Files
oak-editor/app/widget/keyframeview/keyframeviewundo.cpp
T
itsmattkc f73c41d3fa various: implemented multiple project support
This required various changes to various parts of the infrastructure (mostly
using paths to finding the "root project" of any given object throughout).
Now theoretically infinite projects can be opened and accounted for at any
given time.
2020-04-18 01:50:47 +10:00

86 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "keyframeviewundo.h"
#include "node/input.h"
#include "node/node.h"
#include "project/item/sequence/sequence.h"
OLIVE_NAMESPACE_ENTER
KeyframeSetTypeCommand::KeyframeSetTypeCommand(NodeKeyframePtr key, NodeKeyframe::Type type, QUndoCommand *parent) :
UndoCommand(parent),
key_(key),
old_type_(key->type()),
new_type_(type)
{
}
Project *KeyframeSetTypeCommand::GetRelevantProject() const
{
return static_cast<Sequence*>(key_->parent()->parentNode()->parent())->project();
}
void KeyframeSetTypeCommand::redo_internal()
{
key_->set_type(new_type_);
}
void KeyframeSetTypeCommand::undo_internal()
{
key_->set_type(old_type_);
}
KeyframeSetBezierControlPoint::KeyframeSetBezierControlPoint(NodeKeyframePtr key, NodeKeyframe::BezierType mode, const QPointF& point, QUndoCommand *parent) :
UndoCommand(parent),
key_(key),
mode_(mode),
old_point_(key->bezier_control(mode_)),
new_point_(point)
{
}
KeyframeSetBezierControlPoint::KeyframeSetBezierControlPoint(NodeKeyframePtr key, NodeKeyframe::BezierType mode, const QPointF &new_point, const QPointF &old_point, QUndoCommand *parent) :
UndoCommand(parent),
key_(key),
mode_(mode),
old_point_(old_point),
new_point_(new_point)
{
}
Project *KeyframeSetBezierControlPoint::GetRelevantProject() const
{
return static_cast<Sequence*>(key_->parent()->parentNode()->parent())->project();
}
void KeyframeSetBezierControlPoint::redo_internal()
{
key_->set_bezier_control(mode_, new_point_);
}
void KeyframeSetBezierControlPoint::undo_internal()
{
key_->set_bezier_control(mode_, old_point_);
}
OLIVE_NAMESPACE_EXIT