Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
/***
|
|
|
|
Olive - Non-Linear Video Editor
|
|
Copyright (C) 2020 Olive Team
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
***/
|
|
|
|
#ifndef NODEGRAPH_H
|
|
#define NODEGRAPH_H
|
|
|
|
#include "node/node.h"
|
|
#include "project/item/item.h"
|
|
|
|
namespace olive {
|
|
|
|
/**
|
|
* @brief A collection of nodes
|
|
*
|
|
* This doesn't technically need to be a derivative of Item, but since both Item and NodeGraph need
|
|
* to be QObject derivatives, this simplifies Sequence.
|
|
*/
|
|
class NodeGraph : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
/**
|
|
* @brief NodeGraph Constructor
|
|
*/
|
|
NodeGraph();
|
|
|
|
/**
|
|
* @brief Destructively destroys all nodes in the graph
|
|
*/
|
|
void Clear();
|
|
|
|
/**
|
|
* @brief Retrieve a complete list of the nodes belonging to this graph
|
|
*/
|
|
const QVector<Node*>& nodes() const
|
|
{
|
|
return node_children_;
|
|
}
|
|
|
|
signals:
|
|
/**
|
|
* @brief Signal emitted when a Node is added to the graph
|
|
*/
|
|
void NodeAdded(Node* node);
|
|
|
|
/**
|
|
* @brief Signal emitted when a Node is removed from the graph
|
|
*/
|
|
void NodeRemoved(Node* node);
|
|
|
|
void InputConnected(const NodeOutput& output, const NodeInput& input);
|
|
|
|
void InputDisconnected(const NodeOutput& output, const NodeInput& input);
|
|
|
|
void ValueChanged(const NodeInput& input);
|
|
|
|
protected:
|
|
virtual void childEvent(QChildEvent* event) override;
|
|
|
|
private:
|
|
QVector<Node*> node_children_;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
#endif // NODEGRAPH_H
|