Files
oak-editor/app/render
Thomas Wilshaw f99600ed40 openglrender: Add attributeLocation check
Sometimes when the default fragment shader is used a_texcoord is
optimised out
which can cause GL errors. Also adds the same check for a_position
preemptively
2021-03-27 01:50:17 +00:00
..
2020-11-17 20:24:42 +11:00
2021-01-05 11:20:38 +11:00
2020-11-17 20:24:42 +11:00
2020-11-17 20:24:42 +11:00
2020-11-17 20:24:42 +11:00
2020-11-17 20:24:42 +11:00
2021-03-08 11:26:03 +11:00
2020-11-17 20:24:42 +11:00
2020-11-17 20:24:42 +11:00
2020-11-17 20:24:42 +11:00
2021-01-05 11:20:38 +11:00
2021-02-15 21:31:57 +11:00
2020-11-17 20:24:42 +11:00
2020-11-22 10:31:37 +11:00
2020-11-17 20:24:42 +11:00
2020-11-17 20:24:42 +11:00