Yep, this is another one of my "famous" sweeping rewrites. Expect things to break. Goals for this are: - Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable - Redesign node structure to address issues where UI would stall for lengthy periods of time - Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management - General code cleanup and improvements
96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "precachetask.h"
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#include "project/project.h"
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namespace olive {
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PreCacheTask::PreCacheTask(VideoStream *footage, Sequence* sequence) :
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RenderTask(new ViewerOutput(), sequence->video_params(), sequence->audio_params()),
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footage_(footage)
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{
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viewer()->set_video_params(sequence->video_params());
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viewer()->set_audio_params(sequence->audio_params());
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video_node_ = new MediaInput();
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video_node_->SetStream(footage);
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Node::ConnectEdge(video_node_, viewer()->texture_input());
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SetTitle(tr("Pre-caching %1:%2").arg(footage->footage()->filename(),
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QString::number(footage->index())));
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}
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PreCacheTask::~PreCacheTask()
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{
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// We created this viewer node ourselves, so now we should delete it
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delete viewer();
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delete video_node_;
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}
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bool PreCacheTask::Run()
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{
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// Get list of invalidated ranges
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TimeRangeList video_range = viewer()->video_frame_cache()->GetInvalidatedRanges();
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// If we're caching only in-out, limit the range to that
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/*
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if (in_out_only_) {
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Sequence* s = static_cast<Sequence*>(viewer()->parent());
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if (s->workarea()->enabled()) {
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video_range = video_range.Intersects(s->workarea()->range());
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}
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}
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*/
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Render(footage_->footage()->project()->color_manager(),
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video_range,
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TimeRangeList(),
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RenderMode::kOnline,
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viewer()->video_frame_cache());
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return true;
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}
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void PreCacheTask::FrameDownloaded(FramePtr frame, const QByteArray &hash, const QVector<rational> ×, qint64 job_time)
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{
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// Do nothing. Pre-cache essentially just creates more frames in the cache, it doesn't need to do
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// anything else.
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Q_UNUSED(frame)
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Q_UNUSED(hash)
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Q_UNUSED(times)
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Q_UNUSED(job_time)
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}
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void PreCacheTask::AudioDownloaded(const TimeRange &range, SampleBufferPtr samples, qint64 job_time)
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{
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// Pre-cache doesn't cache any audio
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Q_UNUSED(range)
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Q_UNUSED(samples)
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Q_UNUSED(job_time)
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}
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}
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