Files
oak-editor/app/render/audioparams.h
T

49 lines
1.1 KiB
C++

#ifndef AUDIOPARAMS_H
#define AUDIOPARAMS_H
#include <QtMath>
#include "audio/sampleformat.h"
#include "common/rational.h"
class AudioParams
{
public:
AudioParams();
AudioParams(const int& sample_rate, const uint64_t& channel_layout);
const int& sample_rate() const;
const uint64_t& channel_layout() const;
private:
int sample_rate_;
uint64_t channel_layout_;
};
class AudioRenderingParams : public AudioParams {
public:
AudioRenderingParams();
AudioRenderingParams(const int& sample_rate, const uint64_t& channel_layout, const SampleFormat& format);
AudioRenderingParams(const AudioParams& params, const SampleFormat& format);
int time_to_bytes(const rational& time) const;
int time_to_samples(const rational& time) const;
int samples_to_bytes(const int& samples) const;
int channel_count() const;
int bytes_per_sample_per_channel() const;
int bits_per_sample() const;
bool is_valid() const;
const SampleFormat& format() const;
bool operator==(const AudioRenderingParams& other);
bool operator!=(const AudioRenderingParams& other);
private:
SampleFormat format_;
};
#endif // AUDIOPARAMS_H