Logo
Explore Help
Sign In
oak-team/oak-editor
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
eb1b76896ebb0c2ffc9c672bee3bfc6d3db669bd
oak-editor/app/shaders
T
History
itsmattkc 3ef119c0ab removed shaders.qrc
Accidentally got merged in on this branch.
2020-05-06 23:22:49 +10:00
..
alphaover.frag
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
blur.frag
Gaussian Blur: Use straight multiply
2020-04-23 22:02:47 -07:00
CMakeLists.txt
nodes: removed XML infrastructure
2020-05-06 15:06:37 +10:00
colorgradient.frag
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
colorwheel.frag
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
crossdissolve.frag
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
diptoblack.frag
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
matrix.vert
nodes: moved matrix input on "video input" elsewhere
2020-04-27 04:11:24 +10:00
polygon.frag
polygon node: early crude implementation
2020-05-05 00:22:49 +10:00
rgbwaveform.frag
Waveform fixes
2020-05-05 11:29:15 +01:00
shaders.qrc.in
nodes: removed XML infrastructure
2020-05-06 15:06:37 +10:00
solid.frag
Upgrade shaders from GLSL 110 to 150 (OpenGL 3.2)
2020-04-22 11:28:33 +02:00
stroke.frag
nodes: removed XML infrastructure
2020-05-06 15:06:37 +10:00
Powered by Gitea Version: 1.27.2 Page: 28ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API