Files
oak-editor/app/project/project.h
T
itsmattkc 0280ade20d project: improved main window layout loading
There were a lot of issues that arose from trying to make GUI changes
from another thread (even though we ran those functions in the right
thread). Now we store layout information until the end of the load and
make the changes then. This works much better from both a business logic
and user experience perspective.

Also prevents multiple sequences from taking focus during load and
starting a render job.
2020-06-19 02:23:06 +10:00

107 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PROJECT_H
#define PROJECT_H
#include <QObject>
#include <memory>
#include "render/colormanager.h"
#include "project/item/folder/folder.h"
#include "window/mainwindow/mainwindowlayoutinfo.h"
OLIVE_NAMESPACE_ENTER
/**
* @brief A project instance containing all the data pertaining to the user's project
*
* A project instance uses a parent-child hierarchy of Item objects. Projects will usually contain the following:
*
* * Footage
* * Sequences
* * Folders
* * Project Settings
* * Window Layout
*/
class Project : public QObject
{
Q_OBJECT
public:
Project();
void Load(QXmlStreamReader* reader, MainWindowLayoutInfo *layout, const QAtomicInt* cancelled);
void Save(QXmlStreamWriter* writer) const;
Folder* root();
QString name() const;
const QString& filename() const;
QString pretty_filename() const;
void set_filename(const QString& s);
ColorManager* color_manager();
QList<ItemPtr> get_items_of_type(Item::Type type) const;
bool is_modified() const;
void set_modified(bool e);
bool has_autorecovery_been_saved() const;
void set_autorecovery_saved(bool e);
bool is_new() const;
const QString& cache_path() const {
return cache_path_;
}
void set_cache_path(const QString& cache_path) {
cache_path_ = cache_path;
}
signals:
void NameChanged();
void ModifiedChanged(bool e);
private:
Folder root_;
QString filename_;
ColorManager color_manager_;
bool is_modified_;
bool autorecovery_saved_;
QString cache_path_;
};
using ProjectPtr = std::shared_ptr<Project>;
OLIVE_NAMESPACE_EXIT
#endif // PROJECT_H