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oak-editor/app/render/texture.cpp
T

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1.3 KiB
C++

/*
* Oak Video Editor - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "texture.h"
#include "renderer.h"
namespace olive
{
const Texture::Interpolation Texture::kDefaultInterpolation =
Texture::kMipmappedLinear;
Texture::~Texture()
{
if (IsRendererAlive()) {
renderer_->DestroyTexture(this);
}
if (job_) {
delete job_;
}
}
void Texture::Upload(void *data, int linesize)
{
if (IsRendererAlive()) {
renderer_->UploadToTexture(this->id(), this->params(), data, linesize);
}
}
void Texture::Download(void *data, int linesize)
{
if (IsRendererAlive()) {
renderer_->DownloadFromTexture(this->id(), this->params(), data,
linesize);
}
}
}