Files
oak-editor/app/render/rendermanager.h
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

150 lines
4.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERBACKEND_H
#define RENDERBACKEND_H
#include <QtConcurrent/QtConcurrent>
#include "config/config.h"
#include "colorprocessorcache.h"
#include "dialog/rendercancel/rendercancel.h"
#include "node/graph.h"
#include "node/output/viewer/viewer.h"
#include "node/traverser.h"
#include "render/renderer.h"
#include "rendercache.h"
#include "stillimagecache.h"
#include "threading/threadpool.h"
namespace olive {
class RenderManager : public ThreadPool
{
Q_OBJECT
public:
enum Backend {
/// Graphics acceleration provided by OpenGL
kOpenGL,
/// No graphics rendering - used to test core threading logic
kDummy
};
static void CreateInstance()
{
instance_ = new RenderManager();
}
static void DestroyInstance()
{
delete instance_;
instance_ = nullptr;
}
static RenderManager* instance()
{
return instance_;
}
/**
* @brief Generate a unique identifier for a certain node at a certain time
*/
static QByteArray Hash(const Node *n, const VideoParams &params, const rational &time);
/**
* @brief Asynchronously generate a frame at a given time
*
* The ticket from this function will return a FramePtr - the rendered frame in reference color
* space.
*
* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
* appends it to the bottom.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderFrame(ViewerOutput* viewer, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
FrameHashCache* cache = nullptr, bool prioritize = false);
RenderTicketPtr RenderFrame(ViewerOutput* viewer, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
const VideoParams& video_params, const AudioParams& audio_params,
const QSize& force_size,
const QMatrix4x4& force_matrix, VideoParams::Format force_format,
ColorProcessorPtr force_color_output,
FrameHashCache* cache = nullptr, bool prioritize = false);
/**
* @brief Asynchronously generate a chunk of audio
*
* The ticket from this function will return a SampleBufferPtr - the rendered audio.
*
* Setting `prioritize` to TRUE puts this ticket at the top of the queue. Leaving it as FALSE
* appends it to the bottom.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, const AudioParams& params, bool generate_waveforms, bool prioritize = false);
RenderTicketPtr RenderAudio(ViewerOutput* viewer, const TimeRange& r, bool generate_waveforms, bool prioritize = false);
RenderTicketPtr SaveFrameToCache(FrameHashCache* cache, FramePtr frame, const QByteArray& hash, bool prioritize = false);
virtual void RunTicket(RenderTicketPtr ticket) const override;
enum TicketType {
kTypeVideo,
kTypeAudio,
kTypeVideoDownload
};
Backend backend() const
{
return backend_;
}
signals:
private:
RenderManager(QObject* parent = nullptr);
virtual ~RenderManager() override;
static RenderManager* instance_;
Renderer* context_;
Backend backend_;
StillImageCache* still_cache_;
DecoderCache* decoder_cache_;
ShaderCache* shader_cache_;
QVariant default_shader_;
};
}
Q_DECLARE_METATYPE(olive::RenderManager::TicketType)
#endif // RENDERBACKEND_H