- oaknode Rust crate: full implementation (core engine, sequence/ track/block/footage, traverser, serializer, 43 node behaviors; 493 tests green) - oakrender Rust crate: full implementation incl. wgpu backend skeleton, ticket arena, worker pool (136 tests green; fixed lost-wakeup and ticket ordering races) - src/facade/rust (oakfacade): 222 oakengine_* exports over the module C ABIs (61 tests green); worker_main + real POSIX shm frame-slot transport (SpscRingBuffer/FrameSlotPool, wire-compatible with engine/render/ipc) - cli/rust + worker/rust binaries (29 + 29 tests green) - oakotio: FCPXML import/export (49 tests green) - oaktask: OTIO/FCPXML format dispatch (90 tests green) - app/rust: gpui app skeleton — dock panels (viewers/timeline/ explorer/inspector/node editor), transport, olive themes, i18n (en/zh), 37 tests green - gpui submodule: menu checkmarks, dock ratios, vertical meter, CPU-frame viewer surface, drop-frame timecode
50 lines
2.0 KiB
TOML
50 lines
2.0 KiB
TOML
# Oak Video Editor - Non-Linear Video Editor
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# Copyright (C) 2026 Oak Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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[package]
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name = "oakapp"
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version = "0.1.0"
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edition = "2021"
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description = "Oak Video Editor application layer (Rust, gpui-based)"
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license = "GPL-3.0-or-later"
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[lib]
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name = "oakapp"
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path = "src/lib.rs"
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[[bin]]
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name = "oakapp"
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path = "src/main.rs"
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[dependencies]
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# gpui: the GPU-accelerated UI framework (oak-gpui fork, git submodule at gpui/).
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gpui = { path = "../../gpui/crates/gpui" }
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# Convenience entry point: `gpui_platform::application()` picks the platform
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# backend. font-kit enables text shaping/rendering on macOS.
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gpui_platform = { path = "../../gpui/crates/gpui_platform", features = ["font-kit"] }
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# Oak's widget library: menus, viewer, form controls, project explorer.
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gpui_widgets = { path = "../../gpui/crates/gpui_widgets" }
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[dev-dependencies]
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# `#[gpui::test]` harness for engine-seam smoke tests (test-support feature).
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gpui = { path = "../../gpui/crates/gpui", features = ["test-support"] }
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# `test-support` also enables `gpui_macos/test-support`, which is what makes
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# `render_to_image` (the screenshot example) available.
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gpui_platform = { path = "../../gpui/crates/gpui_platform", features = ["test-support"] }
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# Screenshot capture: `examples/screenshot.rs` saves the rendered window PNG
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# (the `image` crate is already in the lockfile through gpui).
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image = "0.25"
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