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oak-editor/app/widget/timelinewidget/timelineundo.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TIMELINEUNDOABLE_H
#define TIMELINEUNDOABLE_H
#include "config/config.h"
#include "core.h"
#include "node/block/block.h"
#include "node/block/clip/clip.h"
#include "node/block/gap/gap.h"
#include "node/block/transition/transition.h"
#include "node/math/math/math.h"
#include "node/math/merge/merge.h"
#include "node/graph.h"
#include "node/output/track/track.h"
#include "node/output/track/tracklist.h"
#include "timeline/timelinepoints.h"
#include "undo/undocommand.h"
#include "widget/nodeview/nodeviewundo.h"
namespace olive {
inline bool NodeCanBeRemoved(Node* n)
{
//return n->edges().isEmpty() && n->GetExclusiveDependencies().isEmpty();
return n->output_connections().empty();
}
inline UndoCommand* CreateRemoveCommand(Node* n)
{
return new NodeRemoveWithExclusiveDependenciesAndDisconnect(n);
}
inline UndoCommand* CreateAndRunRemoveCommand(Node* n)
{
UndoCommand* command = CreateRemoveCommand(n);
command->redo();
return command;
}
class BlockResizeCommand : public UndoCommand {
public:
BlockResizeCommand(Block* block, rational new_length) :
block_(block),
new_length_(new_length)
{
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
virtual void redo() override
{
old_length_ = block_->length();
block_->set_length_and_media_out(new_length_);
}
virtual void undo() override
{
block_->set_length_and_media_out(old_length_);
}
private:
Block* block_;
rational old_length_;
rational new_length_;
};
class BlockResizeWithMediaInCommand : public UndoCommand {
public:
BlockResizeWithMediaInCommand(Block* block, rational new_length) :
block_(block),
new_length_(new_length)
{
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
virtual void redo() override
{
old_length_ = block_->length();
block_->set_length_and_media_in(new_length_);
}
virtual void undo() override
{
block_->set_length_and_media_in(old_length_);
}
private:
Block* block_;
rational old_length_;
rational new_length_;
};
/**
* @brief Performs a trim in the timeline that only affects the block and the block adjacent
*
* Changes the length of one block while also changing the length of the block directly adjacent
* to compensate so that the rest of the track is unaffected.
*
* By default, this will only affect the length of gaps. If the adjacent needs to increase its
* length and is not a gap, a gap will be created and inserted to fill that time. This command can
* be set to always trim even if the adjacent clip isn't a gap with SetTrimIsARollEdit()
*/
class BlockTrimCommand : public UndoCommand {
public:
BlockTrimCommand(Track *track, Block* block, rational new_length, Timeline::MovementMode mode) :
prepped_(false),
track_(track),
block_(block),
new_length_(new_length),
mode_(mode),
deleted_adjacent_command_(nullptr),
trim_is_a_roll_edit_(false)
{
}
virtual ~BlockTrimCommand() override
{
delete deleted_adjacent_command_;
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
/**
* @brief Set this if the trim should always affect the adjacent clip and not create a gap
*/
void SetTrimIsARollEdit(bool e)
{
trim_is_a_roll_edit_ = e;
}
/**
* @brief Set whether adjacent blocks set to zero length should be removed from the whole graph
*
* If an adjacent block's length is set to 0, it's automatically removed from the track. By
* default it also gets removed from the whole graph. Set this to FALSE to disable that
* functionality.
*/
void SetRemoveZeroLengthFromGraph(bool e)
{
remove_block_from_graph_ = e;
}
virtual void redo() override
{
if (!prepped_) {
prep();
prepped_ = true;
}
if (doing_nothing_) {
return;
}
// Begin an operation since we'll be doing a lot
track_->BeginOperation();
// Determine how much time to invalidate
TimeRange invalidate_range;
if (mode_ == Timeline::kTrimIn) {
invalidate_range = TimeRange(block_->in(), block_->in() + trim_diff_);
block_->set_length_and_media_in(new_length_);
} else {
invalidate_range = TimeRange(block_->out(), block_->out() - trim_diff_);
block_->set_length_and_media_out(new_length_);
}
if (needs_adjacent_) {
if (we_created_adjacent_) {
// Add adjacent and insert it
adjacent_->setParent(track_->parent());
if (mode_ == Timeline::kTrimIn) {
track_->InsertBlockBefore(adjacent_, block_);
} else {
track_->InsertBlockAfter(adjacent_, block_);
}
} else if (we_removed_adjacent_) {
track_->RippleRemoveBlock(adjacent_);
// It no longer inputs/outputs anything, remove it
if (remove_block_from_graph_ && NodeCanBeRemoved(adjacent_)) {
if (!deleted_adjacent_command_) {
deleted_adjacent_command_ = CreateAndRunRemoveCommand(adjacent_);
} else {
deleted_adjacent_command_->redo();
}
}
} else {
rational adjacent_length = adjacent_->length() + trim_diff_;
if (mode_ == Timeline::kTrimIn) {
adjacent_->set_length_and_media_out(adjacent_length);
} else {
adjacent_->set_length_and_media_in(adjacent_length);
}
}
}
track_->EndOperation();
if (block_->type() == Block::kTransition) {
// Whole transition needs to be invalidated
invalidate_range = block_->range();
}
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
}
virtual void undo() override
{
if (doing_nothing_) {
return;
}
track_->BeginOperation();
// Will be POSITIVE if trimming shorter and NEGATIVE if trimming longer
if (needs_adjacent_) {
if (we_created_adjacent_) {
// Adjacent is ours, just delete it
track_->RippleRemoveBlock(adjacent_);
adjacent_->setParent(&memory_manager_);
} else {
if (we_removed_adjacent_) {
if (deleted_adjacent_command_) {
// We deleted adjacent, restore it now
deleted_adjacent_command_->undo();
}
if (mode_ == Timeline::kTrimIn) {
track_->InsertBlockBefore(adjacent_, block_);
} else {
track_->InsertBlockAfter(adjacent_, block_);
}
} else {
rational adjacent_length = adjacent_->length() - trim_diff_;
if (mode_ == Timeline::kTrimIn) {
adjacent_->set_length_and_media_out(adjacent_length);
} else {
adjacent_->set_length_and_media_in(adjacent_length);
}
}
}
}
TimeRange invalidate_range;
if (mode_ == Timeline::kTrimIn) {
block_->set_length_and_media_in(old_length_);
invalidate_range = TimeRange(block_->in(), block_->in() + trim_diff_);
} else {
block_->set_length_and_media_out(old_length_);
invalidate_range = TimeRange(block_->out(), block_->out() - trim_diff_);
}
if (block_->type() == Block::kTransition) {
// Whole transition needs to be invalidated
invalidate_range = block_->range();
}
track_->EndOperation();
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
}
private:
void prep()
{
// Store old length
old_length_ = block_->length();
// Determine if the length isn't changing, in which case we set a flag to do nothing
if ((doing_nothing_ = (old_length_ == new_length_))) {
return;
}
// Will be POSITIVE if trimming shorter and NEGATIVE if trimming longer
trim_diff_ = old_length_ - new_length_;
// Retrieve our adjacent block (or nullptr if none)
if (mode_ == Timeline::kTrimIn) {
adjacent_ = block_->previous();
} else {
adjacent_ = block_->next();
}
// Ignore when trimming the out with no adjacent, because the user must have trimmed the end
// of the last block in the track, so we don't need to do anything elses
needs_adjacent_ = (mode_ == Timeline::kTrimIn || adjacent_);
if (needs_adjacent_) {
// If we're trimming shorter, we need an adjacent, so check if we have a viable one.
