86 lines
2.1 KiB
C++
86 lines
2.1 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef RENDERTHREAD_H
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#define RENDERTHREAD_H
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#include <QThread>
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#include <QMutex>
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#include <QWaitCondition>
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#include <QOpenGLFramebufferObject>
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#include <QOpenGLShaderProgram>
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struct Sequence;
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class Effect;
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class RenderThread : public QThread {
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Q_OBJECT
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public:
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RenderThread();
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~RenderThread();
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void run();
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QMutex mutex;
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GLuint front_buffer;
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GLuint front_texture;
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Effect* gizmos;
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void paint();
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void start_render(QOpenGLContext* share, Sequence* s, const QString &save = nullptr, GLvoid *pixels = nullptr, int pixel_linesize = 0, int idivider = 0);
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bool did_texture_fail();
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void cancel();
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public slots:
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// cleanup functions
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void delete_ctx();
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signals:
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void ready();
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private:
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// cleanup functions
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void delete_texture();
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void delete_fbo();
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void delete_shader_program();
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QWaitCondition waitCond;
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QOffscreenSurface surface;
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QOpenGLContext* share_ctx;
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QOpenGLContext* ctx;
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QOpenGLShaderProgram* blend_mode_program;
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QOpenGLShaderProgram* premultiply_program;
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GLuint back_buffer_1;
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GLuint back_buffer_2;
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GLuint back_texture_1;
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GLuint back_texture_2;
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Sequence* seq;
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int divider;
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int tex_width;
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int tex_height;
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bool queued;
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bool texture_failed;
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bool running;
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QString save_fn;
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GLvoid *pixel_buffer;
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int pixel_buffer_linesize;
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};
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#endif // RENDERTHREAD_H
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