Files
oak-editor/app/dialog/preferences/tabs/preferencesaudiotab.cpp
T

169 lines
5.3 KiB
C++

#include "preferencesaudiotab.h"
#include <QAudioDeviceInfo>
#include <QGridLayout>
#include <QLabel>
#include <QPushButton>
#include "audio/audiomanager.h"
#include "config/config.h"
PreferencesAudioTab::PreferencesAudioTab() :
has_devices_(false)
{
QGridLayout* audio_tab_layout = new QGridLayout(this);
audio_tab_layout->setMargin(0);
int row = 0;
// Audio -> Output Device
audio_tab_layout->addWidget(new QLabel(tr("Output Device:")), row, 0);
audio_output_devices = new QComboBox();
audio_tab_layout->addWidget(audio_output_devices, row, 1);
row++;
// Audio -> Input Device
audio_tab_layout->addWidget(new QLabel(tr("Input Device:")), row, 0);
audio_input_devices = new QComboBox();
audio_tab_layout->addWidget(audio_input_devices, row, 1);
row++;
// Audio -> Sample Rate
audio_tab_layout->addWidget(new QLabel(tr("Sample Rate:")), row, 0);
audio_sample_rate = new QComboBox();
/*combobox_audio_sample_rates(audio_sample_rate);
for (int i=0;i<audio_sample_rate->count();i++) {
if (audio_sample_rate->itemData(i).toInt() == olive::config.audio_rate) {
audio_sample_rate->setCurrentIndex(i);
break;
}
}*/
audio_tab_layout->addWidget(audio_sample_rate, row, 1);
row++;
// Audio -> Audio Recording
audio_tab_layout->addWidget(new QLabel(tr("Audio Recording:"), this), row, 0);
recordingComboBox = new QComboBox();
recordingComboBox->addItem(tr("Mono"));
recordingComboBox->addItem(tr("Stereo"));
// recordingComboBox->setCurrentIndex(olive::config.recording_mode - 1);
audio_tab_layout->addWidget(recordingComboBox, row, 1);
row++;
QPushButton* refresh_devices = new QPushButton(tr("Refresh Devices"));
audio_tab_layout->addWidget(refresh_devices, row, 1);
row++;
RetrieveDeviceLists();
connect(refresh_devices, SIGNAL(clicked(bool)), this, SLOT(RefreshDevices()));
connect(AudioManager::instance(), SIGNAL(DeviceListReady()), this, SLOT(RetrieveDeviceLists()));
}
void PreferencesAudioTab::Accept()
{
// If we don't have the device list, we can't set it
if (!has_devices_) {
return;
}
// Get device info
QAudioDeviceInfo selected_output;
QAudioDeviceInfo selected_input;
QString selected_output_name;
QString selected_input_name;
// Index 0 is always the default device
if (audio_output_devices->currentIndex() == 0) {
selected_output = QAudioDeviceInfo::defaultOutputDevice();
} else {
selected_output = AudioManager::instance()->ListOutputDevices().at(audio_output_devices->currentData().toInt());
selected_output_name = selected_output.deviceName();
}
// Index 0 is always the default device
if (audio_input_devices->currentIndex() == 0) {
selected_input = QAudioDeviceInfo::defaultInputDevice();
} else {
selected_input = AudioManager::instance()->ListInputDevices().at(audio_input_devices->currentData().toInt());
selected_input_name = selected_input.deviceName();
}
// Save it in the global application preferences
// FIXME: Qt documentation states that QAudioDeviceInfo::deviceName() is a "unique identifiers", which would make them
// ideal for saving in preferences, but in practice they don't actually appear to be unique.
// See: https://bugreports.qt.io/browse/QTBUG-16841
Config::Current()["AudioOutput"] = selected_output_name;
Config::Current()["AudioInput"] = selected_input_name;
// Finally, set these as the current device
AudioManager::instance()->SetOutputDevice(selected_output);
AudioManager::instance()->SetInputDevice(selected_input);
}
void PreferencesAudioTab::RefreshDevices()
{
AudioManager::instance()->RefreshDevices();
RetrieveDeviceLists();
}
void PreferencesAudioTab::RetrieveDeviceLists()
{
has_devices_ = false;
audio_input_devices->clear();
audio_output_devices->clear();
if (AudioManager::instance()->IsRefreshing()) {
audio_output_devices->addItem(tr("Please wait..."));
audio_input_devices->addItem(tr("Please wait..."));
audio_output_devices->setEnabled(false);
audio_input_devices->setEnabled(false);
return;
}
audio_output_devices->setEnabled(true);
audio_input_devices->setEnabled(true);
// list all available audio output devices
bool found_preferred_device = false;
audio_output_devices->addItem(tr("Default"), "");
for (int i=0;i<AudioManager::instance()->ListOutputDevices().size();i++) {
audio_output_devices->addItem(AudioManager::instance()->ListOutputDevices().at(i).deviceName(),
i);
if (!found_preferred_device
&& AudioManager::instance()->ListOutputDevices().at(i).deviceName() == Config::Current()["AudioOutput"]) {
audio_output_devices->setCurrentIndex(audio_output_devices->count()-1);
found_preferred_device = true;
}
}
// list all available audio input devices
found_preferred_device = false;
audio_input_devices->addItem(tr("Default"), "");
for (int i=0;i<AudioManager::instance()->ListInputDevices().size();i++) {
audio_input_devices->addItem(AudioManager::instance()->ListInputDevices().at(i).deviceName(),
i);
if (!found_preferred_device
&& AudioManager::instance()->ListInputDevices().at(i).deviceName() == Config::Current()["AudioInput"]) {
audio_input_devices->setCurrentIndex(audio_input_devices->count()-1);
found_preferred_device = true;
}
}
has_devices_ = true;
}