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oak-editor/app/widget/timelineview/timelineview.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "timelineview.h"
#include <QDebug>
#include <QMimeData>
#include <QMouseEvent>
#include <QScrollBar>
#include <QtMath>
#include <QPen>
#include "common/flipmodifiers.h"
#include "common/timecodefunctions.h"
#include "core.h"
#include "node/input/media/media.h"
#include "project/item/footage/footage.h"
TimelineView::TimelineView(Qt::Alignment vertical_alignment, QWidget *parent) :
QGraphicsView(parent),
timeline_node_(nullptr),
playhead_(0),
use_tracklist_length_directly_(true)
{
Q_ASSERT(vertical_alignment == Qt::AlignTop || vertical_alignment == Qt::AlignBottom);
setAlignment(Qt::AlignLeft | vertical_alignment);
setScene(&scene_);
setDragMode(RubberBandDrag);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
setBackgroundRole(QPalette::Window);
connect(&scene_, SIGNAL(changed(const QList<QRectF>&)), this, SLOT(UpdateSceneRect()));
// Create end item
end_item_ = new TimelineViewEndItem();
scene_.addItem(end_item_);
// Set default scale
SetScale(1.0);
}
void TimelineView::AddTrack(TrackOutput *track)
{
foreach (Block* b, track->Blocks()) {
AddBlock(b, track->Index());
}
}
void TimelineView::RemoveTrack(TrackOutput *track)
{
foreach (Block* b, track->Blocks()) {
RemoveBlock(b);
}
}
void TimelineView::SetScale(const double &scale)
{
scale_ = scale;
// Force redraw for playhead
viewport()->update();
end_item_->SetScale(scale_);
}
void TimelineView::SetTimebase(const rational &timebase)
{
SetTimebaseInternal(timebase);
// Timebase influences position/visibility of playhead
viewport()->update();
}
void TimelineView::ConnectTimelineNode(TrackList *node)
{
if (timeline_node_ != nullptr) {
disconnect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SIGNAL(TimebaseChanged(const rational&)));
disconnect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SLOT(SetTimebase(const rational&)));
disconnect(timeline_node_, SIGNAL(TimelineCleared()), this, SLOT(Clear()));
disconnect(timeline_node_, SIGNAL(TrackAdded(TrackOutput*)), this, SLOT(AddTrack(TrackOutput*)));
disconnect(timeline_node_, SIGNAL(TrackRemoved(TrackOutput*)), this, SLOT(RemoveTrack(TrackOutput*)));
disconnect(timeline_node_, SIGNAL(LengthChanged(const rational&)), this, SLOT(UpdateEndTimeFromTrackList(const rational&)));
Clear();
}
timeline_node_ = node;
if (timeline_node_ != nullptr) {
SetTimebase(timeline_node_->Timebase());
emit TimebaseChanged(timeline_node_->Timebase());
connect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SIGNAL(TimebaseChanged(const rational&)));
connect(timeline_node_, SIGNAL(TimebaseChanged(const rational&)), this, SLOT(SetTimebase(const rational&)));
connect(timeline_node_, SIGNAL(TimelineCleared()), this, SLOT(Clear()));
connect(timeline_node_, SIGNAL(TrackAdded(TrackOutput*)), this, SLOT(AddTrack(TrackOutput*)));
connect(timeline_node_, SIGNAL(TrackRemoved(TrackOutput*)), this, SLOT(RemoveTrack(TrackOutput*)));
connect(timeline_node_, SIGNAL(LengthChanged(const rational&)), this, SLOT(UpdateEndTimeFromTrackList(const rational&)));
foreach (TrackOutput* track, timeline_node_->Tracks()) {
// Defer to the track to make all the block UI items necessary
AddTrack(track);
}
}
}
void TimelineView::DisconnectTimelineNode()
{
ConnectTimelineNode(nullptr);
}
void TimelineView::SelectAll()
{
QList<QGraphicsItem*> all_items = items();
foreach (QGraphicsItem* i, all_items) {
i->setSelected(true);
}
}
void TimelineView::DeselectAll()
{
QList<QGraphicsItem*> all_items = items();
foreach (QGraphicsItem* i, all_items) {
i->setSelected(false);
}
}
void TimelineView::SetUseTrackListLengthDirectly(bool use)
{
use_tracklist_length_directly_ = use;
}
void TimelineView::SetTime(const int64_t time)
{
playhead_ = time;
// Force redraw for playhead
viewport()->update();
}
void TimelineView::mousePressEvent(QMouseEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->modifiers());
emit MousePressed(&timeline_event);
}
void TimelineView::mouseMoveEvent(QMouseEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->modifiers());
emit MouseMoved(&timeline_event);
}
void TimelineView::mouseReleaseEvent(QMouseEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->modifiers());
emit MouseReleased(&timeline_event);
}
void TimelineView::mouseDoubleClickEvent(QMouseEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->modifiers());
emit MouseDoubleClicked(&timeline_event);
}
