Files
oak-editor/app/render/previewautocacher.h
T
itsmattkc 5da72e4d35 Squashed commit of the following:
commit dec7ca6b96c58decf2c5e5194b665fa2342951b2
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Feb 8 12:32:12 2023 -0800

    moved previewautocacher to rendermanager

commit d289d74d82c3911f3fdaa707abe9994c7363594d
Merge: a8a049a28 70d34c674
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Feb 8 12:15:31 2023 -0800

    Merge branch 'master' into move-cacher-to-renderman

commit a8a049a2857c438cbab0f1ab21e3299fdfbf1fa1
Author: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
Date:   Wed Feb 8 11:18:25 2023 -0800

    initial work
2023-02-08 12:40:19 -08:00

225 lines
6.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef AUTOCACHER_H
#define AUTOCACHER_H
#include <QtConcurrent/QtConcurrent>
#include "config/config.h"
#include "node/color/colormanager/colormanager.h"
#include "node/graph.h"
#include "node/group/group.h"
#include "node/node.h"
#include "node/output/viewer/viewer.h"
#include "node/project/project.h"
#include "render/projectcopier.h"
#include "render/renderjobtracker.h"
#include "render/renderticket.h"
namespace olive {
/**
* @brief Manager for dynamically caching a sequence in the background
*
* Intended to be used with a Viewer to dynamically cache parts of a sequence based on the playhead.
*/
class PreviewAutoCacher : public QObject
{
Q_OBJECT
public:
PreviewAutoCacher(QObject *parent = nullptr);
virtual ~PreviewAutoCacher() override;
RenderTicketPtr GetSingleFrame(ViewerOutput *viewer, const rational& t, bool dry = false);
RenderTicketPtr GetSingleFrame(Node *n, ViewerOutput *viewer, const rational& t, bool dry = false);
RenderTicketPtr GetRangeOfAudio(ViewerOutput *viewer, TimeRange range);
void ClearSingleFrameRenders();
/**
* @brief Set the viewer node to auto-cache
*/
void SetProject(Project *project);
/**
* @brief Force a certain range to be cached
*
* Usually, PreviewAutoCacher caches a user-defined range around the playhead, however there are
* times they may want certain non-playhead-related time ranges to be cached (i.e. entire sequence
* or in/out range), so that can be set here.
*/
void ForceCacheRange(ViewerOutput *context, const TimeRange& range);
/**
* @brief Updates the range of frames to auto-cache
*/
void SetPlayhead(const rational& playhead);
/**
* @brief Call cancel on all currently running video tasks
*
* Signalling cancel to a video task indicates that we're no longer interested in its end result.
* This does not end all video tasks immediately, the RenderManager will do what it can to speed
* up finishing the task. The RenderManager will also return "no result", which can be checked
* with watcher->HasResult.
*/
void CancelVideoTasks(bool and_wait_for_them_to_finish = false);
void CancelAudioTasks(bool and_wait_for_them_to_finish = false);
bool IsRenderingCustomRange() const;
void SetRendersPaused(bool e);
void SetThumbnailsPaused(bool e);
void SetMulticamNode(MultiCamNode *n) { multicam_ = n; }
void SetIgnoreCacheRequests(bool e) { ignore_cache_requests_ = e; }
public slots:
void SetDisplayColorProcessor(ColorProcessorPtr processor)
{
display_color_processor_ = processor;
}
signals:
void StopCacheProxyTasks();
void SignalCacheProxyTaskProgress(double d);
private:
void TryRender();
RenderTicketWatcher *RenderFrame(Node *node, ViewerOutput *context, const rational &time, PlaybackCache *cache, bool dry);
RenderTicketPtr RenderAudio(Node *node, ViewerOutput *context, const TimeRange &range, PlaybackCache *cache);
void ConnectToNodeCache(Node *node);
void DisconnectFromNodeCache(Node *node);
void CancelQueuedSingleFrameRender();
void StartCachingRange(const TimeRange &range, TimeRangeList *range_list, RenderJobTracker *tracker);
void StartCachingVideoRange(ViewerOutput *context, PlaybackCache *cache, const TimeRange &range);
void StartCachingAudioRange(ViewerOutput *context, PlaybackCache *cache, const TimeRange &range);
void VideoInvalidatedFromNode(ViewerOutput *context, PlaybackCache *cache, const olive::TimeRange &range);
void AudioInvalidatedFromNode(ViewerOutput *context, PlaybackCache *cache, const olive::TimeRange &range);
Project* project_;
ProjectCopier *copier_;
TimeRange cache_range_;
bool use_custom_range_;
TimeRange custom_autocache_range_;
bool pause_renders_;
bool pause_thumbnails_;
RenderTicketPtr single_frame_render_;
QMap<RenderTicketWatcher*, QVector<RenderTicketPtr> > video_immediate_passthroughs_;
QTimer delayed_requeue_timer_;
JobTime last_conform_task_;
QVector<RenderTicketWatcher*> running_video_tasks_;
QVector<RenderTicketWatcher*> running_audio_tasks_;
ColorManager* copied_color_manager_;
struct VideoJob {
Node *node;
ViewerOutput *context;
PlaybackCache *cache;
TimeRange range;
TimeRangeListFrameIterator iterator;
};
struct VideoCacheData {
RenderJobTracker job_tracker;
};
struct AudioJob {
Node *node;
ViewerOutput *context;
PlaybackCache *cache;
TimeRange range;
};
struct AudioCacheData {
RenderJobTracker job_tracker;
TimeRangeList needs_conform;
};
std::list<VideoJob> pending_video_jobs_;
std::list<AudioJob> pending_audio_jobs_;
QHash<PlaybackCache*, VideoCacheData> video_cache_data_;
QHash<PlaybackCache*, AudioCacheData> audio_cache_data_;
ColorProcessorPtr display_color_processor_;
MultiCamNode *multicam_;
bool ignore_cache_requests_;
private slots:
/**
* @brief Handler for when the NodeGraph reports a video change over a certain time range
*/
void VideoInvalidatedFromCache(ViewerOutput *context, const olive::TimeRange &range);
/**
* @brief Handler for when the NodeGraph reports a audio change over a certain time range
*/
void AudioInvalidatedFromCache(ViewerOutput *context, const olive::TimeRange &range);
void CancelForCache();
/**
* @brief Handler for when the RenderManager has returned rendered audio
*/
void AudioRendered();
/**
* @brief Handler for when the RenderManager has returned rendered video frames
*/
void VideoRendered();
/**
* @brief Generic function called whenever the frames to render need to be (re)queued
*/
//void RequeueFrames();
void ConformFinished();
void CacheProxyTaskCancelled();
};
}
#endif // AUTOCACHER_H