Files
oak-editor/ui/renderfunctions.h
T
2019-01-17 11:49:24 +11:00

27 lines
543 B
C++

#ifndef RENDERFUNCTIONS_H
#define RENDERFUNCTIONS_H
#include <QOpenGLContext>
#include <QVector>
class Effect;
class Viewer;
struct Sequence;
struct Clip;
GLuint compose_sequence(Viewer* viewer,
QOpenGLContext* ctx,
Sequence* seq,
QVector<Clip*>& nests,
bool video,
bool render_audio,
Effect **gizmos,
bool &texture_failed,
bool rendering);
void compose_audio(Viewer* viewer, Sequence* seq, bool render_audio);
void viewport_render();
#endif // RENDERFUNCTIONS_H