Not a perfect implementation yet, but this shows UI feedback on what frames are cached and which ones aren't.
133 lines
2.7 KiB
C++
133 lines
2.7 KiB
C++
#include "timerange.h"
|
|
|
|
#include <utility>
|
|
|
|
TimeRange::TimeRange(const rational &in, const rational &out) :
|
|
in_(in),
|
|
out_(out)
|
|
{
|
|
normalize();
|
|
}
|
|
|
|
const rational &TimeRange::in() const
|
|
{
|
|
return in_;
|
|
}
|
|
|
|
const rational &TimeRange::out() const
|
|
{
|
|
return out_;
|
|
}
|
|
|
|
const rational &TimeRange::length() const
|
|
{
|
|
return length_;
|
|
}
|
|
|
|
void TimeRange::set_in(const rational &in)
|
|
{
|
|
in_ = in;
|
|
normalize();
|
|
}
|
|
|
|
void TimeRange::set_out(const rational &out)
|
|
{
|
|
out_ = out;
|
|
normalize();
|
|
}
|
|
|
|
void TimeRange::set_range(const rational &in, const rational &out)
|
|
{
|
|
in_ = in;
|
|
out_ = out;
|
|
normalize();
|
|
}
|
|
|
|
bool TimeRange::operator==(const TimeRange &r) const
|
|
{
|
|
return in() == r.in() && out() == r.out();
|
|
}
|
|
|
|
bool TimeRange::OverlapsWith(const TimeRange &a) const
|
|
{
|
|
return Overlap(a, *this);
|
|
}
|
|
|
|
TimeRange TimeRange::CombineWith(const TimeRange &a) const
|
|
{
|
|
return Combine(a, *this);
|
|
}
|
|
|
|
bool TimeRange::Contains(const TimeRange &a) const
|
|
{
|
|
return (a.in() >= in() && a.out() <= out());
|
|
}
|
|
|
|
bool TimeRange::Overlap(const TimeRange &a, const TimeRange &b)
|
|
{
|
|
return !(a.out() < b.in() || a.in() > b.out());
|
|
}
|
|
|
|
TimeRange TimeRange::Combine(const TimeRange &a, const TimeRange &b)
|
|
{
|
|
return TimeRange(qMin(a.in(), b.in()),
|
|
qMax(a.out(), b.out()));
|
|
}
|
|
|
|
void TimeRange::normalize()
|
|
{
|
|
// If `out` is earlier than `in`, swap them
|
|
if (out_ < in_)
|
|
{
|
|
std::swap(out_, in_);
|
|
}
|
|
|
|
// Calculate length
|
|
length_ = out_ - in_;
|
|
}
|
|
|
|
uint qHash(const TimeRange &r, uint seed)
|
|
{
|
|
return qHash(r.in(), seed) ^ qHash(r.out(), seed);
|
|
}
|
|
|
|
void TimeRangeList::InsertTimeRange(const TimeRange &range)
|
|
{
|
|
for (int i=0;i<size();i++) {
|
|
const TimeRange& compare = at(i);
|
|
|
|
if (TimeRange::Overlap(range, compare)) {
|
|
replace(i, TimeRange::Combine(range, compare));
|
|
return;
|
|
}
|
|
}
|
|
|
|
append(range);
|
|
}
|
|
|
|
void TimeRangeList::RemoveTimeRange(const TimeRange &range)
|
|
{
|
|
for (int i=0;i<size();i++) {
|
|
const TimeRange& compare = at(i);
|
|
|
|
if (range.Contains(compare)) {
|
|
// This element is entirely encompassed in this range, remove it
|
|
removeAt(i);
|
|
i--;
|
|
} else if (compare.Contains(range)) {
|
|
// The remove range is within this element, only choice is to split the element into two
|
|
TimeRange first(compare.in(), range.in());
|
|
TimeRange last(range.out(), compare.out());
|
|
|
|
replace(i, first);
|
|
append(last);
|
|
} else if (compare.in() < range.in() && compare.out() > range.in()) {
|
|
// This element's out point overlaps the range's in, we'll trim it
|
|
(*this)[i].set_out(range.in());
|
|
} else if (compare.in() < range.out() && compare.out() > range.out()) {
|
|
// This element's in point overlaps the range's out, we'll trim it
|
|
(*this)[i].set_in(range.out());
|
|
}
|
|
}
|
|
}
|