we_created_adjacent_ = (trim_diff_ > 0 && (!adjacent_ || (adjacent_->type() != Block::kGap && !trim_is_a_roll_edit_)));
if (we_created_adjacent_) {
// We shortened but don't have a viable adjacent to lengthen, so we create one
adjacent_ = new GapBlock();
adjacent_->set_length_and_media_out(trim_diff_);
} else {
// Determine if we're removing the adjacent
rational adjacent_length = adjacent_->length() + trim_diff_;
we_removed_adjacent_ = adjacent_length.isNull();
}
}
}
bool prepped_;
bool doing_nothing_;
rational trim_diff_;
Track* track_;
Block* block_;
rational old_length_;
rational new_length_;
Timeline::MovementMode mode_;
Block* adjacent_;
bool needs_adjacent_;
bool we_created_adjacent_;
bool we_removed_adjacent_;
UndoCommand* deleted_adjacent_command_;
bool trim_is_a_roll_edit_;
bool remove_block_from_graph_;
QObject memory_manager_;
};
class BlockSetMediaInCommand : public UndoCommand {
public:
BlockSetMediaInCommand(Block* block, rational new_media_in) :
block_(block),
new_media_in_(new_media_in)
{
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
virtual void redo() override
{
old_media_in_ = block_->media_in();
block_->set_media_in(new_media_in_);
}
virtual void undo() override
{
block_->set_media_in(old_media_in_);
}
private:
Block* block_;
rational old_media_in_;
rational new_media_in_;
};
class TrackRippleRemoveBlockCommand : public UndoCommand {
public:
TrackRippleRemoveBlockCommand(Track* track, Block* block) :
track_(track),
block_(block)
{
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
virtual void redo() override
{
before_ = block_->previous();
track_->RippleRemoveBlock(block_);
}
virtual void undo() override
{
track_->InsertBlockAfter(block_, before_);
}
private:
Track* track_;
Block* block_;
Block* before_;
};
class TrackPrependBlockCommand : public UndoCommand {
public:
TrackPrependBlockCommand(Track* track, Block* block) :
track_(track),
block_(block)
{
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
virtual void redo() override
{
track_->PrependBlock(block_);
}
virtual void undo() override
{
track_->RippleRemoveBlock(block_);
}
private:
Track* track_;
Block* block_;
};
class TrackInsertBlockAfterCommand : public UndoCommand {
public:
TrackInsertBlockAfterCommand(Track* track, Block* block, Block* before) :
track_(track),
block_(block),
before_(before)
{
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
virtual void redo() override
{
track_->InsertBlockAfter(block_, before_);
}
virtual void undo() override
{
track_->RippleRemoveBlock(block_);
}
private:
Track* track_;
Block* block_;
Block* before_;
};
class BlockSplitCommand : public UndoCommand {
public:
BlockSplitCommand(Block* block, rational point) :
block_(block),
point_(point),
reconnect_tree_command_(nullptr)
{
}
virtual ~BlockSplitCommand() override
{
delete reconnect_tree_command_;
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
/**
* @brief Access the second block created as a result. Only valid after redo().
*/
Block* new_block()
{
return static_cast<Block*>(added_nodes_.first());
}
virtual void redo() override
{
old_length_ = block_->length();
Q_ASSERT(point_ > block_->in() && point_ < block_->out());
// Determine if we're copying the dependencies as part of this command
bool copy_dependencies_too = Config::Current()[QStringLiteral("SplitClipsCopyNodes")].toBool();
// Copy nodes if we haven't already done it
if (added_nodes_.isEmpty()) {
if (copy_dependencies_too) {
src_nodes_.append(block_);
src_nodes_.append(block_->GetDependencies());
added_nodes_.resize(src_nodes_.size());
for (int i=0; i<added_nodes_.size(); i++) {
// Copy dependency
Node* copy = src_nodes_[i]->copy();
// Copy inputs
Node::CopyInputs(src_nodes_[i], copy, false);
// Keep in array
added_nodes_[i] = copy;
}
} else {
// Just copy the block itself
added_nodes_.append(block_->copy());
}
}
// Add all new nodes to the graph
foreach (Node* n, added_nodes_) {
n->setParent(block_->parent());
}
if (!reconnect_tree_command_) {
if (copy_dependencies_too) {
// Create equivalent connections among our copied dependency tree
reconnect_tree_command_ = new MultiUndoCommand();
Node::CopyDependencyGraph(src_nodes_, added_nodes_, static_cast<MultiUndoCommand*>(reconnect_tree_command_));
} else {
reconnect_tree_command_ = new NodeCopyInputsCommand(block_, new_block(), true);
}
}
reconnect_tree_command_->redo();
// Determine our new lengths
rational new_length = point_ - block_->in();
rational new_part_length = block_->out() - point_;
// Begin an operation
Track* track = block_->track();
track->BeginOperation();
// Set lengths
block_->set_length_and_media_out(new_length);
new_block()->set_length_and_media_in(new_part_length);
// Insert new block
track->InsertBlockAfter(new_block(), block_);
// If the block had an out transition, we move it to the new block
moved_transition_ = NodeInput();
TransitionBlock* potential_transition = dynamic_cast<TransitionBlock*>(new_block()->next());
if (potential_transition) {
for (const Node::OutputConnection& output : block_->output_connections()) {
if (output.second.node() == potential_transition) {
moved_transition_ = NodeInput(potential_transition, TransitionBlock::kOutBlockInput);
Node::DisconnectEdge(block_, moved_transition_);
Node::ConnectEdge(new_block(), moved_transition_);
break;
}
}
}
track->EndOperation();
}
virtual void undo() override
{
Track* track = block_->track();
track->BeginOperation();
if (moved_transition_.IsValid()) {
Node::DisconnectEdge(new_block(), moved_transition_);
Node::ConnectEdge(block_, moved_transition_);
}
block_->set_length_and_media_out(old_length_);
track->RippleRemoveBlock(new_block());
// If we ran a reconnect command, disconnect now
reconnect_tree_command_->undo();
foreach (Node* n, added_nodes_) {
// Remove nodes
n->setParent(&memory_manager_);
}
track->EndOperation();
}
private:
Block* block_;
rational old_length_;
rational point_;
QObject memory_manager_;
UndoCommand* reconnect_tree_command_;
NodeInput moved_transition_;
QVector<Node*> src_nodes_;
QVector<Node*> added_nodes_;
};
class BlockSplitPreservingLinksCommand : public UndoCommand {
public:
BlockSplitPreservingLinksCommand(const QVector<Block *> &blocks, const QList<rational>& times) :
blocks_(blocks),
times_(times)
{
}
virtual ~BlockSplitPreservingLinksCommand() override
{
qDeleteAll(commands_);
}
virtual Project* GetRelevantProject() const override
{
return blocks_.first()->project();
}
virtual void redo() override
{
if (commands_.isEmpty()) {
QVector< QVector<Block*> > split_blocks(times_.size());
for (int i=0;i<times_.size();i++) {
const rational& time = times_.at(i);
// FIXME: I realize this isn't going to work if the times aren't ordered. I'm lazy so rather
// than writing in a sorting algorithm here, I'll just put an assert as a reminder
// if this ever becomes an issue.
