Files
oak-editor/app/render/backend/opengl/openglbackend.cpp
T
itsmattkc ceb70a1870 viewer: use internal texture to allow viewer to control texture as part of its
context

More intuitive code flow and allows the user to undock the viewer (which
forcibly destroys and recreates the context) and the viewer will handle
creation of the new texture in said new context.
2020-02-16 18:24:49 +11:00

80 lines
1.8 KiB
C++

#include "openglbackend.h"
#include <QEventLoop>
#include <QThread>
#include "openglrenderfunctions.h"
OpenGLBackend::OpenGLBackend(QObject *parent) :
VideoRenderBackend(parent),
proxy_(nullptr)
{
}
OpenGLBackend::~OpenGLBackend()
{
Close();
}
bool OpenGLBackend::InitInternal()
{
if (!VideoRenderBackend::InitInternal()) {
return false;
}
proxy_ = new OpenGLProxy();
proxy_->SetParameters(params());
QThread* proxy_thread = new QThread();
proxy_thread->start(QThread::LowPriority);
proxy_->moveToThread(proxy_thread);
if (!proxy_->Init()) {
proxy_thread->quit();
proxy_thread->wait();
delete proxy_thread;
delete proxy_;
return false;
}
// Initiate one thread per CPU core
for (int i=0;i<threads().size();i++) {
// Create one processor object for each thread
OpenGLWorker* processor = new OpenGLWorker(frame_cache());
processor->SetParameters(params());
processors_.append(processor);
connect(processor, &OpenGLWorker::RequestFrameToValue, proxy_, &OpenGLProxy::FrameToValue, Qt::BlockingQueuedConnection);
connect(processor, &OpenGLWorker::RequestTextureToBuffer, proxy_, &OpenGLProxy::TextureToBuffer, Qt::BlockingQueuedConnection);
connect(processor, &OpenGLWorker::RequestRunNodeAccelerated, proxy_, &OpenGLProxy::RunNodeAccelerated, Qt::BlockingQueuedConnection);
}
return true;
}
void OpenGLBackend::CloseInternal()
{
if (proxy_) {
delete proxy_;
proxy_ = nullptr;
}
VideoRenderBackend::CloseInternal();
}
bool OpenGLBackend::CompileInternal()
{
return true;
}
void OpenGLBackend::DecompileInternal()
{
}
void OpenGLBackend::ParamsChangedEvent()
{
// If we're initiated, we need to recreate the texture. Otherwise this backend isn't active so it doesn't matter.
if (IsInitiated()) {
proxy_->SetParameters(params());
}
}