Files
oak-editor/engine/task/taskmanager.cpp
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

149 lines
2.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "taskmanager.h"
#include <QDebug>
#include <QThread>
namespace olive
{
TaskManager *TaskManager::instance_ = nullptr;
TaskManager::TaskManager()
{
thread_pool_.setMaxThreadCount(1);
}
TaskManager::~TaskManager()
{
thread_pool_.clear();
foreach (Task *t, tasks_) {
t->Cancel();
}
thread_pool_.waitForDone();
foreach (Task *t, tasks_) {
t->deleteLater();
}
}
void TaskManager::create_instance()
{
instance_ = new TaskManager();
}
void TaskManager::destroy_instance()
{
delete instance_;
instance_ = nullptr;
}
TaskManager *TaskManager::instance()
{
return instance_;
}
int TaskManager::get_task_count() const
{
return tasks_.size();
}
Task *TaskManager::get_first_task() const
{
return tasks_.begin().value();
}
void TaskManager::cancel_task_and_wait(Task *t)
{
t->Cancel();
QFutureWatcher<bool> *w = tasks_.key(t);
if (w) {
w->waitForFinished();
}
}
void TaskManager::add_task(Task *t)
{
// Create a watcher for signalling
QFutureWatcher<bool> *watcher = new QFutureWatcher<bool>();
connect(watcher, &QFutureWatcher<bool>::finished, this,
&TaskManager::task_finished);
// Add the Task to the queue
tasks_.insert(watcher, t);
// Run task concurrently
watcher->setFuture(
#if QT_VERSION_MAJOR >= 6
QtConcurrent::run(&thread_pool_, &Task::start, t)
#else
QtConcurrent::run(&thread_pool_, t, &Task::Start)
#endif
);
// Emit signal that a Task was added
emit task_added(t);
emit task_list_changed();
}
void TaskManager::cancel_task(Task *t)
{
if (std::find(failed_tasks_.begin(), failed_tasks_.end(), t) !=
failed_tasks_.end()) {
failed_tasks_.remove(t);
emit task_removed(t);
t->deleteLater();
} else {
t->Cancel();
}
}
void TaskManager::task_finished()
{
QFutureWatcher<bool> *watcher =
static_cast<QFutureWatcher<bool> *>(sender());
Task *t = tasks_.value(watcher);
tasks_.remove(watcher);
if (watcher->result()) {
// Task completed successfully
emit task_removed(t);
t->deleteLater();
} else {
// Task failed, keep it so the user can see the error message
emit task_failed(t);
failed_tasks_.push_back(t);
}
watcher->deleteLater();
emit task_list_changed();
}
}