Files
oak-editor/app/node/inputarray.h
T
itsmattkc da680094bf created NodeInputArray parameter type
It seems unwise to let NodeInputs take more than one value, but at times
it makes sense to create a list or array of inputs. This class will create
sub-parameters as an easy way to provide variable inputs while also enforcing
one connection per input parameter.

This is also the primary motivation for the previous commit (disambiguating
when a NodeParam's parent is a Node vs some other type).
2019-12-01 00:01:25 +11:00

22 lines
307 B
C++

#ifndef INPUTARRAY_H
#define INPUTARRAY_H
#include "input.h"
class NodeInputArray : public NodeInput
{
public:
NodeInputArray(const QString &id);
int GetSize() const;
void SetSize(int size);
NodeInput* ParamAt(int index);
private:
QVector<NodeInput*> sub_params_;
};
#endif // INPUTARRAY_H