void TimelineView::dragEnterEvent(QDragEnterEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->keyboardModifiers());
timeline_event.SetMimeData(event->mimeData());
timeline_event.SetEvent(event);
emit DragEntered(&timeline_event);
}
void TimelineView::dragMoveEvent(QDragMoveEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->keyboardModifiers());
timeline_event.SetMimeData(event->mimeData());
timeline_event.SetEvent(event);
emit DragMoved(&timeline_event);
}
void TimelineView::dragLeaveEvent(QDragLeaveEvent *event)
{
emit DragLeft(event);
}
void TimelineView::dropEvent(QDropEvent *event)
{
TimelineViewMouseEvent timeline_event(ScreenToCoordinate(event->pos()),
event->keyboardModifiers());
timeline_event.SetMimeData(event->mimeData());
timeline_event.SetEvent(event);
emit DragDropped(&timeline_event);
}
void TimelineView::resizeEvent(QResizeEvent *event)
{
QGraphicsView::resizeEvent(event);
UpdateSceneRect();
}
void TimelineView::drawForeground(QPainter *painter, const QRectF &rect)
{
QGraphicsView::drawForeground(painter, rect);
if (!timebase().isNull()) {
double x = TimeToScene(rational(playhead_ * timebase().numerator(), timebase().denominator()));
double width = TimeToScene(timebase());
QRectF playhead_rect(x, rect.top(), width, rect.height());
painter->setPen(Qt::NoPen);
painter->setBrush(playhead_style_.PlayheadHighlightColor());
painter->drawRect(playhead_rect);
painter->setPen(playhead_style_.PlayheadColor());
painter->setBrush(Qt::NoBrush);
painter->drawLine(QLineF(playhead_rect.topLeft(), playhead_rect.bottomLeft()));
}
}
TrackType TimelineView::ConnectedTrackType()
{
if (timeline_node_ != nullptr) {
return timeline_node_->TrackType();
}
return kTrackTypeNone;
}
Stream::Type TimelineView::TrackTypeToStreamType(TrackType track_type)
{
switch (track_type) {
case kTrackTypeNone:
case kTrackTypeCount:
break;
case kTrackTypeVideo:
return Stream::kVideo;
case kTrackTypeAudio:
return Stream::kAudio;
case kTrackTypeSubtitle:
return Stream::kSubtitle;
}
return Stream::kUnknown;
}
TimelineCoordinate TimelineView::ScreenToCoordinate(const QPoint& pt)
{
return SceneToCoordinate(mapToScene(pt));
}
TimelineCoordinate TimelineView::SceneToCoordinate(const QPointF& pt)
{
return TimelineCoordinate(SceneToTime(pt.x()), SceneToTrack(pt.y()));
}
int TimelineView::GetTrackY(int track_index)
{
int y = 0;
for (int i=0;i<track_index;i++) {
y += GetTrackHeight(i);
}
if (alignment() & Qt::AlignBottom) {
y = -y - GetTrackHeight(0);
}
return y;
}
int TimelineView::GetTrackHeight(int track_index)
{
// FIXME: Make this adjustable
Q_UNUSED(track_index)
return fontMetrics().height() * 3;
}
void TimelineView::AddGhost(TimelineViewGhostItem *ghost)
{
ghost->SetScale(scale_);
ghost_items_.append(ghost);
scene_.addItem(ghost);
}
int TimelineView::SceneToTrack(double y)
{
int track = -1;
int heights = 0;
if (alignment() & Qt::AlignBottom) {
y = -y;
}
do {
track++;
heights += GetTrackHeight(track);
} while (y > heights);
return track;
}
void TimelineView::UserSetTime(const int64_t &time)
{
SetTime(time);
emit TimeChanged(time);
}
rational TimelineView::GetPlayheadTime()
{
return rational(playhead_ * timebase().numerator(), timebase().denominator());
}
void TimelineView::BlockChanged()
{
TimelineViewRect* rect = block_items_[static_cast<Block*>(sender())];
if (rect != nullptr) {
rect->UpdateRect();
}
}
void TimelineView::UpdateSceneRect()
{
QRectF bounding_rect = scene_.itemsBoundingRect();
// Ensure the scene height is always AT LEAST the height of the view
// The scrollbar appears to have a 1px margin on the top and bottom, hence the -2
int minimum_height = height() - horizontalScrollBar()->height() - 2;
if (alignment() & Qt::AlignBottom) {
// Ensure the scene left and bottom are always 0
bounding_rect.setBottomLeft(QPointF(0, 0));
if (bounding_rect.top() > minimum_height) {
bounding_rect.setTop(-minimum_height);
}
} else {
// Ensure the scene left and top are always 0
bounding_rect.setTopLeft(QPointF(0, 0));
if (bounding_rect.height() < minimum_height) {
bounding_rect.setHeight(minimum_height);
}
}
// Ensure the scene is always the full length of the timeline with a gap at the end to work with
end_item_->SetEndPadding(width()/4);
// If the scene is already this rect, do nothing
if (scene_.sceneRect() == bounding_rect) {
return;
}
scene_.setSceneRect(bounding_rect);
}
void TimelineView::UpdateEndTimeFromTrackList(const rational &length)
{
if (use_tracklist_length_directly_) {
SetEndTime(length);
}
}
void TimelineView::SetEndTime(const rational &length)
{
end_item_->SetEndTime(length);
}