The new rendering pipeline strives to simplify the nodes themselves as much as possible and move much of the logic to an external rendering engine. This change removes all of the responsibilities that no longer belong to the nodes themselves and will soon be folded into the renderer.
83 lines
1.8 KiB
C++
83 lines
1.8 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef NODEKEYFRAME_H
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#define NODEKEYFRAME_H
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#include <QVariant>
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#include "common/rational.h"
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/**
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* @brief A point of data to be used at a certain time and interpolated with other data
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*/
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class NodeKeyframe
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{
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public:
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/**
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* @brief Methods of interpolation to use with this keyframe
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*/
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enum Type {
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kLinear,
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kHold,
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kBezier
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};
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static const Type kDefaultType = kLinear;
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/**
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* @brief NodeKeyframe Constructor
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*/
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NodeKeyframe();
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/**
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* @brief NodeKeyframe Constructor
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*/
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NodeKeyframe(const rational& time, const QVariant& value, const Type& type);
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/**
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* @brief The time this keyframe is set at
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*/
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const rational& time() const;
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void set_time(const rational& time);
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/**
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* @brief The value of this keyframe (i.e. the value to use at this keyframe's time)
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*/
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const QVariant& value() const;
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void set_value(const QVariant &value);
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/**
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* @brief The method of interpolation to use with this keyframe
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*/
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const Type& type() const;
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void set_type(const Type& type);
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private:
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rational time_;
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QVariant value_;
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Type type_;
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};
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#endif // NODEKEYFRAME_H
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