Q_ASSERT(i == 0 || time > times_.at(i-1));
QVector<Block*> splits(blocks_.size());
commands_.resize(blocks_.size());
for (int j=0;j<blocks_.size();j++) {
Block* b = blocks_.at(j);
if (b->in() < time && b->out() > time) {
BlockSplitCommand* split_command = new BlockSplitCommand(b, time);
split_command->redo();
splits.replace(j, split_command->new_block());
commands_.replace(j, split_command);
} else {
splits.replace(j, nullptr);
}
}
split_blocks.replace(i, splits);
}
// Now that we've determined all the splits, we can relink everything
for (int i=0;i<blocks_.size();i++) {
Block* a = blocks_.at(i);
for (int j=0;j<blocks_.size();j++) {
if (i == j) {
continue;
}
Block* b = blocks_.at(j);
if (Block::AreLinked(a, b)) {
// These blocks are linked, ensure all the splits are linked too
foreach (const QVector<Block*>& split_list, split_blocks) {
NodeLinkCommand* blc = new NodeLinkCommand(split_list.at(i), split_list.at(j), true);
blc->redo();
commands_.append(blc);
}
}
}
}
} else {
for (int i=0; i<commands_.size(); i++) {
commands_.at(i)->redo();
}
}
}
virtual void undo() override
{
for (int i=commands_.size()-1; i>=0; i--) {
commands_.at(i)->undo();
}
}
private:
QVector<Block *> blocks_;
QList<rational> times_;
QVector<UndoCommand*> commands_;
};
class TrackSplitAtTimeCommand : public UndoCommand {
public:
TrackSplitAtTimeCommand(Track* track, rational point) :
prepped_(false),
track_(track),
point_(point),
command_(nullptr)
{
}
virtual ~TrackSplitAtTimeCommand() override
{
delete command_;
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
virtual void redo() override
{
if (!prepped_) {
// Find Block that contains this time
Block* b = track_->BlockContainingTime(point_);
if (b) {
command_ = new BlockSplitCommand(b, point_);
}
prepped_ = true;
}
if (command_) {
command_->redo();
}
}
virtual void undo() override
{
if (command_) {
command_->undo();
}
}
private:
bool prepped_;
Track* track_;
rational point_;
UndoCommand* command_;
};
/**
* @brief Clears the area between in and out
*
* The area between `in` and `out` is guaranteed to be freed. BLocks are trimmed and removed to free this space.
* By default, nothing takes this area meaning all subsequent clips are pushed backward, however you can specify
* a block to insert at the `in` point. No checking is done to ensure `insert` is the same length as `in` to `out`.
*/
class TrackRippleRemoveAreaCommand : public UndoCommand {
public:
TrackRippleRemoveAreaCommand(Track* track, const TimeRange& range) :
prepped_(false),
track_(track),
range_(range),
splice_split_command_(nullptr)
{
trim_out_.block = nullptr;
trim_in_.block = nullptr;
}
virtual ~TrackRippleRemoveAreaCommand() override
{
delete splice_split_command_;
qDeleteAll(remove_block_commands_);
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
/**
* @brief Block to insert after if you want to insert something between this ripple
*/
Block* GetInsertionIndex() const
{
return insert_previous_;
}
Block* GetSplicedBlock() const
{
if (splice_split_command_) {
return splice_split_command_->new_block();
}
return nullptr;
}
virtual void redo() override
{
if (!prepped_) {
prep();
prepped_ = true;
}
track_->BeginOperation();
if (splice_split_command_) {
// We're just splicing
splice_split_command_->redo();
// Trim the in of the split
Block* split = splice_split_command_->new_block();
split->set_length_and_media_in(split->length() - (range_.out() - split->in()));
} else {
if (trim_out_.block) {
trim_out_.block->set_length_and_media_out(trim_out_.new_length);
}
if (trim_in_.block) {
trim_in_.block->set_length_and_media_in(trim_in_.new_length);
}
// Perform removals
if (!removals_.isEmpty()) {
foreach (auto op, removals_) {
// Ripple remove them all first
track_->RippleRemoveBlock(op.block);
}
// Create undo commands for node removals where possible
if (remove_block_commands_.isEmpty()) {
foreach (auto op, removals_) {
if (NodeCanBeRemoved(op.block)) {
remove_block_commands_.append(CreateRemoveCommand(op.block));
}
}
}
foreach (UndoCommand* c, remove_block_commands_) {
c->redo();
}
}
}
track_->EndOperation();
track_->Node::InvalidateCache(TimeRange(range_.in(), RATIONAL_MAX), Track::kBlockInput);
}
virtual void undo() override
{
// Begin operations
track_->BeginOperation();
if (splice_split_command_) {
splice_split_command_->undo();
} else {
if (trim_out_.block) {
trim_out_.block->set_length_and_media_out(trim_out_.old_length);
}
if (trim_in_.block) {
trim_in_.block->set_length_and_media_in(trim_in_.old_length);
}
// Un-remove any blocks
for (int i=remove_block_commands_.size()-1; i>=0; i--) {
remove_block_commands_.at(i)->undo();
}
foreach (auto op, removals_) {
track_->InsertBlockAfter(op.block, op.before);
}
}
// End operations and invalidate
track_->EndOperation();
track_->Node::InvalidateCache(TimeRange(range_.in(), RATIONAL_MAX), Track::kBlockInput);
}
private:
bool prepped_;
void prep()
{
// Determine precisely what will be happening to these tracks
Block* first_block = track_->NearestBlockBeforeOrAt(range_.in());
if (!first_block) {
// No blocks at this time, nothing to be done on this track
return;
}
// Determine if this first block is getting trimmed or removed
bool first_block_is_out_trimmed = first_block->in() < range_.in();
bool first_block_is_in_trimmed = first_block->out() > range_.out();
// Set's the block that any insert command should insert AFTER. If the first block is not
// getting out-trimmed, that means first block is either getting removed or in-trimmed, which
// means any insert should happen before it
insert_previous_ = first_block_is_out_trimmed ? first_block : first_block->previous();
// If it's getting trimmed, determine if it's actually getting spliced
if (first_block_is_out_trimmed && first_block_is_in_trimmed) {
// This block is getting spliced, so we'll handle that later
splice_split_command_ = new BlockSplitCommand(first_block, range_.in());
} else {
// It's just getting trimmed or removed, so we'll append that operation
if (first_block_is_out_trimmed) {
trim_out_ = {first_block,
first_block->length(),
first_block->length() - (first_block->out() - range_.in())};
} else if (first_block_is_in_trimmed) {
// Block is getting in trimmed
trim_in_ = {first_block,
first_block->length(),
first_block->length() - (range_.out() - first_block->in())};
