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oak-editor/app/window/mainwindow/mainwindow.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "mainwindow.h"
#include <QApplication>
#include <QDebug>
#include <QDesktopWidget>
#include <QMessageBox>
#ifdef Q_OS_LINUX
#include <QOffscreenSurface>
#endif
#include "mainmenu.h"
#include "mainstatusbar.h"
OLIVE_NAMESPACE_ENTER
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
// Resizes main window to desktop geometry on startup. Fixes the following issues:
// * Qt on Windows has a bug that "de-maximizes" the window when widgets are added, resizing the
// window beforehand works around that issue and we just set it to whatever size is available.
// * On Linux, it seems the window starts off at a vastly different size and then maximizes
// which throws off the proportions and makes the resulting layout wonky.
resize(qApp->desktop()->availableGeometry(this).size());
#ifdef Q_OS_WINDOWS
// Set up taskbar button progress bar (used for some modal tasks like exporting)
taskbar_btn_id_ = RegisterWindowMessage("TaskbarButtonCreated");
taskbar_interface_ = nullptr;
#endif
// Create empty central widget - we don't actually want a central widget (so we set its maximum
// size to 0,0) but some of Qt's docking/undocking fails without it
QWidget* centralWidget = new QWidget(this);
centralWidget->setMaximumSize(QSize(0, 0));
setCentralWidget(centralWidget);
// Set tabs to be on top of panels (default behavior is bottom)
setTabPosition(Qt::AllDockWidgetAreas, QTabWidget::North);
// Allow panels to be tabbed within each other
setDockNestingEnabled(true);
// Create and set main menu
MainMenu* main_menu = new MainMenu(this);
setMenuBar(main_menu);
// Create and set status bar
MainStatusBar* status_bar = new MainStatusBar(this);
status_bar->ConnectTaskManager(TaskManager::instance());
connect(status_bar, &MainStatusBar::DoubleClicked, this, &MainWindow::StatusBarDoubleClicked);
setStatusBar(status_bar);
// Create standard panels
node_panel_ = PanelManager::instance()->CreatePanel<NodePanel>(this);
footage_viewer_panel_ = PanelManager::instance()->CreatePanel<FootageViewerPanel>(this);
param_panel_ = PanelManager::instance()->CreatePanel<ParamPanel>(this);
curve_panel_ = PanelManager::instance()->CreatePanel<CurvePanel>(this);
table_panel_ = PanelManager::instance()->CreatePanel<NodeTablePanel>(this);
sequence_viewer_panel_ = PanelManager::instance()->CreatePanel<SequenceViewerPanel>(this);
pixel_sampler_panel_ = PanelManager::instance()->CreatePanel<PixelSamplerPanel>(this);
AppendProjectPanel();
tool_panel_ = PanelManager::instance()->CreatePanel<ToolPanel>(this);
task_man_panel_ = PanelManager::instance()->CreatePanel<TaskManagerPanel>(this);
AppendTimelinePanel();
audio_monitor_panel_ = PanelManager::instance()->CreatePanel<AudioMonitorPanel>(this);
// Make node-related connections
connect(node_panel_, &NodePanel::NodesSelected, param_panel_, &ParamPanel::SelectNodes);
connect(node_panel_, &NodePanel::NodesDeselected, param_panel_, &ParamPanel::DeselectNodes);
connect(node_panel_, &NodePanel::NodesSelected, table_panel_, &NodeTablePanel::SelectNodes);
connect(node_panel_, &NodePanel::NodesDeselected, table_panel_, &NodeTablePanel::DeselectNodes);
connect(param_panel_, &ParamPanel::RequestSelectNode, node_panel_, &NodePanel::Select);
connect(param_panel_, &ParamPanel::FocusedNodeChanged, sequence_viewer_panel_, &ViewerPanel::SetGizmos);
// Connect time signals together
connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, param_panel_, &ParamPanel::SetTimestamp);
connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp);
connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, curve_panel_, &NodeTablePanel::SetTimestamp);
connect(param_panel_, &ParamPanel::TimeChanged, sequence_viewer_panel_, &SequenceViewerPanel::SetTimestamp);
connect(param_panel_, &ParamPanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp);
