Files
oak-editor/engine/timeline/timelineworkarea.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

69 lines
1.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_TIMELINEWORKAREA_H
#define OAK_TIMELINEWORKAREA_H
#include <olive/core/core.h>
#include <QObject>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
namespace olive
{
using namespace core;
class TimelineWorkArea : public QObject {
Q_OBJECT
public:
TimelineWorkArea(QObject *parent = nullptr);
bool enabled() const;
void set_enabled(bool e);
Rational in() const;
Rational out() const;
Rational length() const;
const TimeRange &range() const;
void set_range(const TimeRange &range);
bool load(QXmlStreamReader *reader);
void save(QXmlStreamWriter *writer) const;
static const Rational k_reset_in;
static const Rational k_reset_out;
signals:
void enabled_changed(bool e);
void range_changed(const TimeRange &r);
private:
bool workarea_enabled_;
TimeRange workarea_range_;
};
}
#endif // OAK_TIMELINEWORKAREA_H