The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef COLUMNEDGRIDLAYOUT_H
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#define COLUMNEDGRIDLAYOUT_H
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#include <QGridLayout>
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#include "common/define.h"
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namespace olive {
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/**
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* @brief The ColumnedGridLayout class
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*
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* A simple derivative of QGridLayout that provides a automatic row/column layout based on a specified maximum
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* column count.
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*/
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class ColumnedGridLayout : public QGridLayout
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{
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Q_OBJECT
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public:
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ColumnedGridLayout(QWidget* parent = nullptr,
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int maximum_columns = 0);
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void Add(QWidget* widget);
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int MaximumColumns() const;
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void SetMaximumColumns(int maximum_columns);
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private:
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int maximum_columns_;
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};
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}
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#endif // COLUMNEDGRIDLAYOUT_H
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