connect(param_panel_, &ParamPanel::TimeChanged, curve_panel_, &NodeTablePanel::SetTimestamp);
connect(curve_panel_, &ParamPanel::TimeChanged, sequence_viewer_panel_, &SequenceViewerPanel::SetTimestamp);
connect(curve_panel_, &ParamPanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp);
connect(curve_panel_, &ParamPanel::TimeChanged, param_panel_, &NodeTablePanel::SetTimestamp);
// Connect node order signals
connect(param_panel_, &ParamPanel::NodeOrderChanged, curve_panel_, &CurvePanel::SetNodes);
connect(PanelManager::instance(), &PanelManager::FocusedPanelChanged, this, &MainWindow::FocusedPanelChanged);
sequence_viewer_panel_->ConnectTimeBasedPanel(param_panel_);
sequence_viewer_panel_->ConnectTimeBasedPanel(curve_panel_);
footage_viewer_panel_->ConnectPixelSamplerPanel(pixel_sampler_panel_);
sequence_viewer_panel_->ConnectPixelSamplerPanel(pixel_sampler_panel_);
UpdateTitle();
QMetaObject::invokeMethod(this, "SetDefaultLayout", Qt::QueuedConnection);
}
MainWindow::~MainWindow()
{
#ifdef Q_OS_WINDOWS
if (taskbar_interface_) {
taskbar_interface_->Release();
}
#endif
}
void MainWindow::LoadLayout(const MainWindowLayoutInfo &info)
{
foreach (Folder* folder, info.open_folders()) {
FolderOpen(folder->project(), folder, true);
}
foreach (const MainWindowLayoutInfo::OpenSequence& sequence, info.open_sequences()) {
TimelinePanel* panel = OpenSequence(sequence.sequence, info.open_sequences().size() == 1);
panel->RestoreSplitterState(sequence.panel_state);
}
restoreState(info.state());
}
MainWindowLayoutInfo MainWindow::SaveLayout() const
{
MainWindowLayoutInfo info;
foreach (ProjectPanel* panel, folder_panels_) {
if (panel->project()) {
info.add_folder(static_cast<Folder*>(panel->get_root_index().internalPointer()));
}
}
foreach (TimelinePanel* panel, timeline_panels_) {
if (panel->GetConnectedViewer()) {
info.add_sequence({static_cast<Sequence*>(panel->GetConnectedViewer()->parent()),
panel->SaveSplitterState()});
}
}
info.set_state(saveState());
return info;
}
TimelinePanel* MainWindow::OpenSequence(Sequence *sequence, bool enable_focus)
{
// See if this sequence is already open, and switch to it if so
foreach (TimelinePanel* tl, timeline_panels_) {
if (tl->GetConnectedViewer() == sequence->viewer_output()) {
tl->raise();
return tl;
}
}
// See if we have any sequences open or not
TimelinePanel* panel;
if (!timeline_panels_.first()->GetConnectedViewer()) {
panel = timeline_panels_.first();
} else {
panel = AppendTimelinePanel();
enable_focus = false;
}
panel->ConnectViewerNode(sequence->viewer_output());
if (enable_focus) {
TimelineFocused(sequence->viewer_output());
}
return panel;
}
void MainWindow::CloseSequence(Sequence *sequence)
{
// We defer to RemoveTimelinePanel() to close the panels, which may delete and remove indices from timeline_panels_.
// We make a copy so that our array here doesn't get ruined by what RemoveTimelinePanel() does
QList<TimelinePanel*> copy = timeline_panels_;
foreach (TimelinePanel* tp, copy) {
if (tp->GetConnectedViewer() == sequence->viewer_output()) {
RemoveTimelinePanel(tp);
}
}
}
bool MainWindow::IsSequenceOpen(Sequence *sequence) const
{
foreach (TimelinePanel* tp, timeline_panels_) {
if (tp->GetConnectedViewer() == sequence->viewer_output()) {
return true;
}
}
return false;
}
void MainWindow::FolderOpen(Project* p, Item *i, bool floating)
{
ProjectPanel* panel = PanelManager::instance()->CreatePanel<ProjectPanel>(this);
// Set custom name to distinguish it from regular ProjectPanels
panel->setObjectName(QStringLiteral("FolderPanel"));
SetUniquePanelID<ProjectPanel>(panel, folder_panels_);
panel->set_project(p);
panel->set_root(i);
// Tabify with source project panel
foreach (ProjectPanel* proj_panel, project_panels_) {
if (proj_panel->project() == p) {
tabifyDockWidget(proj_panel, panel);
break;
}
}
panel->setFloating(floating);
panel->show();
panel->raise();
// If the panel is closed, just destroy it
