Files
oak-editor/app/render/rendermodes.h
T

26 lines
546 B
C++

#ifndef RENDERMODE_H
#define RENDERMODE_H
namespace olive {
/**
* @brief The primary different "modes" the renderer can function in
*/
enum RenderMode {
/**
* This render is for realtime preview ONLY and does not need to be "perfect". Nodes can use lower-accuracy functions
* to save performance when possible.
*/
kOffline,
/**
* This render is some sort of export or master copy and Nodes should take time/bandwidth/system resources to produce
* a higher accuracy version.
*/
kOnline
};
}
#endif // RENDERMODE_H