80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef RENDERCONTEXTTHREADWRAPPER_H
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#define RENDERCONTEXTTHREADWRAPPER_H
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#include <QThread>
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#include "renderer.h"
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namespace olive {
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class RendererThreadWrapper : public Renderer
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{
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public:
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RendererThreadWrapper(Renderer* inner, QObject* parent = nullptr);
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virtual ~RendererThreadWrapper() override
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{
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Destroy();
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delete inner_;
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}
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virtual bool Init() override;
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public slots:
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virtual void PostInit() override;
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virtual void DestroyInternal() override;
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virtual void ClearDestination(double r = 0.0, double g = 0.0, double b = 0.0, double a = 0.0) override;
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virtual QVariant CreateNativeTexture2D(int width, int height, olive::VideoParams::Format format, int channel_count, const void* data = nullptr, int linesize = 0) override;
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virtual QVariant CreateNativeTexture3D(int width, int height, int depth, olive::VideoParams::Format format, int channel_count, const void* data = nullptr, int linesize = 0) override;
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virtual void DestroyNativeTexture(QVariant texture) override;
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virtual QVariant CreateNativeShader(olive::ShaderCode code) override;
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virtual void DestroyNativeShader(QVariant shader) override;
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virtual void UploadToTexture(olive::Texture* texture, const void* data, int linesize) override;
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virtual void DownloadFromTexture(olive::Texture* texture, void* data, int linesize) override;
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protected slots:
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virtual void Blit(QVariant shader,
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olive::ShaderJob job,
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olive::Texture* destination,
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olive::VideoParams destination_params,
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bool clear_destination) override;
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private:
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Renderer* inner_;
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QThread* thread_;
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};
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}
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#endif // RENDERCONTEXTTHREADWRAPPER_H
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