Cuts down on a lot of duplicate code between TimelineWidget/ViewerWidget/CurveWidget/NodeParamView and TimelinePanel/ViewerPanel/CurvePanel/ParamPanel since they all use similar time functions.
165 lines
3.9 KiB
C++
165 lines
3.9 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "floatslider.h"
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#include <QAudio>
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FloatSlider::FloatSlider(QWidget *parent) :
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SliderBase(kFloat, parent),
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display_type_(kNormal)
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{
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connect(this, SIGNAL(ValueChanged(QVariant)), this, SLOT(ConvertValue(QVariant)));
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}
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double FloatSlider::GetValue()
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{
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return Value().toDouble();
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}
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void FloatSlider::SetValue(const double &d)
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{
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SliderBase::SetValue(d);
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}
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void FloatSlider::SetMinimum(const double &d)
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{
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SetMinimumInternal(d);
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}
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void FloatSlider::SetMaximum(const double &d)
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{
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SetMaximumInternal(d);
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}
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void FloatSlider::SetDecimalPlaces(int i)
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{
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decimal_places_ = i;
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UpdateLabel(Value());
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}
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void FloatSlider::SetDisplayType(const FloatSlider::DisplayType &type)
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{
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display_type_ = type;
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UpdateLabel(Value());
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}
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QString FloatSlider::ValueToString(const QVariant &v)
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{
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double val = v.toDouble();
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switch (display_type_) {
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case kNormal:
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// Do nothing, skip to the return string at the end
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break;
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case kDecibel:
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{
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// Convert to decibels and return dB formatted string
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qreal decibels = QAudio::convertVolume(val, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale);
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return QStringLiteral("%1 dB").arg(QString::number(decibels, 'f', decimal_places_));
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}
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case kPercentage:
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// Multiply value by 100 for user-friendly percentage
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val *= 100.0;
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return QStringLiteral("%1%").arg(QString::number(val, 'f', decimal_places_));
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}
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return QString::number(val, 'f', decimal_places_);
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}
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QVariant FloatSlider::StringToValue(const QString &s, bool *ok)
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{
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switch (display_type_) {
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case kNormal:
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// Do nothing, skip to the return string at the end
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break;
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case kDecibel:
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{
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bool valid;
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// Remove any instance of "dB" in the string
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QString decibel_number = s;
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decibel_number.replace("dB", "", Qt::CaseInsensitive);
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// See if we can get a decimal number out of this
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qreal decibels = decibel_number.toDouble(&valid);
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if (ok) *ok = valid;
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if (valid) {
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// Convert from decibel scale to linear decimal
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return QAudio::convertVolume(decibels, QAudio::DecibelVolumeScale, QAudio::LinearVolumeScale);
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}
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break;
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}
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case kPercentage:
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{
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bool valid;
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QString percent_number = s;
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percent_number.replace("%", "", Qt::CaseInsensitive);
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// Try to get double value
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double val = percent_number.toDouble(&valid);
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if (ok) *ok = valid;
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// If we could get it, convert back to a 0.0 - 1.0 value and return
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if (valid) {
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return val * 0.01;
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}
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break;
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}
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}
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// Just try to convert the string to a double
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return s.toDouble(ok);
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}
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double FloatSlider::AdjustDragDistanceInternal(const double &start, const double &drag)
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{
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switch (display_type_) {
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case kNormal:
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// No change here
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break;
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case kDecibel:
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{
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qreal current_db = QAudio::convertVolume(start, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale);
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current_db += drag;
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qreal adjusted_linear = QAudio::convertVolume(current_db, QAudio::DecibelVolumeScale, QAudio::LinearVolumeScale);
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return adjusted_linear;
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}
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case kPercentage:
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return SliderBase::AdjustDragDistanceInternal(start, drag * 0.01);
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}
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return SliderBase::AdjustDragDistanceInternal(start, drag);
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}
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void FloatSlider::ConvertValue(QVariant v)
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{
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emit ValueChanged(v.toDouble());
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}
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