Files
oak-editor/app/render/color.cpp
T

294 lines
5.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "color.h"
#include "common/clamp.h"
OLIVE_NAMESPACE_ENTER
Color Color::fromHsv(const float &h, const float &s, const float &v)
{
float C = s * v;
float X = C * (1.0f - abs(fmod(h / 60.0f, 2.0f) - 1.0f));
float m = v - C;
float Rs, Gs, Bs;
if(h >= 0.0f && h < 60.0f) {
Rs = C;
Gs = X;
Bs = 0.0f;
}
else if(h >= 60.0f && h < 120.0f) {
Rs = X;
Gs = C;
Bs = 0.0f;
}
else if(h >= 120.0f && h < 180.0f) {
Rs = 0.0f;
Gs = C;
Bs = X;
}
else if(h >= 180.0f && h < 240.0f) {
Rs = 0.0f;
Gs = X;
Bs = C;
}
else if(h >= 240.0f && h < 300.0f) {
Rs = X;
Gs = 0.0f;
Bs = C;
}
else {
Rs = C;
Gs = 0.0f;
Bs = X;
}
return Color(Rs + m, Gs + m, Bs + m);
}
Color::Color(const char *data, const PixelFormat::Format &format)
{
OIIO::convert_types(PixelFormat::GetOIIOTypeDesc(format),
data,
PixelFormat::GetOIIOTypeDesc(PixelFormat::PIX_FMT_RGB32F),
data_,
PixelFormat::FormatHasAlphaChannel(format) ? kRGBAChannels : kRGBChannels);
if (!PixelFormat::FormatHasAlphaChannel(format)) {
set_alpha(1.0f);
}
}
Color::Color(const QColor &c)
{
set_red(c.redF());
set_green(c.greenF());
set_blue(c.blueF());
set_alpha(c.alphaF());
}
void Color::toHsv(float *hue, float *sat, float *val) const
{
float fCMax = qMax(qMax(red(), green()), blue());
float fCMin = qMin(qMin(red(), green()), blue());
float fDelta = fCMax - fCMin;
if(fDelta > 0) {
if(fCMax == red()) {
*hue = 60 * (fmod(((green() - blue()) / fDelta), 6));
} else if(fCMax == green()) {
*hue = 60 * (((blue() - red()) / fDelta) + 2);
} else if(fCMax == blue()) {
*hue = 60 * (((red() - green()) / fDelta) + 4);
}
if(fCMax > 0) {
*sat = fDelta / fCMax;
} else {
*sat = 0;
}
*val = fCMax;
} else {
*hue = 0;
*sat = 0;
*val = fCMax;
}
if(*hue < 0) {
*hue = 360 + *hue;
}
}
float Color::hsv_hue() const
{
float h, s, v;
toHsv(&h, &s, &v);
return h;
}
float Color::hsv_saturation() const
{
float h, s, v;
toHsv(&h, &s, &v);
return s;
}
float Color::value() const
{
float h, s, v;
toHsv(&h, &s, &v);
return v;
}
void Color::toHsl(float *hue, float *sat, float *lightness) const
{
float fCMin = qMin(red(), qMin(green(), blue()));
float fCMax = qMax(red(), qMax(green(), blue()));
*lightness = 0.5 * (fCMin + fCMax);
if (fCMin == fCMax)
{
*sat = 0;
*hue = 0;
return;
}
else if (*lightness < 0.5)
{
*sat = (fCMax - fCMin) / (fCMax + fCMin);
}
else
{
*sat = (fCMax - fCMin) / (2.0 - fCMax - fCMin);
}
if (fCMax == red())
{
*hue = 60 * (green() - blue()) / (fCMax - fCMin);
}
if (fCMax == green())
{
*hue = 60 * (blue() - red()) / (fCMax - fCMin) + 120;
}
if (fCMax == blue())
{
*hue = 60 * (red() - green()) / (fCMax - fCMin) + 240;
}
if (*hue < 0)
{
*hue = *hue + 360;
}
}
float Color::hsl_hue() const
{
float h, s, l;
toHsl(&h, &s, &l);
return h;
}
float Color::hsl_saturation() const
{
float h, s, l;
toHsl(&h, &s, &l);
return s;
}
float Color::lightness() const
{
float h, s, l;
toHsl(&h, &s, &l);
return l;
}
QColor Color::toQColor() const
{
QColor c;
// QColor only supports values from 0.0 to 1.0 and are only used for UI representations
c.setRedF(clamp(red(), 0.0f, 1.0f));
c.setGreenF(clamp(green(), 0.0f, 1.0f));
c.setBlueF(clamp(blue(), 0.0f, 1.0f));
c.setAlphaF(clamp(alpha(), 0.0f, 1.0f));
return c;
}
float Color::GetRoughLuminance() const
{
return (2*red()+blue()+3*green())/6.0f;
}
const Color &Color::operator+=(const Color &rhs)
{
for (int i=0;i<kRGBAChannels;i++) {
data_[i] += rhs.data_[i];
}
return *this;
}
const Color &Color::operator-=(const Color &rhs)
{
for (int i=0;i<kRGBAChannels;i++) {
data_[i] -= rhs.data_[i];
}
return *this;
}
const Color &Color::operator*=(const float &rhs)
{
for (int i=0;i<kRGBAChannels;i++) {
data_[i] *= rhs;
}
return *this;
}
const Color &Color::operator/=(const float &rhs)
{
for (int i=0;i<kRGBAChannels;i++) {
data_[i] /= rhs;
}
return *this;
}
Color Color::operator+(const Color &rhs) const
{
Color c(*this);
c += rhs;
return c;
}
Color Color::operator-(const Color &rhs) const
{
Color c(*this);
c -= rhs;
return c;
}
Color Color::operator*(const float &rhs) const
{
Color c(*this);
c *= rhs;
return c;
}
Color Color::operator/(const float &rhs) const
{
Color c(*this);
c /= rhs;
return c;
}
OLIVE_NAMESPACE_EXIT
QDebug operator<<(QDebug debug, const OLIVE_NAMESPACE::Color &r)
{
debug.nospace() << "[R: " << r.red() << ", G: " << r.green() << ", B: " << r.blue() << ", A: " << r.alpha() << "]";
return debug.space();
}