Files
oak-editor/crates/oakengine.bk/include/node/project.h
T
Mike-Solar cf459d7e4c feat(app): multicam panel with live angle grid, switching, timeline enable
- New MulticamPanel: rows/cols angle grid with the current angle
  highlighted, click-to-switch, 1-9 switch-and-split and cmd-1-9
  switch-only shortcuts (focused-panel routed), deferred switch queue
  during playback.
- src/oakui/multicam.rs: clip->connected-sequence resolution, multicam
  state detection (selection then playhead fallbacks), per-angle frame
  requests rendered through the process backend into an LRU cache.
- Timeline clip context menu Multi-Cam checkable item wired to
  oaktimeline::multicam enable/disable with undo.
- Engine trait extended (real + mock); mock drives the real command
  path with synthesized angle frames.
2026-08-18 21:40:00 +08:00

268 lines
8.6 KiB
C

/***
Oak Video Editor - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_EDITOR_NODE_PROJECT_H
#define OAK_EDITOR_NODE_PROJECT_H
#include <stdint.h>
#include "node/error.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file project.h
* @brief C ABI for olive::Project (oaknode)
*
* An OakNodeProject owns its whole node graph: nodes added with
* oaknode_project_add_node() (directly, or indirectly through the folder and
* footage families) are deleted when the project's last reference is
* released. Handles to nodes, folders and footage obtained from a project
* are borrowed views: releasing them only releases the handle itself.
*
* Conventions (shared by all oaknode C API families):
* - Return codes: 0 (OAKNODE_OK) on success, a negative OAKNODE_E_* code on
* failure.
* - String getters are two-stage: pass buf == NULL (or a short buffer) to
* query the required size; the return value is the required buffer size in
* bytes INCLUDING the terminating NUL. The output is NUL-terminated
* whenever buf_size > 0.
* - Empty handles (ctx == NULL) yield OAKNODE_E_INVALID (or a no-op for
* free()).
* - Disk save/load of project files is NOT part of this layer; it belongs to
* oakstorage (milestone M10).
*/
/**
* @brief Reference-counted handle to a project (olive::Project).
*
* Semantics are shared_ptr-like: oaknode_project_init() returns a handle
* whose underlying object has reference count 1, addref(ctx) takes another
* reference, and release(ctx) (or oaknode_project_free()) drops one; the
* project and every node it owns are destroyed when the count reaches zero.
*/
typedef struct OakNodeProject {
void *ctx; /**< Opaque pointer to the reference-counted object. */
void (*addref)(void *ctx); /**< Atomically increments the count. */
void (*release)(void *ctx); /**< Decrements the count, destroys at 0. */
uint32_t abi_version; /**< OAKNODE_ABI_VERSION. */
} OakNodeProject;
/**
* @brief Node handle (defined by the node family; forward-declared
* here so the headers can be included in any order).
*/
typedef struct OakNodeNode OakNodeNode;
/**
* @brief Folder handle (defined in node/folder.h; forward-declared
* here so the headers can be included in any order). Handles obtained from
* a project are borrowed from it.
*/
typedef struct OakNodeFolder OakNodeFolder;
/**
* @brief Create an empty project shell.
*
* The project has no root folder until oaknode_project_initialize() is
* called (mirrors Project::initialize()).
*
* @return Project handle with reference count 1 (release with
* oaknode_project_free()); ctx is NULL on allocation failure.
*/
OakNodeProject oaknode_project_init(void);
/**
* @brief Release one reference to a project handle.
*
* Destroys the project and every node it owns when the count reaches zero.
* NULL handle or NULL ctx is a no-op; clears `project->ctx` after releasing.
*/
void oaknode_project_free(OakNodeProject *project);
/**
* @brief Initialize the project: create the root folder (Project::initialize()).
*
* @return OAKNODE_OK, or OAKNODE_E_STATE if already initialized.
*/
int oaknode_project_initialize(OakNodeProject project);
/**
* @brief Destructively destroy all nodes in the graph (Project::clear()).
*
* The project shell stays usable; oaknode_project_initialize() may be called
* again afterwards.
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_clear(OakNodeProject project);
/**
* @brief Borrowed handle of the project's root folder (Project::root()).