panel->SetSignalInsteadOfClose(true);
panel->setProperty("parent_list", reinterpret_cast<quintptr>(&folder_panels_));
connect(panel, &ProjectPanel::CloseRequested, this, &MainWindow::FloatingPanelCloseRequested);
folder_panels_.append(panel);
}
ScopePanel *MainWindow::AppendScopePanel()
{
return AppendFloatingPanelInternal<ScopePanel>(scope_panels_);
}
void MainWindow::SetFullscreen(bool fullscreen)
{
if (fullscreen) {
setWindowState(windowState() | Qt::WindowFullScreen);
} else {
setWindowState(windowState() & ~Qt::WindowFullScreen);
}
}
void MainWindow::ToggleMaximizedPanel()
{
if (premaximized_state_.isEmpty()) {
// Assume nothing is maximized at the moment
// Find the currently focused panel
PanelWidget* currently_hovered = PanelManager::instance()->CurrentlyHovered();
// If no panel is hovered, do nothing
if (currently_hovered == nullptr) {
return;
}
// If this panel is not actually on the main window, this is a no-op
if (currently_hovered->isFloating()) {
return;
}
// Save the current state so it can be restored later
premaximized_state_ = saveState();
// For every other panel that is on the main window, hide it
foreach (PanelWidget* panel, PanelManager::instance()->panels()) {
if (!panel->isFloating() && panel != currently_hovered) {
panel->setVisible(false);
}
}
} else {
// Assume we are currently maximized, restore the state
restoreState(premaximized_state_);
premaximized_state_.clear();
}
}
void MainWindow::ProjectOpen(Project *p)
{
// See if this project is already open, and switch to it if so
foreach (ProjectPanel* pl, project_panels_) {
if (pl->project() == p) {
pl->raise();
return;
}
}
ProjectPanel* panel;
if (!project_panels_.first()->project()) {
panel = project_panels_.first();
} else {
panel = AppendProjectPanel();
}
panel->set_project(p);
}
void MainWindow::ProjectClose(Project *p)
{
// Close any open sequences from project
QList<ItemPtr> open_sequences = p->get_items_of_type(Item::kSequence);
foreach (ItemPtr item, open_sequences) {
Sequence* seq = static_cast<Sequence*>(item.get());
if (IsSequenceOpen(seq)) {
CloseSequence(seq);
}
}
// Close any open footage in footage viewer
QList<ItemPtr> footage = p->get_items_of_type(Item::kFootage);
QList<Footage*> footage_in_viewer = footage_viewer_panel_->GetSelectedFootage();
if (!footage_in_viewer.isEmpty()) {
// FootageViewer only has the one footage item
Footage* f = footage_in_viewer.first();
foreach (ItemPtr i, footage) {
if (f == i.get()) {
footage_viewer_panel_->SetFootage(nullptr);
break;
}
}
}
// Close any extra folder panels
foreach (ProjectPanel* panel, folder_panels_) {
if (panel->project() == p) {
panel->close();
}
}
// Close project from project panel
foreach (ProjectPanel* panel, project_panels_) {
if (panel->project() == p) {
RemoveProjectPanel(panel);
}
}
}
void MainWindow::SetApplicationProgressStatus(ProgressStatus status)
{
#if defined(Q_OS_WINDOWS)
if (taskbar_interface_) {
switch (status) {
case kProgressShow:
taskbar_interface_->SetProgressState(reinterpret_cast<HWND>(this->winId()), TBPF_NORMAL);
break;
case kProgressNone:
taskbar_interface_->SetProgressState(reinterpret_cast<HWND>(this->winId()), TBPF_NOPROGRESS);
break;
case kProgressError:
taskbar_interface_->SetProgressState(reinterpret_cast<HWND>(this->winId()), TBPF_ERROR);
break;
}
}
#elif defined(Q_OS_MAC)
#endif
}
void MainWindow::SetApplicationProgressValue(int value)
{
#if defined(Q_OS_WINDOWS)
if (taskbar_interface_) {
taskbar_interface_->SetProgressValue(reinterpret_cast<HWND>(this->winId()), value, 100);
}
#elif defined(Q_OS_MAC)
#endif
}
void MainWindow::closeEvent(QCloseEvent *e)
{
// Try to close all projects (this will return false if the user chooses not to close)
if (!Core::instance()->CloseAllProjects(false)) {
e->ignore();
return;
}
PanelManager::instance()->DeleteAllPanels();
QMainWindow::closeEvent(e);
}
#ifdef Q_OS_WINDOWS
bool MainWindow::nativeEvent(const QByteArray &eventType, void *message, long *result)
