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oak-editor/app/node/effect/opacity/opacityeffect.h
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2026-01-05 16:22:26 +08:00

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/*
* Oak Video Editor - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OPACITYEFFECT_H
#define OPACITYEFFECT_H
#include "node/group/group.h"
namespace olive
{
class OpacityEffect : public Node {
public:
OpacityEffect();
NODE_DEFAULT_FUNCTIONS(OpacityEffect)
virtual QString Name() const override
{
return tr("Opacity");
}
virtual QString id() const override
{
return QStringLiteral("org.olivevideoeditor.Olive.opacity");
}
virtual QVector<CategoryID> Category() const override
{
return { kCategoryFilter };
}
virtual QString Description() const override
{
return tr(
"Alter a video's opacity.\n\nThis is equivalent to multiplying a video by a number between 0.0 and 1.0.");
}
virtual void Retranslate() override;
virtual ShaderCode
GetShaderCode(const ShaderRequest &request) const override;
virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const override;
static const QString kTextureInput;
static const QString kValueInput;
};
}
#endif // OPACITYEFFECT_H