Files
oak-editor/app/node/inputarray.cpp
T
itsmattkc da680094bf created NodeInputArray parameter type
It seems unwise to let NodeInputs take more than one value, but at times
it makes sense to create a list or array of inputs. This class will create
sub-parameters as an easy way to provide variable inputs while also enforcing
one connection per input parameter.

This is also the primary motivation for the previous commit (disambiguating
when a NodeParam's parent is a Node vs some other type).
2019-12-01 00:01:25 +11:00

56 lines
1.3 KiB
C++

#include "inputarray.h"
#include "node.h"
NodeInputArray::NodeInputArray(const QString &id) :
NodeInput(id)
{
}
int NodeInputArray::GetSize() const
{
return sub_params_.size();
}
void NodeInputArray::SetSize(int size)
{
int old_size = GetSize();
if (size == old_size) {
return;
}
if (size < old_size) {
// If the new size is less, delete all extraneous parameters
for (int i=size;i<sub_params_.size();i++) {
delete sub_params_.at(i);
}
}
sub_params_.resize(size);
if (size > old_size) {
// If the new size is greater, create valid parameters for each slot
for (int i=old_size;i<size;i++) {
QString sub_id = id();
sub_id.append(QString::number(i));
Q_ASSERT(!parentNode()->HasParamWithID(sub_id));
NodeInput* new_param = new NodeInput(sub_id);
new_param->setParent(this);
sub_params_.replace(i, new_param);
connect(new_param, SIGNAL(ValueChanged(rational, rational)), this, SIGNAL(ValueChanged(rational, rational)));
connect(new_param, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SIGNAL(EdgeAdded(NodeEdgePtr)));
connect(new_param, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SIGNAL(EdgeRemoved(NodeEdgePtr)));
}
}
}
NodeInput *NodeInputArray::ParamAt(int index)
{
return sub_params_.at(index);
}