Files
oak-editor/tests/gtest/shader_resources_test.cpp
T
2026-01-05 03:52:02 +08:00

27 lines
811 B
C++

#include <gtest/gtest.h>
#include <QFile>
TEST(Shaders, ResourcesAvailable)
{
const QStringList shader_paths = {
QStringLiteral(":/shaders/default.frag"),
QStringLiteral(":/shaders/default.vert"),
QStringLiteral(":/shaders/yuv2rgb.frag"),
QStringLiteral(":/shaders/deinterlace2.frag"),
QStringLiteral(":/shaders/rgbhistogram.frag"),
QStringLiteral(":/shaders/rgbhistogram.vert")
};
for (const QString &path : shader_paths) {
QFile file(path);
ASSERT_TRUE(file.exists()) << "Missing shader resource: "
<< path.toStdString();
ASSERT_TRUE(file.open(QIODevice::ReadOnly))
<< "Failed to open shader resource: " << path.toStdString();
const QByteArray contents = file.readAll();
EXPECT_FALSE(contents.isEmpty())
<< "Shader resource is empty: " << path.toStdString();
}
}