*
* The returned handle only releases the handle itself; the project owns the
* folder. Empty handle (ctx == NULL) if the project has not been
* initialized.
*/
OakNodeFolder oaknode_project_root(OakNodeProject project);
/**
* @brief Project display name (Project::name(): the filename's base name, or
* "(untitled)"). Two-stage string getter.
*
* @return Required buffer size in bytes including the NUL, or a negative
* OAKNODE_E_* error code.
*/
int oaknode_project_name(OakNodeProject project, char *buf, int buf_size);
/**
* @brief Full path the project was saved as, or "" if untitled
* (Project::filename()). Two-stage string getter.
*/
int oaknode_project_filename(OakNodeProject project, char *buf,
int buf_size);
/**
* @brief Display name safe for window titles (Project::pretty_filename()).
* Two-stage string getter.
*/
int oaknode_project_pretty_filename(OakNodeProject project, char *buf,
int buf_size);
/**
* @brief Set the project's filename (Project::set_filename()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_filename(OakNodeProject project, const char *filename);
/**
* @brief 1 if the project has unsaved changes, 0 otherwise
* (Project::is_modified()). Negative OAKNODE_E_* code on an empty handle.
*/
int oaknode_project_is_modified(OakNodeProject project);
/**
* @brief Set the modified flag (Project::set_modified()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_modified(OakNodeProject project, int modified);
/**
* @brief 1 if the project is new (untitled and unmodified, Project::is_new()).
* Negative OAKNODE_E_* code on an empty handle.
*/
int oaknode_project_is_new(OakNodeProject project);
/**
* @brief Effective cache directory (Project::cache_path(), honoring the cache
* location setting). Two-stage string getter.
*/
int oaknode_project_cache_path(OakNodeProject project, char *buf,
int buf_size);
/**
* @brief Copy all project settings (Project::copy_settings()).
*/
int oaknode_project_copy_settings(OakNodeProject dst,
OakNodeProject src);
/**
* @brief Cache location setting enum value
* (Project::get_cache_location_setting(): 0 = default location,
* 1 = alongside project, 2 = custom path). Negative OAKNODE_E_* code on an
* empty handle.
*/
int oaknode_project_get_cache_location_setting(OakNodeProject project);
/**
* @brief Set the cache location setting (0/1/2, see
* oaknode_project_get_cache_location_setting()).
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_cache_location_setting(OakNodeProject project,
int setting);
/**
* @brief Custom cache directory, or "" when none is set
* (Project::get_custom_cache_path()). Two-stage string getter.
*/
int oaknode_project_get_custom_cache_path(OakNodeProject project,
char *buf, int buf_size);
/**
* @brief Set a custom cache directory (Project::set_custom_cache_path()).
* NULL clears it.
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_set_custom_cache_path(OakNodeProject project,
const char *path);
/**
* @brief Project UUID string (Project::get_uuid()). Two-stage string getter.
*/
int oaknode_project_get_uuid(OakNodeProject project, char *buf,
int buf_size);
/**
* @brief Add a node to the graph; the graph assumes the node's lifetime
* (Project::add_node()).
*
* After a successful call the graph owns the node: releasing `node` only
* releases the handle itself.
*
* @return OAKNODE_OK or a negative OAKNODE_E_* error code.
*/
int oaknode_project_add_node(OakNodeProject project, OakNodeNode node);
/**
* @brief Detach a node from the graph without deleting it
* (Project::remove_node()).
*
* @return OAKNODE_OK, OAKNODE_E_NOT_FOUND if the node is not in the graph, or
* another negative OAKNODE_E_* error code.
*/
int oaknode_project_remove_node(OakNodeProject project, OakNodeNode node);
/**
* @brief Number of nodes belonging to the graph (Project::nodes().size()).
* Negative OAKNODE_E_* code on an empty handle.
*/
int oaknode_project_node_count(OakNodeProject project);
/**
* @brief Borrowed handle of the graph node at `index`.
*
* The returned handle only releases the handle itself. Empty handle
* (ctx == NULL) when out of range.
*/
OakNodeNode oaknode_project_node_at(OakNodeProject project, int index);
#ifdef __cplusplus
}
#endif
#endif //OAK_EDITOR_NODE_PROJECT_H