} else {
// We know for sure this block is within the range so it will be removed
removals_.append(RemoveOperation({first_block, first_block->previous()}));
}
// If the first block is getting in trimmed, we're already at the end of our range
if (!first_block_is_in_trimmed) {
// Loop through the rest of the blocks and determine what to do with those
for (Block* next=first_block->next(); next; next=next->next()) {
bool trimming = (next->out() > range_.out());
if (trimming) {
trim_in_ = {next,
next->length(),
next->length() - (range_.out() - next->in())};
break;
} else {
removals_.append(RemoveOperation({next, next->previous()}));
if (next->out() == range_.out()) {
break;
}
}
}
}
}
}
struct TrimOperation {
Block* block;
rational old_length;
rational new_length;
};
struct RemoveOperation {
Block* block;
Block* before;
};
Track* track_;
TimeRange range_;
TrimOperation trim_out_;
QVector<RemoveOperation> removals_;
TrimOperation trim_in_;
Block* insert_previous_;
BlockSplitCommand* splice_split_command_;
QVector<UndoCommand*> remove_block_commands_;
};
class TrackListRippleRemoveAreaCommand : public UndoCommand {
public:
TrackListRippleRemoveAreaCommand(TrackList* list, rational in, rational out) :
list_(list),
in_(in),
out_(out)
{
}
virtual ~TrackListRippleRemoveAreaCommand() override
{
qDeleteAll(commands_);
}
virtual Project* GetRelevantProject() const override
{
return list_->parent()->project();
}
virtual void redo() override
{
// Code that's only run on the first redo
if (commands_.isEmpty()) {
all_tracks_unlocked_ = true;
foreach (Track* track, list_->GetTracks()) {
if (track->IsLocked()) {
all_tracks_unlocked_ = false;
continue;
}
TrackRippleRemoveAreaCommand* c = new TrackRippleRemoveAreaCommand(track, TimeRange(in_, out_));
commands_.append(c);
working_tracks_.append(track);
}
}
if (all_tracks_unlocked_) {
// We can optimize here by simply shifting the whole cache forward instead of re-caching
// everything following this time
if (list_->type() == Track::kVideo) {
list_->parent()->ShiftVideoCache(out_, in_);
} else if (list_->type() == Track::kAudio) {
list_->parent()->ShiftAudioCache(out_, in_);
}
foreach (Track* track, working_tracks_) {
track->BeginOperation();
}
}
foreach (TrackRippleRemoveAreaCommand* c, commands_) {
c->redo();
}
if (all_tracks_unlocked_) {
foreach (Track* track, working_tracks_) {
track->EndOperation();
}
}
}
virtual void undo() override
{
if (all_tracks_unlocked_) {
// We can optimize here by simply shifting the whole cache forward instead of re-caching
// everything following this time
if (list_->type() == Track::kVideo) {
list_->parent()->ShiftVideoCache(in_, out_);
} else if (list_->type() == Track::kAudio) {
list_->parent()->ShiftAudioCache(in_, out_);
}
foreach (Track* track, working_tracks_) {
track->BeginOperation();
}
}
foreach (TrackRippleRemoveAreaCommand* c, commands_) {
c->undo();
}
if (all_tracks_unlocked_) {
foreach (Track* track, working_tracks_) {
track->EndOperation();
}
}
}
private:
TrackList* list_;
QList<Track*> working_tracks_;
rational in_;
rational out_;
bool all_tracks_unlocked_;
QVector<TrackRippleRemoveAreaCommand*> commands_;
};
class TimelineRippleRemoveAreaCommand : public MultiUndoCommand {
public:
TimelineRippleRemoveAreaCommand(Sequence* timeline, rational in, rational out) :
timeline_(timeline)
{
for (int i=0; i<Track::kCount; i++) {
add_child(new TrackListRippleRemoveAreaCommand(timeline->track_list(static_cast<Track::Type>(i)),
in,
out));
}
}
virtual Project* GetRelevantProject() const override
{
return timeline_->project();
}
private:
Sequence* timeline_;
};
class TrackListRippleToolCommand : public UndoCommand {
public:
struct RippleInfo {
Block* block;
bool append_gap;
};
TrackListRippleToolCommand(TrackList* track_list,
const QHash<Track*, RippleInfo>& info,
const rational& ripple_movement,
const Timeline::MovementMode& movement_mode) :
track_list_(track_list),
info_(info),
ripple_movement_(ripple_movement),
movement_mode_(movement_mode)
{
all_tracks_unlocked_ = (info_.size() == track_list_->GetTrackCount());
}
virtual Project* GetRelevantProject() const override
{
return track_list_->parent()->project();
}
virtual void redo() override
{
ripple(true);
}
virtual void undo() override
{
ripple(false);
}
private:
void ripple(bool redo)
{
if (info_.isEmpty()) {
return;
}
// The following variables are used to determine how much of the cache to invalidate
// If we can shift, we will shift from the latest out before the ripple to the latest out after,
// since those sections will be unchanged by this ripple
rational pre_latest_out = RATIONAL_MIN;
rational post_latest_out = RATIONAL_MIN;
// Make timeline changes
for (auto it=info_.cbegin(); it!=info_.cend(); it++) {
Track* track = it.key();
const RippleInfo& info = it.value();
WorkingData working_data = working_data_.value(track);
Block* b = info.block;
// Generate block length
rational new_block_length;
rational operation_movement = ripple_movement_;
if (movement_mode_ == Timeline::kTrimIn) {
operation_movement = -operation_movement;
}
if (!redo) {
operation_movement = -operation_movement;
}
if (b) {
new_block_length = b->length() + operation_movement;
}
rational earliest_point_of_change;
rational pre_shift;
rational post_shift;
// Begin operation so we can invalidate better later
track->BeginOperation();
if (info.append_gap) {
// Rather than rippling the referenced block, we'll insert a gap and ripple with that
GapBlock* gap = working_data.created_gap;
if (redo) {
if (!gap) {
gap = new GapBlock();
gap->set_length_and_media_out(qAbs(ripple_movement_));
working_data.created_gap = gap;
}
gap->setParent(track->parent());
track->InsertBlockBefore(gap, b);
// As an insertion, we will shift from the gap's in to the gap's out
pre_shift = gap->in();
post_shift = gap->out();
earliest_point_of_change = gap->in();
} else {
// As a removal, we will shift from the gap's out to the gap's in
pre_shift = gap->out();
post_shift = gap->in();
track->RippleRemoveBlock(gap);
gap->setParent(&memory_manager_);
}
} else if ((redo && new_block_length.isNull()) || (!redo && !b->track())) {
// The ripple is the length of this block. We assume that for this to happen, it must have
// been a gap that we will now remove.
