Files
oak-editor/app/node/output.h
T
itsmattkc 6e49eaef9e removed data storage from input/output parameters
These will be held in the renderer structure from now on, not in the nodes
themselves. The nodes will serve more as a blueprint.
2019-12-04 20:12:31 +11:00

48 lines
1.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef NODEOUTPUT_H
#define NODEOUTPUT_H
#include "common/timerange.h"
#include "param.h"
/**
* @brief A node parameter designed to serve data to the input of another node
*/
class NodeOutput : public NodeParam
{
public:
/**
* @brief NodeOutput Constructor
*/
NodeOutput(const QString& id);
/**
* @brief Returns kOutput
*/
virtual Type type() override;
private:
};
#endif // NODEOUTPUT_H