Files
oak-editor/app/render/rendermanager.h
T

150 lines
4.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERBACKEND_H
#define RENDERBACKEND_H
#include <QtConcurrent/QtConcurrent>
#include "config/config.h"
#include "colorprocessorcache.h"
#include "dialog/rendercancel/rendercancel.h"
#include "node/graph.h"
#include "node/output/viewer/viewer.h"
#include "node/traverser.h"
#include "render/renderer.h"
#include "rendercache.h"
#include "stillimagecache.h"
#include "threading/threadpool.h"
OLIVE_NAMESPACE_ENTER
class RenderManager : public ThreadPool
{
Q_OBJECT
public:
enum Backend {
/// Graphics acceleration provided by OpenGL
kOpenGL,
/// No graphics rendering - used to test core threading logic
kDummy
};
static void CreateInstance()
{
instance_ = new RenderManager();
}
static void DestroyInstance()
{
delete instance_;
instance_ = nullptr;
}
static RenderManager* instance()
{
return instance_;
}
/**
* @brief Generate a unique identifier for a certain node at a certain time
*/
static QByteArray Hash(const Node *n, const VideoParams &params, const rational &time);
/**
* @brief Asynchronously generate a frame at a given time
*
* The ticket from this function will return a FramePtr - the rendered frame in reference color
* space.
*
* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
* appends it to the bottom.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderFrame(ViewerOutput* viewer, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
FrameHashCache* cache = nullptr, bool prioritize = false);
RenderTicketPtr RenderFrame(ViewerOutput* viewer, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
const VideoParams& video_params, const AudioParams& audio_params,
const QSize& force_size,
const QMatrix4x4& force_matrix, PixelFormat::Format force_format,
ColorProcessorPtr force_color_output,
FrameHashCache* cache = nullptr, bool prioritize = false);
/**
* @brief Asynchronously generate a chunk of audio
*
* The ticket from this function will return a SampleBufferPtr - the rendered audio.
*
* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
* appends it to the bottom.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, const AudioParams& params, bool generate_waveforms, bool prioritize = false);
RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, bool generate_waveforms, bool prioritize = false);
RenderTicketPtr SaveFrameToCache(FrameHashCache* cache, FramePtr frame, const QByteArray& hash, bool prioritize = false);
virtual void RunTicket(RenderTicketPtr ticket) const override;
enum TicketType {
kTypeVideo,
kTypeAudio,
kTypeVideoDownload
};
Backend backend() const
{
return backend_;
}
signals:
private:
RenderManager(QObject* parent = nullptr);
virtual ~RenderManager() override;
static RenderManager* instance_;
Renderer* context_;
Backend backend_;
StillImageCache* still_cache_;
DecoderCache* decoder_cache_;
ShaderCache* shader_cache_;
QVariant default_shader_;
};
OLIVE_NAMESPACE_EXIT
Q_DECLARE_METATYPE(OLIVE_NAMESPACE::RenderManager::TicketType);
#endif // RENDERBACKEND_H