if (redo) {
// The earliest point changes will happen is at the start of this block
earliest_point_of_change = b->in();
// As a removal, we will be shifting from the out point to the in point
pre_shift = b->out();
post_shift = b->in();
// Remove gap from track and from graph
working_data.removed_gap_after = b->previous();
track->RippleRemoveBlock(b);
b->setParent(&memory_manager_);
} else {
// Restore gap to graph and track
b->setParent(track->parent());
track->InsertBlockAfter(b, working_data.removed_gap_after);
// The earliest point changes will happen is at the start of this block
earliest_point_of_change = b->in();
// As an insert, we will be shifting from the block's in point to its out point
pre_shift = b->in();
post_shift = b->out();
}
} else {
// Store old length
working_data.old_length = b->length();
if (movement_mode_ == Timeline::kTrimIn) {
// The earliest point changes will occur is in point of this bloc
earliest_point_of_change = b->in();
// Undo the trim in inversion we do above, this will still be inverted accurately for
// undoing where appropriate
rational inverted = -operation_movement;
if (inverted > 0) {
pre_shift = b->in() + inverted;
post_shift = b->in();
} else {
pre_shift = b->in();
post_shift = b->in() - inverted;
}
// Update length
b->set_length_and_media_in(new_block_length);
} else {
// The earliest point changes will occur is the out point if trimming out or the in point
// if trimming in
earliest_point_of_change = b->out();
// The latest out before the ripple is this block's current out point
pre_shift = b->out();
// Update length
b->set_length_and_media_out(new_block_length);
// The latest out after the ripple is this block's out point after the length change
post_shift = b->out();
}
}
track->EndOperation();
working_data_.insert(it.key(), working_data);
pre_latest_out = qMax(pre_latest_out, pre_shift);
post_latest_out = qMax(post_latest_out, post_shift);
if (!all_tracks_unlocked_) {
// If we're not shifting, the whole track must get invalidated
track->Node::InvalidateCache(TimeRange(earliest_point_of_change, RATIONAL_MAX), Track::kBlockInput);
}
}
if (all_tracks_unlocked_) {
// We rippled all the tracks, so we can shift the whole cache
if (track_list_->type() == Track::kVideo) {
track_list_->parent()->ShiftVideoCache(pre_latest_out, post_latest_out);
} else if (track_list_->type() == Track::kAudio) {
track_list_->parent()->ShiftAudioCache(pre_latest_out, post_latest_out);
}
}
}
TrackList* track_list_;
QHash<Track*, RippleInfo> info_;
rational ripple_movement_;
Timeline::MovementMode movement_mode_;
struct WorkingData {
GapBlock* created_gap = nullptr;
Block* removed_gap_after;
rational old_length;
};
QHash<Track*, WorkingData> working_data_;
QObject memory_manager_;
bool all_tracks_unlocked_;
};
class TimelineAddTrackCommand : public UndoCommand {
public:
TimelineAddTrackCommand(TrackList *timeline) :
timeline_(timeline)
{
track_ = new Track();
track_->setParent(&memory_manager_);
if (timeline->GetTrackCount() > 0 && Config::Current()[QStringLiteral("AutoMergeTracks")].toBool()) {
if (timeline_->type() == Track::kVideo) {
merge_ = new MergeNode();
base_ = NodeInput(merge_, MergeNode::kBaseIn);
blend_ = NodeInput(merge_, MergeNode::kBlendIn);
} else {
merge_ = new MathNode();
base_ = NodeInput(merge_, MathNode::kParamAIn);
blend_ = NodeInput(merge_, MathNode::kParamBIn);
}
merge_->setParent(&memory_manager_);
} else {
merge_ = nullptr;
}
}
Track* track() const
{
return track_;
}
virtual Project* GetRelevantProject() const override
{
return timeline_->parent()->project();
}
virtual void redo() override
{
// Add track
track_->setParent(timeline_->GetParentGraph());
timeline_->ArrayAppend();
Node::ConnectEdge(track_, timeline_->track_input(timeline_->ArraySize() - 1));
// Add merge if applicable
if (merge_) {
merge_->setParent(timeline_->GetParentGraph());
Track* last_track = timeline_->GetTrackAt(timeline_->GetTrackCount()-2);
// Whatever this track used to be connected to, connect the merge instead
const Node::OutputConnections edges = last_track->output_connections();
for (const Node::OutputConnection& ic : edges) {
const NodeInput& i = ic.second;
// Ignore the track input, but funnel everything else through our merge
if (i.node() != timeline_->parent() || i.input() != timeline_->track_input()) {
Node::DisconnectEdge(last_track, i);
Node::ConnectEdge(merge_, i);
}
}
// Connect this as the "blend" track
Node::ConnectEdge(track_, blend_);
Node::ConnectEdge(last_track, base_);
} else if (timeline_->GetTrackCount() == 1) {
// If this was the first track we added,
QString relevant_input;
if (timeline_->type() == Track::kVideo) {
relevant_input = Sequence::kTextureInput;
} else {
relevant_input = Sequence::kSamplesInput;
}
if (!timeline_->parent()->IsInputConnected(relevant_input)) {
direct_ = NodeInput(timeline_->parent(), relevant_input);
Node::ConnectEdge(track_, direct_);
} else {
direct_ = NodeInput();
}
}
}
virtual void undo() override
{
// Remove merge if applicable
if (merge_) {
// Assume whatever this merge is connected to USED to be connected to the last track
Track* last_track = timeline_->GetTrackAt(timeline_->GetTrackCount()-2);
Node::DisconnectEdge(track_, blend_);
Node::DisconnectEdge(last_track, base_);
// Make copy of edges since the node's internal array will change as we disconnect things
const Node::OutputConnections edges = merge_->output_connections();
for (const Node::OutputConnection& ic : edges) {
const NodeInput& i = ic.second;
Node::DisconnectEdge(merge_, i);
Node::ConnectEdge(last_track, i);
}
merge_->setParent(&memory_manager_);
} else if (direct_.IsValid()) {
Node::DisconnectEdge(track_, direct_);
}
// Remove track
Node::DisconnectEdge(track_, timeline_->track_input(timeline_->ArraySize() - 1));
timeline_->ArrayRemoveLast();
track_->setParent(&memory_manager_);
}
private:
TrackList* timeline_;
Track* track_;
Node* merge_;
NodeInput base_;
NodeInput blend_;
NodeInput direct_;
QObject memory_manager_;
};
/**
* @brief Destructively places `block` at the in point `start`
*
* The Block is guaranteed to be placed at the starting point specified. If there are Blocks in this area, they are
* either trimmed or removed to make space for this Block. Additionally, if the Block is placed beyond the end of
* the Sequence, a GapBlock is inserted to compensate.
