CI / Build & test (Windows) (push) Failing after 7s
All crates take the oak-* kebab-case naming (oak-audio, oak-codec, oak-common, oak-core, oak-ffmpeg-link, oak-node, oak-otio, oak-plugin, oak-render, oak-storage, oak-task, oak-timeline, oak-undo), with the lib identifiers rewritten (oakrender:: -> oak_render::, oakcore_rs:: -> oak_core::, ...) across all 226 referencing files. The GUI application moves from the workspace root into crates/oak-app/: src/, build.rs (paths fixed for the new location) and tests/ travel with it, the root Cargo.toml becomes workspace-only ([workspace] + workspace.package + profiles), and the app package inherits the workspace version. The screenshots example becomes a standalone crate examples/simple_player/ with its own Cargo.toml. Every crate now inherits the single workspace version (version.workspace = true), and the workflows' crate paths and the build docs follow the renames. Validated with a clean cargo check --workspace.
44 lines
1.8 KiB
Rust
44 lines
1.8 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! # oakundo — the undo/redo history module (Rust)
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//!
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//! Reimplements the C++ oakundo module. See README.md for the
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//! architectural mapping — most notably the **trait-object command
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//! pattern**: C++ subclassing of `olive::UndoCommand` becomes a boxed
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//! [`undocommand::Command`] (closure-backed or a
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//! [`undocommand::MultiUndoCommand`] composite) behind a plain owned
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//! [`undocommand::UndoCommand`] value.
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//!
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//! ## Consumers
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//!
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//! Every consumer is in-process Rust: the app's edit layer
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//! (`oakui::graphops` / `oakui::real`) drives the process-wide stack
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//! through [`global`], `oaktimeline`/`oaktask`/`oaknode`/`oakplugin`
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//! build commands as [`undocommand::UndoCommand`] values, and
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//! `oakstorage` subscribes to the command-success observers in
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//! [`global`]. The former frozen C ABI (`include/undo/*.h`), the
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//! refcounted [`CHandle`] layer and the callback-table vtable commands
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//! were deleted with the engine facade — the crate is pure owned-value
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//! Rust with no `unsafe`.
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#![warn(missing_docs)]
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pub mod error;
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pub mod global;
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pub mod undocommand;
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pub mod undostack;
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