Files
oak-editor/app/node/generator/text/text.h
T
itsmattkc e21d4ab0d7 nodes: revised text node
Clarifies text node's ability to parse HTML with Qt.
Removes janky incomplete "rich text editing" functionality. I don't think this is the right approach.
2021-05-21 10:46:35 +10:00

61 lines
1.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TEXTGENERATOR_H
#define TEXTGENERATOR_H
#include "node/node.h"
namespace olive {
class TextGenerator : public Node
{
Q_OBJECT
public:
TextGenerator();
NODE_DEFAULT_DESTRUCTOR(TextGenerator)
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QVector<CategoryID> Category() const override;
virtual QString Description() const override;
virtual void Retranslate() override;
virtual NodeValueTable Value(const QString& output, NodeValueDatabase& value) const override;
virtual void GenerateFrame(FramePtr frame, const GenerateJob &job) const override;
static const QString kTextInput;
static const QString kHtmlInput;
static const QString kColorInput;
static const QString kVAlignInput;
static const QString kFontInput;
static const QString kFontSizeInput;
};
}
#endif // TEXTGENERATOR_H