Large-scale code cleanup. Also adds a license to the top of all files that were missing it.
89 lines
1.9 KiB
C++
89 lines
1.9 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "externaltransition.h"
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OLIVE_NAMESPACE_ENTER
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ExternalTransition::ExternalTransition(const QString &xml_meta_filename) :
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meta_(xml_meta_filename)
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{
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foreach (NodeInput* input, meta_.inputs()) {
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AddInput(input);
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}
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}
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Node *ExternalTransition::copy() const
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{
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return new ExternalTransition(meta_.filename());
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}
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QString ExternalTransition::Name() const
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{
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return meta_.Name();
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}
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QString ExternalTransition::id() const
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{
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return meta_.id();
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}
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QString ExternalTransition::Category() const
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{
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return meta_.Category();
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}
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QString ExternalTransition::Description() const
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{
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return meta_.Description();
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}
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void ExternalTransition::Retranslate()
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{
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meta_.Retranslate();
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}
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Node::Capabilities ExternalTransition::GetCapabilities(const NodeValueDatabase &) const
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{
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return kShader;
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}
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QString ExternalTransition::ShaderVertexCode(const NodeValueDatabase &) const
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{
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return meta_.vert_code();
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}
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QString ExternalTransition::ShaderFragmentCode(const NodeValueDatabase&) const
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{
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return meta_.frag_code();
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}
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int ExternalTransition::ShaderIterations() const
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{
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return meta_.iterations();
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}
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NodeInput *ExternalTransition::ShaderIterativeInput() const
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{
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return meta_.iteration_input();
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}
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OLIVE_NAMESPACE_EXIT
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