Files
oak-editor/app/widget/viewer/gizmotraverser.h
T
itsmattkc 4827782331 moved sequence params into node graph too
Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
2021-02-18 13:20:23 +11:00

58 lines
1.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef GIZMOTRAVERSER_H
#define GIZMOTRAVERSER_H
#include "node/traverser.h"
namespace olive {
class GizmoTraverser : public NodeTraverser
{
public:
GizmoTraverser(const QVector2D& sequence_resolution) :
size_(sequence_resolution)
{
}
protected:
virtual QVariant ProcessVideoFootage(const FootageJob& stream, const rational &input_time) override;
virtual QVariant ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job) override;
virtual QVector2D GenerateResolution() const override
{
return size_;
}
virtual QVariant ProcessFrameGeneration(const Node *node, const GenerateJob& job) override;
// FIXME: Do something about audio?
private:
QVector2D size_;
};
}
#endif // GIZMOTRAVERSER_H