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oak-editor/app/widget/nodeview/nodeviewundo.h
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2020-03-03 14:33:45 +11:00

121 lines
2.7 KiB
C++

#ifndef NODEVIEWUNDO_H
#define NODEVIEWUNDO_H
#include <QUndoCommand>
#include "node/graph.h"
#include "node/node.h"
#include "nodeviewitem.h"
#include "undo/undocommand.h"
/**
* @brief An undoable commnd for connecting two NodeParams together
*
* Can be considered a QUndoCommand wrapper for NodeParam::ConnectEdge()/
*/
class NodeEdgeAddCommand : public UndoCommand {
public:
NodeEdgeAddCommand(NodeOutput* output, NodeInput* input, QUndoCommand* parent = nullptr);
protected:
virtual void redo_internal() override;
virtual void undo_internal() override;
private:
NodeOutput* output_;
NodeInput* input_;
NodeEdgePtr old_edge_;
bool done_;
};
/**
* @brief An undoable commnd for disconnecting two NodeParams
*
* Can be considered a QUndoCommand wrapper for NodeParam::DisonnectEdge()/
*/
class NodeEdgeRemoveCommand : public UndoCommand {
public:
NodeEdgeRemoveCommand(NodeOutput* output, NodeInput* input, QUndoCommand* parent = nullptr);
NodeEdgeRemoveCommand(NodeEdgePtr edge, QUndoCommand* parent = nullptr);
protected:
virtual void redo_internal() override;
virtual void undo_internal() override;
private:
NodeOutput* output_;
NodeInput* input_;
bool done_;
};
class NodeAddCommand : public UndoCommand {
public:
NodeAddCommand(NodeGraph* graph, Node* node, QUndoCommand* parent = nullptr);
protected:
virtual void redo_internal() override;
virtual void undo_internal() override;
private:
QObject memory_manager_;
NodeGraph* graph_;
Node* node_;
};
class NodeRemoveCommand : public UndoCommand {
public:
NodeRemoveCommand(NodeGraph* graph,
const QList<Node*>& nodes,
QUndoCommand* parent = nullptr);
protected:
virtual void redo_internal() override;
virtual void undo_internal() override;
private:
QObject memory_manager_;
NodeGraph* graph_;
QList<Node*> nodes_;
QList<NodeEdgePtr> edges_;
};
class NodeRemoveWithExclusiveDeps : public UndoCommand {
public:
NodeRemoveWithExclusiveDeps(NodeGraph* graph,
Node* node,
QUndoCommand* parent = nullptr);
private:
NodeRemoveCommand* remove_command_;
};
class NodeCopyInputsCommand : public UndoCommand {
public:
NodeCopyInputsCommand(Node* src,
Node* dest,
bool include_connections = true,
QUndoCommand* parent = nullptr);
NodeCopyInputsCommand(Node* src,
Node* dest,
QUndoCommand* parent = nullptr);
protected:
virtual void redo_internal() override;
private:
Node* src_;
Node* dest_;
bool include_connections_;
};
#endif // NODEVIEWUNDO_H