Files
oak-editor/effects/video/inverteffect.h
T

16 lines
289 B
C++

#ifndef INVERTEFFECT_H
#define INVERTEFFECT_H
#include "../effect.h"
class InvertEffect : public Effect {
Q_OBJECT
public:
InvertEffect(Clip* c);
void process_gl(double timecode, GLTextureCoords& coords);
private:
EffectField* amount_val;
};
#endif // INVERTEFFECT_H