*/
class TrackPlaceBlockCommand : public UndoCommand {
public:
TrackPlaceBlockCommand(TrackList *timeline, int track, Block* block, rational in) :
timeline_(timeline),
track_index_(track),
in_(in),
gap_(nullptr),
insert_(block),
ripple_remove_command_(nullptr)
{
}
virtual ~TrackPlaceBlockCommand() override
{
delete ripple_remove_command_;
qDeleteAll(add_track_commands_);
}
virtual Project* GetRelevantProject() const override
{
return timeline_->parent()->project();
}
virtual void redo() override
{
// Determine if we need to add tracks
if (track_index_ >= timeline_->GetTracks().size()) {
if (add_track_commands_.isEmpty()) {
// First redo, create tracks now
add_track_commands_.resize(track_index_ - timeline_->GetTracks().size() + 1);
for (int i=0; i<add_track_commands_.size(); i++) {
add_track_commands_[i] = new TimelineAddTrackCommand(timeline_);
}
}
for (int i=0; i<add_track_commands_.size(); i++) {
add_track_commands_.at(i)->redo();
}
}
Track* track = timeline_->GetTrackAt(track_index_);
bool append = (in_ >= track->track_length());
// Check if the placement location is past the end of the timeline
if (append) {
if (in_ > track->track_length()) {
// If so, insert a gap here
if (!gap_) {
gap_ = new GapBlock();
gap_->set_length_and_media_out(in_ - track->track_length());
}
gap_->setParent(track->parent());
track->AppendBlock(gap_);
}
track->AppendBlock(insert_);
} else {
// Place the Block at this point
if (!ripple_remove_command_) {
ripple_remove_command_ = new TrackRippleRemoveAreaCommand(track,
TimeRange(in_, in_ + insert_->length()));
}
ripple_remove_command_->redo();
track->InsertBlockAfter(insert_, ripple_remove_command_->GetInsertionIndex());
}
}
virtual void undo() override
{
Track* t = timeline_->GetTrackAt(track_index_);
// Firstly, remove our insert
t->RippleRemoveBlock(insert_);
if (ripple_remove_command_) {
// If we ripple removed, just undo that
ripple_remove_command_->undo();
} else if (gap_) {
t->RippleRemoveBlock(gap_);
gap_->setParent(&memory_manager_);
}
// Remove tracks if we added them
for (int i=add_track_commands_.size()-1; i>=0; i--) {
add_track_commands_.at(i)->undo();
}
}
private:
TrackList* timeline_;
int track_index_;
rational in_;
GapBlock* gap_;
Block* insert_;
QVector<TimelineAddTrackCommand*> add_track_commands_;
QObject memory_manager_;
TrackRippleRemoveAreaCommand* ripple_remove_command_;
};
/**
* @brief Replaces Block `old` with Block `replace`
*
* Both blocks must have equal lengths.
*/
class TrackReplaceBlockCommand : public UndoCommand {
public:
TrackReplaceBlockCommand(Track* track, Block* old, Block* replace) :
track_(track),
old_(old),
replace_(replace)
{
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
virtual void redo() override
{
track_->ReplaceBlock(old_, replace_);
}
virtual void undo() override
{
track_->ReplaceBlock(replace_, old_);
}
private:
Track* track_;
Block* old_;
Block* replace_;
};
class TrackReplaceBlockWithGapCommand : public UndoCommand {
public:
TrackReplaceBlockWithGapCommand(Track* track, Block* block) :
track_(track),
block_(block),
existing_gap_(nullptr),
existing_merged_gap_(nullptr),
our_gap_(nullptr)
{
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
virtual void redo() override
{
track_->BeginOperation();
// Invalidate the range inhabited by this block
TimeRange invalidate_range(block_->in(), block_->out());
if (block_->next()) {
// Block has a next, which means it's NOT at the end of the sequence and thus requires a gap
rational new_gap_length = block_->length();
Block* previous = block_->previous();
Block* next = block_->next();
bool previous_is_a_gap = (previous && previous->type() == Block::kGap);
bool next_is_a_gap = (next && next->type() == Block::kGap);
if (previous_is_a_gap && next_is_a_gap) {
// Clip is preceded and followed by a gap, so we'll merge the two
existing_gap_ = static_cast<GapBlock*>(previous);
existing_merged_gap_ = static_cast<GapBlock*>(next);
new_gap_length += existing_merged_gap_->length();
track_->RippleRemoveBlock(existing_merged_gap_);
existing_merged_gap_->setParent(&memory_manager_);
} else if (previous_is_a_gap) {
// Extend this gap to fill space left by block
existing_gap_ = static_cast<GapBlock*>(previous);
} else if (next_is_a_gap) {
// Extend this gap to fill space left by block
existing_gap_ = static_cast<GapBlock*>(next);
}
if (existing_gap_) {
// Extend an existing gap
new_gap_length += existing_gap_->length();
existing_gap_->set_length_and_media_out(new_gap_length);
track_->RippleRemoveBlock(block_);
existing_gap_precedes_ = (existing_gap_ == previous);
} else {
// No gap exists to fill this space, create a new one and swap it in
if (!our_gap_) {
our_gap_ = new GapBlock();
our_gap_->set_length_and_media_out(new_gap_length);
}
our_gap_->setParent(track_->parent());
track_->ReplaceBlock(block_, our_gap_);
}
} else {
// Block is at the end of the track, simply remove it
// Determine if it's proceeded by a gap, and remove that gap if so
Block* preceding = block_->previous();
if (preceding && preceding->type() == Block::kGap) {
track_->RippleRemoveBlock(preceding);
preceding->setParent(&memory_manager_);
existing_merged_gap_ = static_cast<GapBlock*>(preceding);
}
// Remove block in question
track_->RippleRemoveBlock(block_);
}
track_->EndOperation();
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
}
virtual void undo() override
{
track_->BeginOperation();
if (our_gap_) {
// We made this gap, simply swap our gap back
track_->ReplaceBlock(our_gap_, block_);
our_gap_->setParent(&memory_manager_);
} else if (existing_gap_) {
// If we're here, assume that we extended an existing gap
rational original_gap_length = existing_gap_->length() - block_->length();
// If we merged two gaps together, restore the second one now
if (existing_merged_gap_) {
original_gap_length -= existing_merged_gap_->length();
existing_merged_gap_->setParent(track_->parent());
track_->InsertBlockAfter(existing_merged_gap_, existing_gap_);
existing_merged_gap_ = nullptr;
}
// Restore original block
if (existing_gap_precedes_) {
track_->InsertBlockAfter(block_, existing_gap_);
} else {
track_->InsertBlockBefore(block_, existing_gap_);
}
// Restore gap's original length
existing_gap_->set_length_and_media_out(original_gap_length);
existing_gap_ = nullptr;
} else {
// Our gap and existing gap were both null, our block must have been at the end and thus
// required no gap extension/replacement
// However, we may have removed an unnecessary gap that preceded it
if (existing_merged_gap_) {
existing_merged_gap_->setParent(track_->parent());
track_->AppendBlock(existing_merged_gap_);
existing_merged_gap_ = nullptr;
}
// Restore block
track_->AppendBlock(block_);
}
track_->EndOperation();
track_->Node::InvalidateCache(TimeRange(block_->in(), block_->out()), Track::kBlockInput);
}
private:
Track* track_;
Block* block_;
GapBlock* existing_gap_;
GapBlock* existing_merged_gap_;