{
if (static_cast<MSG*>(message)->message == taskbar_btn_id_) {
// Attempt to create taskbar button progress handle
HRESULT hr = CoCreateInstance(CLSID_TaskbarList,
NULL,
CLSCTX_INPROC_SERVER,
IID_ITaskbarList3,
reinterpret_cast<void**>(&taskbar_interface_));
if (SUCCEEDED(hr)) {
hr = taskbar_interface_->HrInit();
if (FAILED(hr)) {
taskbar_interface_->Release();
taskbar_interface_ = nullptr;
}
}
}
return QMainWindow::nativeEvent(eventType, message, result);
}
#endif
void MainWindow::StatusBarDoubleClicked()
{
task_man_panel_->show();
task_man_panel_->raise();
}
#ifdef Q_OS_LINUX
void MainWindow::ShowNouveauWarning()
{
QMessageBox::warning(this,
tr("Driver Warning"),
tr("Olive has detected your system is using the Nouveau graphics driver.\n\nThis driver is "
"known to have stability and performance issues with Olive. It is highly recommended "
"you install the proprietary NVIDIA driver before continuing to use Olive."),
QMessageBox::Ok);
}
#endif
void MainWindow::UpdateTitle()
{
if (Core::instance()->GetActiveProject()) {
setWindowTitle(QStringLiteral("%1 %2 - [*]%3").arg(QApplication::applicationName(),
QApplication::applicationVersion(),
Core::instance()->GetActiveProject()->pretty_filename()));
} else {
setWindowTitle(QStringLiteral("%1 %2").arg(QApplication::applicationName(),
QApplication::applicationVersion()));
}
}
void MainWindow::TimelineCloseRequested()
{
RemoveTimelinePanel(static_cast<TimelinePanel*>(sender()));
}
void MainWindow::ProjectCloseRequested()
{
ProjectPanel* panel = static_cast<ProjectPanel*>(sender());
Project* p = panel->project();
Core::instance()->CloseProject(Core::instance()->GetSharedPtrFromProject(p), true);
}
void MainWindow::FloatingPanelCloseRequested()
{
PanelWidget* panel = static_cast<PanelWidget*>(sender());
quintptr list_ptr = panel->property("parent_list").value<quintptr>();
QList<PanelWidget*>* list = reinterpret_cast< QList<PanelWidget*>* >(list_ptr);
list->removeOne(panel);
panel->deleteLater();
}
TimelinePanel* MainWindow::AppendTimelinePanel()
{
TimelinePanel* panel = AppendPanelInternal<TimelinePanel>(timeline_panels_);
connect(panel, &PanelWidget::CloseRequested, this, &MainWindow::TimelineCloseRequested);
connect(panel, &TimelinePanel::TimeChanged, curve_panel_, &ParamPanel::SetTimestamp);
connect(panel, &TimelinePanel::TimeChanged, param_panel_, &ParamPanel::SetTimestamp);
connect(panel, &TimelinePanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp);
connect(panel, &TimelinePanel::TimeChanged, sequence_viewer_panel_, &SequenceViewerPanel::SetTimestamp);
connect(panel, &TimelinePanel::BlocksSelected, node_panel_, &NodePanel::SelectBlocks);
connect(panel, &TimelinePanel::BlocksDeselected, node_panel_, &NodePanel::DeselectBlocks);
connect(param_panel_, &ParamPanel::TimeChanged, panel, &TimelinePanel::SetTimestamp);
connect(curve_panel_, &ParamPanel::TimeChanged, panel, &TimelinePanel::SetTimestamp);
connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, panel, &TimelinePanel::SetTimestamp);
sequence_viewer_panel_->ConnectTimeBasedPanel(panel);
return panel;
}
ProjectPanel *MainWindow::AppendProjectPanel()
{
ProjectPanel* panel = AppendPanelInternal<ProjectPanel>(project_panels_);
connect(panel, &PanelWidget::CloseRequested, this, &MainWindow::ProjectCloseRequested);
connect(panel, &ProjectPanel::ProjectNameChanged, this, &MainWindow::UpdateTitle);
return panel;
}
void MainWindow::RemoveTimelinePanel(TimelinePanel *panel)
{
// Stop showing this timeline in the viewer
TimelineFocused(nullptr);
if (timeline_panels_.size() == 1) {
// Leave our single remaining timeline panel open
panel->ConnectViewerNode(nullptr);
} else {
timeline_panels_.removeOne(panel);
panel->deleteLater();
}
}
void MainWindow::RemoveProjectPanel(ProjectPanel *panel)
{
if (project_panels_.size() == 1) {
panel->set_project(nullptr);
} else {
project_panels_.removeOne(panel);
panel->deleteLater();
}
}
