Files
oak-editor/panels/panels.cpp
T

72 lines
2.0 KiB
C++

#include "panels.h"
#include "timeline.h"
#include "effectcontrols.h"
#include "viewer.h"
#include "project/sequence.h"
Project* panel_project = 0;
EffectControls* panel_effect_controls = 0;
Viewer* panel_sequence_viewer = 0;
Viewer* panel_footage_viewer = 0;
Timeline* panel_timeline = 0;
void update_effect_controls() {
// SEND CLIPS TO EFFECT CONTROLS
// find out how many clips are selected
// limits to one video clip and one audio clip and only if they're linked
// one of these days it might be nice to have multiple clips in the effects panel
panel_effect_controls->multiple = false;
int vclip = -1;
int aclip = -1;
QVector<int> selected_clips;
if (sequence != NULL) {
for (int i=0;i<sequence->clips.size();i++) {
Clip* clip = sequence->clips.at(i);
if (clip != NULL && panel_timeline->is_clip_selected(clip, true)) {
if (clip->track < 0 && vclip == -1) {
vclip = i;
} else if (clip->track >= 0 && aclip == -1) {
aclip = i;
} else {
vclip = -2;
aclip = -2;
panel_effect_controls->multiple = true;
break;
}
}
}
// check if aclip is linked to vclip
if (!panel_effect_controls->multiple) {
if (vclip >= 0) selected_clips.append(vclip);
if (aclip >= 0) selected_clips.append(aclip);
if (vclip >= 0 && aclip >= 0) {
bool found = false;
Clip* vclip_ref = sequence->clips.at(vclip);
for (int i=0;i<vclip_ref->linked.size();i++) {
if (vclip_ref->linked.at(i) == aclip) {
found = true;
break;
}
}
if (!found) {
// only display multiple clips if they're linked
selected_clips.clear();
panel_effect_controls->multiple = true;
}
}
}
}
panel_effect_controls->set_clips(selected_clips);
}
void update_ui(bool modified) {
if (modified) {
// panel_sequence_viewer->reset_all_audio();
update_effect_controls();
}
panel_effect_controls->update_keyframes();
panel_timeline->repaint_timeline();
panel_sequence_viewer->update_viewer();
}