bool existing_gap_precedes_;
GapBlock* our_gap_;
QObject memory_manager_;
};
class TimelineRippleDeleteGapsAtRegionsCommand : public UndoCommand {
public:
TimelineRippleDeleteGapsAtRegionsCommand(Sequence* vo, const TimeRangeList& regions) :
timeline_(vo),
regions_(regions)
{
}
virtual ~TimelineRippleDeleteGapsAtRegionsCommand() override
{
qDeleteAll(commands_);
}
virtual Project* GetRelevantProject() const override
{
return timeline_->project();
}
virtual void redo() override
{
if (commands_.isEmpty()) {
foreach (const TimeRange& range, regions_) {
rational max_ripple_length = range.length();
QVector<Block*> blocks_around_range;
foreach (Track* track, timeline_->GetTracks()) {
// Get the block from every other track that is either at or just before our block's in point
Block* block_at_time = track->NearestBlockBeforeOrAt(range.in());
if (block_at_time) {
if (block_at_time->type() == Block::kGap) {
max_ripple_length = qMin(block_at_time->length(), max_ripple_length);
} else {
max_ripple_length = 0;
break;
}
blocks_around_range.append(block_at_time);
}
}
if (max_ripple_length > 0) {
foreach (Block* resize, blocks_around_range) {
if (resize->length() == max_ripple_length) {
// Remove block entirely
commands_.append(new TrackRippleRemoveBlockCommand(resize->track(), resize));
} else {
// Resize block
commands_.append(new BlockResizeCommand(resize, resize->length() - max_ripple_length));
}
}
}
}
}
foreach (UndoCommand* c, commands_) {
c->redo();
}
}
virtual void undo() override
{
for (int i=commands_.size()-1;i>=0;i--) {
commands_.at(i)->undo();
}
}
private:
Sequence* timeline_;
TimeRangeList regions_;
QVector<UndoCommand*> commands_;
};
class WorkareaSetEnabledCommand : public UndoCommand {
public:
WorkareaSetEnabledCommand(Project *project, TimelinePoints* points, bool enabled) :
project_(project),
points_(points),
old_enabled_(points_->workarea()->enabled()),
new_enabled_(enabled)
{
}
virtual Project* GetRelevantProject() const override
{
return project_;
}
virtual void redo() override
{
points_->workarea()->set_enabled(new_enabled_);
}
virtual void undo() override
{
points_->workarea()->set_enabled(old_enabled_);
}
private:
Project* project_;
TimelinePoints* points_;
bool old_enabled_;
bool new_enabled_;
};
class WorkareaSetRangeCommand : public UndoCommand {
public:
WorkareaSetRangeCommand(Project *project, TimelinePoints* points, const TimeRange& range) :
project_(project),
points_(points),
old_range_(points_->workarea()->range()),
new_range_(range)
{
}
virtual Project* GetRelevantProject() const override
{
return project_;
}
virtual void redo() override
{
points_->workarea()->set_range(new_range_);
}
virtual void undo() override
{
points_->workarea()->set_range(old_range_);
}
private:
Project* project_;
TimelinePoints* points_;
TimeRange old_range_;
TimeRange new_range_;
};
class BlockEnableDisableCommand : public UndoCommand {
public:
BlockEnableDisableCommand(Block* block, bool enabled) :
block_(block),
old_enabled_(block_->is_enabled()),
new_enabled_(enabled)
{
}
virtual Project* GetRelevantProject() const override
{
return block_->project();
}
virtual void redo() override
{
block_->set_enabled(new_enabled_);
}
virtual void undo() override
{
block_->set_enabled(old_enabled_);
}
private:
Block* block_;
bool old_enabled_;
bool new_enabled_;
};
class TrackSlideCommand : public UndoCommand {
public:
TrackSlideCommand(Track* track, const QList<Block*>& moving_blocks, Block* in_adjacent, Block* out_adjacent, const rational& movement) :
prepped_(false),
track_(track),
blocks_(moving_blocks),
movement_(movement),
in_adjacent_(in_adjacent),
in_adjacent_remove_command_(nullptr),
out_adjacent_(out_adjacent),
out_adjacent_remove_command_(nullptr)
{
Q_ASSERT(!movement_.isNull());
}
virtual ~TrackSlideCommand() override
{
delete in_adjacent_remove_command_;
delete out_adjacent_remove_command_;
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
virtual void redo() override
{
if (!prepped_) {
prep();
prepped_ = true;
}
// Make sure all movement blocks' old positions are invalidated
TimeRange invalidate_range(blocks_.first()->in(), blocks_.last()->out());
track_->BeginOperation();
// We will always have an in adjacent if there was a valid slide
if (we_created_in_adjacent_) {
// We created in adjacent, so all we have to do is insert it
in_adjacent_->setParent(track_->parent());
track_->InsertBlockBefore(in_adjacent_, blocks_.first());
} else if (-movement_ == in_adjacent_->length()) {
// Movement will remove in adjacent
track_->RippleRemoveBlock(in_adjacent_);
if (NodeCanBeRemoved(in_adjacent_)) {
if (!in_adjacent_remove_command_) {
in_adjacent_remove_command_ = CreateRemoveCommand(in_adjacent_);
}
in_adjacent_remove_command_->redo();
}
} else {
// Simply resize adjacent
in_adjacent_->set_length_and_media_out(in_adjacent_->length() + movement_);
}
// We may not have an out adjacent if the slide was at the end of the track
if (out_adjacent_) {
if (we_created_out_adjacent_) {
// We created out adjacent, so we just have to insert it
out_adjacent_->setParent(track_->parent());
track_->InsertBlockAfter(out_adjacent_, blocks_.last());
} else if (movement_ == out_adjacent_->length()) {
// Movement will remove out adjacent
track_->RippleRemoveBlock(out_adjacent_);
if (NodeCanBeRemoved(out_adjacent_)) {
if (!out_adjacent_remove_command_) {
out_adjacent_remove_command_ = CreateRemoveCommand(out_adjacent_);
}
out_adjacent_remove_command_->redo();
}
} else {
// Simply resize adjacent
out_adjacent_->set_length_and_media_in(out_adjacent_->length() - movement_);
}
}
track_->EndOperation();
// Make sure all movement blocks' new positions are invalidated
invalidate_range.set_range(qMin(invalidate_range.in(), blocks_.first()->in()),
qMax(invalidate_range.out(), blocks_.last()->out()));
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
}
virtual void undo() override
{
// Make sure all movement blocks' old positions are invalidated
TimeRange invalidate_range(blocks_.first()->in(), blocks_.last()->out());
track_->BeginOperation();
if (we_created_in_adjacent_) {
// We created this, so we can remove it now
track_->RippleRemoveBlock(in_adjacent_);
in_adjacent_->setParent(&memory_manager_);
} else if (in_adjacent_remove_command_) {
// We removed this, so we can restore it now
in_adjacent_remove_command_->undo();
} else {
// Simply resize adjacent
in_adjacent_->set_length_and_media_out(in_adjacent_->length() - movement_);
}
if (out_adjacent_) {
if (we_created_out_adjacent_) {
// We created this, so we can remove it now
track_->RippleRemoveBlock(out_adjacent_);
out_adjacent_->setParent(&memory_manager_);
} else if (out_adjacent_remove_command_) {
out_adjacent_remove_command_->undo();
} else {
out_adjacent_->set_length_and_media_in(out_adjacent_->length() + movement_);
}
}
track_->EndOperation();
// Make sure all movement blocks' new positions are invalidated
invalidate_range.set_range(qMin(invalidate_range.in(), blocks_.first()->in()),
