Doing this makes the preview resolution an explicit project setting rather than a temporary UI setting. This will allow more consistency when caching.
206 lines
4.9 KiB
C++
206 lines
4.9 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2019 Olive Team
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#include "opengltexture.h"
|
|
|
|
#include <QDateTime>
|
|
#include <QDebug>
|
|
#include <QtMath>
|
|
|
|
#include "openglrenderfunctions.h"
|
|
#include "render/pixelformat.h"
|
|
|
|
OLIVE_NAMESPACE_ENTER
|
|
|
|
OpenGLTexture::OpenGLTexture() :
|
|
created_ctx_(nullptr),
|
|
texture_(0)
|
|
{
|
|
}
|
|
|
|
OpenGLTexture::~OpenGLTexture()
|
|
{
|
|
Destroy();
|
|
}
|
|
|
|
bool OpenGLTexture::IsCreated() const
|
|
{
|
|
return (texture_);
|
|
}
|
|
|
|
void OpenGLTexture::Create(QOpenGLContext *ctx, const VideoParams ¶ms, const void* data, int linesize)
|
|
{
|
|
if (!ctx) {
|
|
qWarning() << "OpenGLTexture::Create was passed an invalid context";
|
|
return;
|
|
}
|
|
|
|
Destroy();
|
|
|
|
created_ctx_ = ctx;
|
|
params_ = params;
|
|
|
|
connect(created_ctx_, SIGNAL(aboutToBeDestroyed()), this, SLOT(Destroy()), Qt::DirectConnection);
|
|
|
|
// Create main texture
|
|
CreateInternal(created_ctx_, &texture_, data, linesize);
|
|
}
|
|
|
|
void OpenGLTexture::Create(QOpenGLContext *ctx, const VideoParams ¶ms)
|
|
{
|
|
Create(ctx, params, nullptr, 0);
|
|
}
|
|
|
|
void OpenGLTexture::Create(QOpenGLContext *ctx, FramePtr frame)
|
|
{
|
|
Create(ctx, frame.get());
|
|
}
|
|
|
|
void OpenGLTexture::Create(QOpenGLContext *ctx, Frame *frame)
|
|
{
|
|
Create(ctx, frame->video_params(), frame->data(), frame->linesize_pixels());
|
|
}
|
|
|
|
void OpenGLTexture::Destroy()
|
|
{
|
|
if (created_ctx_) {
|
|
disconnect(created_ctx_, SIGNAL(aboutToBeDestroyed()), this, SLOT(Destroy()));
|
|
|
|
created_ctx_->functions()->glDeleteTextures(1, &texture_);
|
|
texture_ = 0;
|
|
|
|
created_ctx_ = nullptr;
|
|
}
|
|
}
|
|
|
|
void OpenGLTexture::Bind()
|
|
{
|
|
created_ctx_->functions()->glBindTexture(GL_TEXTURE_2D, texture_);
|
|
}
|
|
|
|
void OpenGLTexture::Release()
|
|
{
|
|
created_ctx_->functions()->glBindTexture(GL_TEXTURE_2D, 0);
|
|
}
|
|
|
|
const int &OpenGLTexture::width() const
|
|
{
|
|
return params_.effective_width();
|
|
}
|
|
|
|
const int &OpenGLTexture::height() const
|
|
{
|
|
return params_.effective_height();
|
|
}
|
|
|
|
const PixelFormat::Format &OpenGLTexture::format() const
|
|
{
|
|
return params_.format();
|
|
}
|
|
|
|
const GLuint &OpenGLTexture::texture() const
|
|
{
|
|
return texture_;
|
|
}
|
|
|
|
const int &OpenGLTexture::divider() const
|
|
{
|
|
return params_.divider();
|
|
}
|
|
|
|
void OpenGLTexture::Upload(FramePtr frame)
|
|
{
|
|
Upload(frame.get());
|
|
}
|
|
|
|
void OpenGLTexture::Upload(Frame *frame)
|
|
{
|
|
Upload(frame->data(), frame->linesize_pixels());
|
|
}
|
|
|
|
void OpenGLTexture::Upload(const void *data, int linesize)
|
|
{
|
|
if (!IsCreated()) {
|
|
qWarning() << "OpenGLTexture::Upload() called while it wasn't created";
|
|
return;
|
|
}
|
|
|
|
Bind();
|
|
|
|
created_ctx_->functions()->glPixelStorei(GL_UNPACK_ROW_LENGTH, linesize);
|
|
|
|
created_ctx_->functions()->glTexSubImage2D(GL_TEXTURE_2D,
|
|
0,
|
|
0,
|
|
0,
|
|
width(),
|
|
height(),
|
|
OpenGLRenderFunctions::GetPixelFormat(format()),
|
|
OpenGLRenderFunctions::GetPixelType(format()),
|
|
data);
|
|
|
|
created_ctx_->functions()->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
Release();
|
|
}
|
|
|
|
void OpenGLTexture::CreateInternal(QOpenGLContext* create_ctx, GLuint* tex, const void *data, int linesize)
|
|
{
|
|
QOpenGLFunctions* f = create_ctx->functions();
|
|
|
|
// Create texture
|
|
f->glGenTextures(1, tex);
|
|
|
|
// Verify texture
|
|
if (texture_ == 0) {
|
|
qWarning() << "OpenGL texture creation failed";
|
|
return;
|
|
}
|
|
|
|
// Bind texture
|
|
f->glBindTexture(GL_TEXTURE_2D, *tex);
|
|
|
|
// Set linesize
|
|
f->glPixelStorei(GL_UNPACK_ROW_LENGTH, linesize);
|
|
|
|
// Allocate storage for texture
|
|
f->glTexImage2D(GL_TEXTURE_2D,
|
|
0,
|
|
OpenGLRenderFunctions::GetInternalFormat(format()),
|
|
width(),
|
|
height(),
|
|
0,
|
|
OpenGLRenderFunctions::GetPixelFormat(format()),
|
|
OpenGLRenderFunctions::GetPixelType(format()),
|
|
data);
|
|
|
|
// Return linesize to default
|
|
f->glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
// Set texture filtering to bilinear
|
|
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
|
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
// Release texture
|
|
f->glBindTexture(GL_TEXTURE_2D, 0);
|
|
}
|
|
|
|
OLIVE_NAMESPACE_EXIT
|