Files
oak-editor/app/widget/viewer/viewerglwidget.cpp
T
2019-10-31 20:11:08 +11:00

162 lines
4.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "viewerglwidget.h"
#include <QMenu>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
#include <QOpenGLTexture>
#include "render/backend/opengl/functions.h"
#include "render/backend/opengl/openglshader.h"
ViewerGLWidget::ViewerGLWidget(QWidget *parent) :
QOpenGLWidget(parent),
texture_(0),
ocio_lut_(0)
{
connect(ColorManager::instance(), SIGNAL(ConfigChanged()), this, SLOT(ColorConfigChangedSlot()));
RefreshColorSettings();
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(ShowContextMenu(const QPoint&)));
}
ViewerGLWidget::~ViewerGLWidget()
{
ContextCleanup();
}
void ViewerGLWidget::SetTexture(GLuint tex)
{
// Update the texture
texture_ = tex;
// Paint the texture
update();
}
void ViewerGLWidget::initializeGL()
{
SetupPipeline();
connect(context(), SIGNAL(aboutToBeDestroyed()), this, SLOT(ContextCleanup()), Qt::DirectConnection);
}
void ViewerGLWidget::paintGL()
{
// Get functions attached to this context (they will already be initialized)
QOpenGLFunctions* f = context()->functions();
// Clear background to empty
f->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
f->glClear(GL_COLOR_BUFFER_BIT);
// Check if we have a texture to draw
if (texture_ > 0) {
// Bind retrieved texture
f->glBindTexture(GL_TEXTURE_2D, texture_);
// Blit using the pipeline retrieved in initializeGL()
olive::gl::OCIOBlit(pipeline_, ocio_lut_, true);
// Release retrieved texture
f->glBindTexture(GL_TEXTURE_2D, 0);
}
}
void ViewerGLWidget::SetupPipeline()
{
// Re-retrieve pipeline pertaining to this context
pipeline_ = OpenGLShader::CreateOCIO(context(),
ocio_lut_,
color_service_->GetProcessor(),
true);
}
void ViewerGLWidget::RefreshColorSettings()
{
// FIXME: Should probably check first whether the new config has the existing settings
ocio_display_ = ColorManager::GetDefaultDisplay();
ocio_view_ = ColorManager::GetDefaultView(ocio_display_);
ocio_look_.clear();
SetupColorProcessor();
}
void ViewerGLWidget::SetupColorProcessor()
{
color_service_ = ColorProcessor::Create(OCIO::ROLE_SCENE_LINEAR, ocio_display_, ocio_view_, ocio_look_);
}
void ViewerGLWidget::ContextCleanup()
{
makeCurrent();
if (ocio_lut_ != 0) {
context()->functions()->glDeleteTextures(1, &ocio_lut_);
ocio_lut_ = 0;
}
pipeline_ = nullptr;
doneCurrent();
}
void ViewerGLWidget::ShowContextMenu(const QPoint &pos)
{
QMenu menu;
QStringList displays = ColorManager::ListAvailableDisplays();
QMenu* ocio_display_menu = menu.addMenu(tr("OCIO Display"));
foreach (QString d, displays) {
QAction* action = ocio_display_menu->addAction(d);
action->setChecked(ocio_display_ == d);
}
QStringList views = ColorManager::ListAvailableViews(ocio_display_);
QMenu* ocio_view_menu = menu.addMenu(tr("OCIO View"));
foreach (QString v, views) {
QAction* action = ocio_view_menu->addAction(v);
action->setChecked(ocio_view_ == v);
}
QStringList looks = ColorManager::ListAvailableLooks();
QMenu* ocio_look_menu = menu.addMenu(tr("OCIO Look"));
foreach (QString l, looks) {
QAction* action = ocio_look_menu->addAction(l);
action->setChecked(ocio_look_ == l);
}
menu.exec(mapToGlobal(pos));
}
void ViewerGLWidget::ColorConfigChangedSlot()
{
RefreshColorSettings();
if (pipeline_ != nullptr) {
SetupPipeline();
}
}