Files
oak-editor/engine/node/inputdragger.cpp
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

162 lines
4.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "inputdragger.h"
#include "node.h"
#include "nodeundo.h"
namespace olive
{
int NodeInputDragger::input_being_dragged = 0;
NodeInputDragger::NodeInputDragger()
{
}
bool NodeInputDragger::is_started() const
{
return input_.is_valid();
}
void NodeInputDragger::start(const NodeKeyframeTrackReference &input,
const Rational &time,
bool create_key_on_all_tracks)
{
Q_ASSERT(!is_started());
// Set up new drag
input_ = input;
time_ = time;
Node *node = input_.input().node();
// Cache current value
start_value_ = node->get_split_value_at_time_on_track(input_, time);
end_value_ = start_value_;
// Determine whether we are creating a keyframe or not
if (input_.input().is_keyframing()) {
dragging_key_ = node->get_keyframe_at_time_on_track(input_, time);
if (!dragging_key_) {
dragging_key_ = new NodeKeyframe(
time, start_value_,
node->get_best_keyframe_type_for_time_on_track(input_, time),
input_.track(), input_.input().element(),
input_.input().input(), node);
created_keys_.append(dragging_key_);
if (create_key_on_all_tracks) {
int nb_tracks = NodeValue::get_number_of_keyframe_tracks(
input.input().node()->get_input_data_type(
input.input().input()));
for (int i = 0; i < nb_tracks; i++) {
if (i != input.track()) {
NodeKeyframeTrackReference this_ref(input.input(), i);
created_keys_.append(new NodeKeyframe(
time,
node->get_split_value_at_time_on_track(this_ref, time),
node->get_best_keyframe_type_for_time_on_track(this_ref,
time),
i, input.input().element(), input.input().input(),
node));
}
}
}
}
}
input_being_dragged++;
}
void NodeInputDragger::drag(QVariant value)
{
Q_ASSERT(is_started());
Node *node = input_.input().node();
const QString &input = input_.input().input();
if (node->has_input_property(input, QStringLiteral("min"))) {
// Assumes the value is a double of some kind
double min =
node->get_input_property(input, QStringLiteral("min")).toDouble();
double v = value.toDouble();
if (v < min) {
value = min;
}
}
if (node->has_input_property(input, QStringLiteral("max"))) {
double max =
node->get_input_property(input, QStringLiteral("max")).toDouble();
double v = value.toDouble();
if (v > max) {
value = max;
}
}
end_value_ = value;
//input_->blockSignals(true);
if (input_.input().is_keyframing()) {
dragging_key_->set_value(value);
} else {
node->set_split_standard_value_on_track(input_, value);
}
//input_->blockSignals(false);
}
void NodeInputDragger::end(MultiUndoCommand *command)
{
if (!is_started()) {
return;
}
input_being_dragged--;
if (input_.input().node()->is_input_keyframing(input_.input())) {
for (int i = 0; i < created_keys_.size(); i++) {
// We created a keyframe in this process
command->add_child(new NodeParamInsertKeyframeCommand(
input_.input().node(), created_keys_.at(i)));
}
// We just set a keyframe's value
// We do this even when inserting a keyframe because we don't actually perform an insert in this undo command
// so this will ensure the ValueChanged() signal is sent correctly
command->add_child(new NodeParamSetKeyframeValueCommand(
dragging_key_, end_value_, start_value_));
} else {
// We just set the standard value
command->add_child(new NodeParamSetStandardValueCommand(
input_, end_value_, start_value_));
}
input_.reset();
created_keys_.clear();
}
}