qMax(invalidate_range.out(), blocks_.last()->out()));
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
}
private:
bool prepped_;
void prep()
{
if (!in_adjacent_) {
in_adjacent_ = new GapBlock();
in_adjacent_->set_length_and_media_out(movement_);
in_adjacent_->setParent(&memory_manager_);
we_created_in_adjacent_ = true;
} else {
we_created_in_adjacent_ = false;
}
if (!out_adjacent_) {
if (blocks_.last()->next()) {
out_adjacent_ = new GapBlock();
out_adjacent_->set_length_and_media_out(-movement_);
out_adjacent_->setParent(&memory_manager_);
we_created_out_adjacent_ = true;
} else {
we_created_out_adjacent_ = false;
}
}
}
Track* track_;
QList<Block*> blocks_;
rational movement_;
bool we_created_in_adjacent_;
Block* in_adjacent_;
UndoCommand* in_adjacent_remove_command_;
bool we_created_out_adjacent_;
Block* out_adjacent_;
UndoCommand* out_adjacent_remove_command_;
QObject memory_manager_;
};
class TrackListInsertGaps : public UndoCommand {
public:
TrackListInsertGaps(TrackList* track_list, const rational& point, const rational& length) :
prepped_(false),
track_list_(track_list),
point_(point),
length_(length),
split_command_(nullptr)
{
}
virtual ~TrackListInsertGaps() override
{
delete split_command_;
}
virtual Project* GetRelevantProject() const override
{
return track_list_->parent()->project();
}
virtual void redo() override
{
if (!prepped_) {
prep();
prepped_ = true;
}
if (all_tracks_unlocked_) {
// Optimize by shifting over since we have a constant amount of time being inserted
if (track_list_->type() == Track::kVideo) {
track_list_->parent()->ShiftVideoCache(point_, point_ + length_);
} else if (track_list_->type() == Track::kAudio) {
track_list_->parent()->ShiftAudioCache(point_, point_ + length_);
}
}
foreach (Track* track, working_tracks_) {
track->BeginOperation();
}
foreach (Block* gap, gaps_to_extend_) {
gap->set_length_and_media_out(gap->length() + length_);
}
if (split_command_) {
split_command_->redo();
}
foreach (auto add_gap, gaps_added_) {
add_gap.gap->setParent(add_gap.before->parent());
add_gap.before->track()->InsertBlockAfter(add_gap.gap, add_gap.before);
}
foreach (Track* track, working_tracks_) {
track->EndOperation();
}
if (!all_tracks_unlocked_) {
foreach (Track* track, working_tracks_) {
track->Node::InvalidateCache(TimeRange(point_, RATIONAL_MAX), Track::kBlockInput);
}
}
}
virtual void undo() override
{
if (all_tracks_unlocked_) {
// Optimize by shifting over since we have a constant amount of time being inserted
if (track_list_->type() == Track::kVideo) {
track_list_->parent()->ShiftVideoCache(point_ + length_, point_);
} else if (track_list_->type() == Track::kAudio) {
track_list_->parent()->ShiftAudioCache(point_ + length_, point_);
}
}
foreach (Track* track, working_tracks_) {
track->BeginOperation();
}
// Remove added gaps
foreach (auto add_gap, gaps_added_) {
add_gap.gap->track()->RippleRemoveBlock(add_gap.gap);
add_gap.gap->setParent(&memory_manager_);
}
// Un-split blocks
if (split_command_) {
split_command_->undo();
}
// Restore original length of gaps
foreach (Block* gap, gaps_to_extend_) {
gap->set_length_and_media_out(gap->length() - length_);
}
foreach (Track* track, working_tracks_) {
track->EndOperation();
}
if (!all_tracks_unlocked_) {
foreach (Track* track, working_tracks_) {
track->Node::InvalidateCache(TimeRange(point_, RATIONAL_MAX), Track::kBlockInput);
}
}
}
private:
bool prepped_;
void prep()
{
// Determine if all tracks will be affected, which will allow us to make some optimizations
all_tracks_unlocked_ = true;
foreach (Track* track, track_list_->GetTracks()) {
if (track->IsLocked()) {
all_tracks_unlocked_ = false;
continue;
}
working_tracks_.append(track);
}
QVector<Block*> blocks_to_split;
QVector<Block*> blocks_to_append_gap_to;
foreach (Track* track, working_tracks_) {
foreach (Block* b, track->Blocks()) {
if (b->type() == Block::kGap && b->in() <= point_ && b->out() >= point_) {
// Found a gap at the location
gaps_to_extend_.append(b);
break;
} else if (b->type() == Block::kClip && b->out() >= point_) {
if (b->out() > point_) {
blocks_to_split.append(b);
}
blocks_to_append_gap_to.append(b);
break;
}
}
}
if (!blocks_to_split.isEmpty()) {
split_command_ = new BlockSplitPreservingLinksCommand(blocks_to_split, {point_});
split_command_->redo();
}
foreach (Block* block, blocks_to_append_gap_to) {
GapBlock* gap = new GapBlock();
gap->set_length_and_media_out(length_);
gap->setParent(&memory_manager_);
gaps_added_.append({gap, block});
}
}
TrackList* track_list_;
rational point_;
rational length_;
QVector<Track*> working_tracks_;
bool all_tracks_unlocked_;
QVector<Block*> gaps_to_extend_;
struct AddGap {
GapBlock* gap;
Block* before;
};
QVector<AddGap> gaps_added_;
BlockSplitPreservingLinksCommand* split_command_;
QObject memory_manager_;
};
class TransitionRemoveCommand : public UndoCommand {
public:
TransitionRemoveCommand(TransitionBlock* block) :
block_(block)
{
}
virtual Project* GetRelevantProject() const override
{
return track_->project();
}
virtual void redo() override
{
track_ = block_->track();
out_block_ = block_->connected_out_block();
in_block_ = block_->connected_in_block();
Q_ASSERT(out_block_ || in_block_);
track_->BeginOperation();
TimeRange invalidate_range(block_->in(), block_->out());
if (in_block_) {
in_block_->set_length_and_media_in(in_block_->length() + block_->in_offset());
}
if (out_block_) {
out_block_->set_length_and_media_out(out_block_->length() + block_->out_offset());
}
if (in_block_) {
Node::DisconnectEdge(in_block_, NodeInput(block_, TransitionBlock::kInBlockInput));
}
if (out_block_) {
Node::DisconnectEdge(out_block_, NodeInput(block_, TransitionBlock::kOutBlockInput));
}
track_->RippleRemoveBlock(block_);
track_->EndOperation();
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
}
virtual void undo() override
{
track_->BeginOperation();
if (in_block_) {
track_->InsertBlockBefore(block_, in_block_);
} else {
track_->InsertBlockAfter(block_, out_block_);
}
if (in_block_) {
Node::ConnectEdge(in_block_, NodeInput(block_, TransitionBlock::kInBlockInput));
}
if (out_block_) {
Node::ConnectEdge(out_block_, NodeInput(block_, TransitionBlock::kOutBlockInput));
}
// These if statements must be separated because in_offset and out_offset report different things
// if only one block is connected vs two. So we have to connect the blocks first before we have
// an accurate return value from these offset functions.
if (in_block_) {
in_block_->set_length_and_media_in(in_block_->length() - block_->in_offset());
}
if (out_block_) {
out_block_->set_length_and_media_out(out_block_->length() - block_->out_offset());
}
track_->EndOperation();
track_->Node::InvalidateCache(TimeRange(block_->in(), block_->out()), Track::kBlockInput);
}
private:
TransitionBlock* block_;
Track* track_;
Block* out_block_;
Block* in_block_;
};
}
#endif // TIMELINEUNDOABLE_H