This will be useful for various reasons, however the behavior of selecting gaps and transitions will need to be regulated harder than clips in the near future.
158 lines
5.1 KiB
C++
158 lines
5.1 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "timelineviewblockitem.h"
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#include <QBrush>
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#include <QCoreApplication>
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#include <QGraphicsScene>
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#include <QGraphicsSceneMouseEvent>
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#include <QPainter>
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#include <QStyleOptionGraphicsItem>
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#include "common/qtversionabstraction.h"
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#include "node/block/transition/transition.h"
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TimelineViewBlockItem::TimelineViewBlockItem(QGraphicsItem* parent) :
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TimelineViewRect(parent),
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block_(nullptr)
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{
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setBrush(Qt::white);
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}
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Block *TimelineViewBlockItem::block()
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{
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return block_;
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}
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void TimelineViewBlockItem::SetBlock(Block *block)
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{
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block_ = block;
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setFlag(QGraphicsItem::ItemIsSelectable,
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block_->type() == Block::kClip
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|| block_->type() == Block::kGap
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|| block_->type() == Block::kTransition);
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UpdateRect();
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}
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void TimelineViewBlockItem::UpdateRect()
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{
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if (block_ == nullptr) {
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return;
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}
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double item_left = TimeToScene(block_->in());
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double item_width = TimeToScene(block_->length());
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// -1 on width and height so we don't overlap any adjacent clips
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setRect(0, y_, item_width - 1, height_ - 1);
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setPos(item_left, 0.0);
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setToolTip(QCoreApplication::translate("TimelineViewBlockItem",
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"%1\n\nIn: %2\nOut: %3\nMedia In: %4").arg(block_->Name(),
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QString::number(block_->in().toDouble()),
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QString::number(block_->out().toDouble()),
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QString::number(block_->media_in().toDouble())));
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}
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void TimelineViewBlockItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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{
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Q_UNUSED(widget)
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if (block_ == nullptr) {
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return;
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}
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switch (block_->type()) {
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case Block::kClip:
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{
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QLinearGradient grad;
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grad.setStart(0, rect().top());
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grad.setFinalStop(0, rect().bottom());
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grad.setColorAt(0.0, QColor(160, 160, 240));
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grad.setColorAt(1.0, QColor(128, 128, 192));
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painter->fillRect(rect(), grad);
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//painter->fillRect(rect(), QColor(128, 128, 192));
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if (option->state & QStyle::State_Selected) {
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painter->fillRect(rect(), QColor(0, 0, 0, 64));
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}
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painter->setPen(Qt::white);
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painter->drawLine(rect().topLeft(), QPointF(rect().right(), rect().top()));
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painter->drawLine(rect().topLeft(), QPointF(rect().left(), rect().bottom() - 1));
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painter->drawText(rect(), static_cast<int>(Qt::AlignLeft | Qt::AlignTop), block_->block_name());
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// Linked clips are underlined
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if (block_->HasLinks()) {
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QFontMetrics fm = painter->fontMetrics();
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int text_width = qMin(qRound(rect().width()), QFontMetricsWidth(fm, block_->block_name()));
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QPointF underline_start = rect().topLeft() + QPointF(0, fm.height());
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QPointF underline_end = underline_start + QPointF(text_width, 0);
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painter->drawLine(underline_start, underline_end);
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}
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painter->setPen(QColor(64, 64, 64));
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painter->drawLine(QPointF(rect().left(), rect().bottom() - 1), QPointF(rect().right(), rect().bottom() - 1));
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painter->drawLine(QPointF(rect().right(), rect().bottom() - 1), QPointF(rect().right(), rect().top()));
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break;
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}
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case Block::kGap:
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if (option->state & QStyle::State_Selected) {
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// FIXME: Make this palette or CSS
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painter->fillRect(rect(), Qt::white);
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}
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break;
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case Block::kTransition:
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{
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painter->setBrush(QColor(128, 96, 192));
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painter->setPen(QColor(48, 32, 64));
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painter->drawRect(rect());
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TransitionBlock* t = static_cast<TransitionBlock*>(block_);
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if (t->out_block_input()->IsConnected()) {
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// Transition fades something out, we'll draw a line
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painter->drawLine(rect().topLeft(), rect().bottomRight());
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}
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if (t->in_block_input()->IsConnected()) {
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// Transition fades something in, we'll draw a line
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painter->drawLine(rect().bottomLeft(), rect().topRight());
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}
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if (t->out_block_input()->IsConnected() && t->in_block_input()->IsConnected()) {
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// Draw line between out offset and in offset
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qreal crossover_line = rect().left();
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crossover_line += TimeToScene(t->out_offset());
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painter->drawLine(qRound(crossover_line),
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qRound(rect().top()),
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qRound(crossover_line),
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qRound(rect().bottom()));
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}
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break;
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}
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case Block::kTrack:
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break;
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}
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}
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