Files
oak-editor/app/widget/timelinewidget/tool/add.cpp
T
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00

194 lines
5.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "add.h"
#include "core.h"
#include "node/factory.h"
#include "node/generator/solid/solid.h"
#include "node/generator/text/text.h"
#include "widget/timelinewidget/timelinewidget.h"
namespace olive {
AddTool::AddTool(TimelineWidget *parent) :
BeamTool(parent),
ghost_(nullptr)
{
}
void AddTool::MousePress(TimelineViewMouseEvent *event)
{
const Track::Reference& track = event->GetTrack();
// Check if track is locked
Track* t = parent()->GetTrackFromReference(track);
if (t && t->IsLocked()) {
return;
}
Track::Type add_type = Track::kNone;
switch (Core::instance()->GetSelectedAddableObject()) {
case olive::Tool::kAddableBars:
case olive::Tool::kAddableSolid:
case olive::Tool::kAddableTitle:
add_type = Track::kVideo;
break;
case olive::Tool::kAddableTone:
add_type = Track::kAudio;
break;
case olive::Tool::kAddableEmpty:
// Leave as "none", which means this block can be placed on any track
break;
case olive::Tool::kAddableCount:
// Return so we do nothing
return;
}
if (add_type == Track::kNone
|| add_type == track.type()) {
drag_start_point_ = ValidatedCoordinate(event->GetCoordinates(true)).GetFrame();
ghost_ = new TimelineViewGhostItem();
ghost_->SetIn(drag_start_point_);
ghost_->SetOut(drag_start_point_);
ghost_->SetTrack(track);
parent()->AddGhost(ghost_);
snap_points_.append(drag_start_point_);
}
}
void AddTool::MouseMove(TimelineViewMouseEvent *event)
{
if (!ghost_) {
return;
}
MouseMoveInternal(event->GetFrame(), event->GetModifiers() & Qt::AltModifier);
}
void AddTool::MouseRelease(TimelineViewMouseEvent *event)
{
const Track::Reference& track = ghost_->GetTrack();
if (ghost_) {
if (!ghost_->GetAdjustedLength().isNull()) {
MultiUndoCommand* command = new MultiUndoCommand();
ClipBlock* clip = new ClipBlock();
clip->set_length_and_media_out(ghost_->GetAdjustedLength());
clip->SetLabel(olive::Tool::GetAddableObjectName(Core::instance()->GetSelectedAddableObject()));
NodeGraph* graph = static_cast<NodeGraph*>(parent()->GetConnectedNode()->parent());
command->add_child(new NodeAddCommand(graph,
clip));
command->add_child(new TrackPlaceBlockCommand(static_cast<Sequence*>(parent()->GetConnectedNode())->track_list(track.type()),
track.index(),
clip,
ghost_->GetAdjustedIn()));
switch (Core::instance()->GetSelectedAddableObject()) {
case olive::Tool::kAddableEmpty:
// Empty, nothing to be done
break;
case olive::Tool::kAddableSolid:
{
Node* solid = new SolidGenerator();
command->add_child(new NodeAddCommand(graph,
solid));
command->add_child(new NodeEdgeAddCommand(solid, NodeInput(clip, ClipBlock::kBufferIn)));
break;
}
case olive::Tool::kAddableTitle:
{
Node* text = new TextGenerator();
command->add_child(new NodeAddCommand(graph,
text));
command->add_child(new NodeEdgeAddCommand(text, NodeInput(clip, ClipBlock::kBufferIn)));
break;
}
case olive::Tool::kAddableBars:
case olive::Tool::kAddableTone:
// Not implemented yet
qWarning() << "Unimplemented add object:" << Core::instance()->GetSelectedAddableObject();
break;
case olive::Tool::kAddableCount:
// Invalid value, do nothing
break;
}
Core::instance()->undo_stack()->push(command);
}
parent()->ClearGhosts();
snap_points_.clear();
ghost_ = nullptr;
}
}
void AddTool::MouseMoveInternal(const rational &cursor_frame, bool outwards)
{
// Calculate movement
rational movement = cursor_frame - drag_start_point_;
// Validation: Ensure in point never goes below 0
if (movement < -ghost_->GetIn() || (outwards && -movement < -ghost_->GetIn())) {
movement = -ghost_->GetIn();
}
// Snap movement
bool snapped;
if (Core::instance()->snapping()) {
snapped = parent()->SnapPoint(snap_points_, &movement);
} else {
snapped = false;
}
// If alt is held, our movement goes both ways (outwards)
if (!snapped && outwards) {
// Snap backwards too
movement = -movement;
parent()->SnapPoint(snap_points_, &movement);
// We don't need to un-neg here because outwards means all future processing will be done both pos and neg
}
// Make adjustment
if (!movement) {
ghost_->SetInAdjustment(0);
ghost_->SetOutAdjustment(0);
} else if (movement > 0) {
ghost_->SetInAdjustment(outwards ? -movement : 0);
ghost_->SetOutAdjustment(movement);
} else if (movement < 0) {
ghost_->SetInAdjustment(movement);
ghost_->SetOutAdjustment(outwards ? -movement : 0);
}
}
}