void MainWindow::TimelineFocused(ViewerOutput* viewer)
{
sequence_viewer_panel_->ConnectViewerNode(viewer);
param_panel_->ConnectViewerNode(viewer);
curve_panel_->ConnectViewerNode(viewer);
Sequence* seq = nullptr;
if (viewer) {
seq = static_cast<Sequence*>(viewer->parent());
}
node_panel_->SetGraph(seq);
}
void MainWindow::FocusedPanelChanged(PanelWidget *panel)
{
TimelinePanel* timeline = dynamic_cast<TimelinePanel*>(panel);
if (timeline) {
TimelineFocused(timeline->GetConnectedViewer());
return;
}
ProjectPanel* project = dynamic_cast<ProjectPanel*>(panel);
if (project) {
UpdateTitle();
return;
}
}
void MainWindow::SetDefaultLayout()
{
node_panel_->show();
addDockWidget(Qt::TopDockWidgetArea, node_panel_);
footage_viewer_panel_->show();
addDockWidget(Qt::TopDockWidgetArea, footage_viewer_panel_);
param_panel_->show();
tabifyDockWidget(footage_viewer_panel_, param_panel_);
footage_viewer_panel_->raise();
curve_panel_->hide();
curve_panel_->setFloating(true);
addDockWidget(Qt::TopDockWidgetArea, curve_panel_);
table_panel_->hide();
table_panel_->setFloating(true);
addDockWidget(Qt::TopDockWidgetArea, table_panel_);
sequence_viewer_panel_->show();
addDockWidget(Qt::TopDockWidgetArea, sequence_viewer_panel_);
pixel_sampler_panel_->hide();
pixel_sampler_panel_->setFloating(true);
addDockWidget(Qt::TopDockWidgetArea, pixel_sampler_panel_);
project_panels_.first()->show();
addDockWidget(Qt::BottomDockWidgetArea, project_panels_.first());
tool_panel_->show();
addDockWidget(Qt::BottomDockWidgetArea, tool_panel_);
timeline_panels_.first()->show();
addDockWidget(Qt::BottomDockWidgetArea, timeline_panels_.first());
task_man_panel_->hide();
task_man_panel_->setFloating(true);
addDockWidget(Qt::BottomDockWidgetArea, task_man_panel_);
audio_monitor_panel_->show();
addDockWidget(Qt::BottomDockWidgetArea, audio_monitor_panel_);
resizeDocks({node_panel_, param_panel_, sequence_viewer_panel_},
{width()/3, width()/3, width()/3},
Qt::Horizontal);
resizeDocks({project_panels_.first(), tool_panel_, timeline_panels_.first(), audio_monitor_panel_},
{width()/4, 1, width(), 1},
Qt::Horizontal);
resizeDocks({node_panel_, project_panels_.first()},
{height()/2, height()/2},
Qt::Vertical);
}
void MainWindow::showEvent(QShowEvent *e)
{
QMainWindow::showEvent(e);
#ifdef Q_OS_LINUX
// Check for nouveau since that driver really doesn't work with Olive
QOffscreenSurface surface;
surface.create();
QOpenGLContext context;
context.create();
context.makeCurrent(&surface);
const char* vendor = reinterpret_cast<const char*>(context.functions()->glGetString(GL_VENDOR));
qDebug() << "Using graphics driver:" << vendor;
if (!strcmp(vendor, "nouveau")) {
QMetaObject::invokeMethod(this, "ShowNouveauWarning", Qt::QueuedConnection);
}
#endif
}
template<typename T>
T *MainWindow::AppendPanelInternal(QList<T*>& list)
{
T* panel = PanelManager::instance()->CreatePanel<T>(this);
SetUniquePanelID(panel, list);
if (!list.isEmpty()) {
tabifyDockWidget(list.last(), panel);
}
// For some reason raise() on its own doesn't do anything, we need both
panel->show();
panel->raise();
list.append(panel);
// Let us handle the panel closing rather than the panel itself
panel->SetSignalInsteadOfClose(true);
return panel;
}
template<typename T>
void MainWindow::SetUniquePanelID(T *panel, const QList<T *> &list)
{
// Set unique object name so it can be identified by QMainWindow's save and restore state functions
panel->setObjectName(panel->objectName().append(QString::number(list.size())));
}
template<typename T>
T *MainWindow::AppendFloatingPanelInternal(QList<T *> &list)
{
T* panel = PanelManager::instance()->CreatePanel<T>(this);
SetUniquePanelID(panel, list);
panel->setFloating(true);
panel->show();
panel->SetSignalInsteadOfClose(true);
connect(panel, &PanelWidget::CloseRequested, this, &MainWindow::FloatingPanelCloseRequested);
panel->setProperty("parent_list", reinterpret_cast<quintptr>(&list));
return panel;
}
OLIVE_NAMESPACE_EXIT