Files
oak-editor/app/dialog/sequence/sequence.h
T
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00

140 lines
3.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_SEQUENCEDIALOG_H
#define OAK_SEQUENCEDIALOG_H
#include <QComboBox>
#include <QDialog>
#include <QSpinBox>
#include "node/project/sequence/sequence.h"
#include "sequencedialogparametertab.h"
#include "sequencedialogpresettab.h"
#include "undo/undocommand.h"
namespace olive
{
/**
* @brief A dialog for editing Sequence parameters
*
* This dialog exposes all the parameters of a Sequence to users allowing them to set up a Sequence however they wish.
* A Sequence can be sent to this dialog through the constructor. All fields will be filled using that Sequence's
* parameters, allowing the user to view and edit them. Accepting the dialog will apply them back to that Sequence,
* either directly or using an UndoCommand (see SetUndoable()).
*
* If creating a new Sequence, the Sequence must still be constructed first before sending it to SequenceDialog.
* SequenceDialog does not create any new objects. In most cases when creating a new Sequence, editing its parameters
* with SequenceDialog will be paired with the action of adding the Sequence to a project. In this situation, since the
* latter will be the main undoable action, the parameter editing doesn't have to be undoable since to the user they'll
* be viewed as one single action (see SetUndoable()).
*/
class SequenceDialog : public QDialog {
Q_OBJECT
public:
/**
* @brief Used to set the dialog mode of operation (see SequenceDialog())
*/
enum Type { k_new, k_existing };
/**
* @brief SequenceDialog Constructor
*
* @param s
* Sequence to edit
*
* @param t
* Mode of operation (changes some UI like the window title to best represent the action being performed)
*
* @param parent
* QWidget parent
*/
SequenceDialog(Sequence *s, Type t = k_existing, QWidget *parent = nullptr);
/**
* @brief Set whether the parameter changes should be made into an undo command or not
*
* Defaults to true.
*/
void set_undoable(bool u);
/**
* @brief Set whether the name of this Sequence can be edited with this dialog
*
* Defaults to true.
*/
void set_name_is_editable(bool e);
public slots:
/**
* @brief Function called when the user presses OK
*/
virtual void accept() override;
private:
Sequence *sequence_;
SequenceDialogPresetTab *preset_tab_;
SequenceDialogParameterTab *parameter_tab_;
bool make_undoable_;
QLineEdit *name_field_;
/**
* @brief An UndoCommand for setting the parameters on a sequence
*/
class SequenceParamCommand : public UndoCommand {
public:
SequenceParamCommand(Sequence *s, const VideoParams &video_params,
const AudioParams &audio_params,
const QString &name, bool autocache);
virtual Project *get_relevant_project() const override;
protected:
virtual void redo() override;
virtual void undo() override;
private:
Sequence *sequence_;
VideoParams new_video_params_;
AudioParams new_audio_params_;
QString new_name_;
bool new_autocache_;
VideoParams old_video_params_;
AudioParams old_audio_params_;
QString old_name_;
bool old_autocache_;
};
private slots:
void set_as_default_clicked();
};
}
#endif // OAK_SEQUENCEDIALOG_H