Files
oak-editor/app/render/job/pluginjob.h
T
Mike-Solar f191486375 Implement multi-input OFX clip wiring and texture handling
Store PluginJob input values for lookup
Add per-clip texture inputs on plugin nodes
Map input clips to textures during render (with Source fallback)
2026-01-04 22:30:41 +08:00

64 lines
1.7 KiB
C++

/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PLUGINJOB_H
#define PLUGINJOB_H
#include "acceleratedjob.h"
#include "pluginSupport/OlivePluginInstance.h"
#include <any>
#include <OpenImageIO/detail/fmt/chrono.h>
namespace olive {
namespace plugin {
class PluginJob :public AcceleratedJob{
public:
explicit PluginJob(const OFX::Host::ImageEffect::Instance* pluginInstance,
const PluginNode* node, NodeValueRow row)
: AcceleratedJob()
{
this->pluginInstance_ = pluginInstance;
this->node_=node;
Insert(row);
}
PluginNode *node() const {
return const_cast<PluginNode *>(node_);
}
OFX::Host::ImageEffect::Instance* pluginInstance() {
return const_cast<OFX::Host::ImageEffect::Instance*>(pluginInstance_);
}
private:
const OFX::Host::ImageEffect::Instance *pluginInstance_=nullptr;
QHash<OfxTime, QHash<QString, std::any>> paramsOnTime;
QHash<QString, std::any> params;
const PluginNode *node_=nullptr;
};
} // plugin
} // olive
#endif //PLUGINJOB_H