Files
oak-editor/effects/internal/crossdissolvetransition.cpp
T

17 lines
559 B
C++

#include "crossdissolvetransition.h"
#include <QOpenGLFunctions>
CrossDissolveTransition::CrossDissolveTransition(Clip* c, Clip* s, const EffectMeta* em) : Transition(c, s, em) {
enable_coords = true;
// add_row("Smooth")->add_field(EFFECT_FIELD_BOOL, "smooth");
}
void CrossDissolveTransition::process_coords(double progress, GLTextureCoords& coords, int data) {
if (!(data == TA_CLOSING_TRANSITION && secondary_clip != nullptr)) {
if (data == TA_CLOSING_TRANSITION) progress = 1.0 - progress;
coords.opacity *= progress;
}
}