Files
oak-editor/tests/gtest/core_bezier_test.cpp
T
Mike-Solar cb1718a103 test: replace fake and duplicate tests with real assertions
Fake tests rewritten to assert real behavior:
- audio_smoke: conversion tests now actually Convert() samples and verify
  output; waveform length/summary assertions tightened to exact values
- plugin_format_conversion: RowBytes/U8ToU16/LoadImageFile now call real
  production code (VideoParams::GetBytesPerPixel, sws scaler, OIIO decode
  of tests/img.png with known pixel values)
- core_color: HSV round trip now verifies fromHsv(toHsv(c)) == c instead
  of comparing toHsv against its own accessors
- core_bezier/node_inputimmediate: expected values replaced with
  independently derived constants instead of re-running the code under test
- common_commandlineparser/common_debug/common_jobtime: capture
  stdout/stderr/qDebug and assert actual output content
- proxy_manager: ProxyFinished test now drives a real proxy job instead of
  emitting the signal itself; proxy_dialog/panel/proxy/preferences/timeruler
  tests assert real widget state
- viewer_smoke/preview_autocacher/render_misc: zero-assertion tests given
  observable-state assertions or removed where nothing is observable

Duplicates removed:
- plugin_smoke_test.cpp: 18 tests duplicated from plugin_paraminstance /
  plugin_support_* / plugin_renderer_readback (751 -> 180 lines)
- module_smoke HumanStrings tests covered precisely by ui_humanstrings_test
- render_misc duplicate kDefaultInterpolation constant check

Removed by policy (skip allowed, never disabled):
- all DISABLED_ prefixes: re-enabled as real offscreen tests or deleted
- ffmpeg_decoder_hw: hardcoded personal path replaced with
  OAK_TEST_HW_DECODE_FILE env var, GTEST_SKIP when unset

Also:
- config_test: restore Config defaults after run (cross-test pollution)
- render_worker_footage: drop /tmp debug-output scaffolding
- previewaudiodevice construction test asserts the real bugfix
2026-07-19 13:58:31 +08:00

130 lines
3.4 KiB
C++

#include <gtest/gtest.h>
#include "olive/core/util/bezier.h"
using namespace olive::core;
TEST(CoreBezier, DefaultConstruction)
{
Bezier b;
EXPECT_DOUBLE_EQ(b.x(), 0.0);
EXPECT_DOUBLE_EQ(b.y(), 0.0);
EXPECT_DOUBLE_EQ(b.cp1_x(), 0.0);
EXPECT_DOUBLE_EQ(b.cp1_y(), 0.0);
EXPECT_DOUBLE_EQ(b.cp2_x(), 0.0);
EXPECT_DOUBLE_EQ(b.cp2_y(), 0.0);
}
TEST(CoreBezier, ValueConstruction)
{
Bezier b(1.0, 2.0);
EXPECT_DOUBLE_EQ(b.x(), 1.0);
EXPECT_DOUBLE_EQ(b.y(), 2.0);
}
TEST(CoreBezier, FullConstruction)
{
Bezier b(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
EXPECT_DOUBLE_EQ(b.x(), 1.0);
EXPECT_DOUBLE_EQ(b.y(), 2.0);
EXPECT_DOUBLE_EQ(b.cp1_x(), 3.0);
EXPECT_DOUBLE_EQ(b.cp1_y(), 4.0);
EXPECT_DOUBLE_EQ(b.cp2_x(), 5.0);
EXPECT_DOUBLE_EQ(b.cp2_y(), 6.0);
}
TEST(CoreBezier, Setters)
{
Bezier b;
b.set_x(10.0);
b.set_y(20.0);
b.set_cp1_x(30.0);
b.set_cp1_y(40.0);
b.set_cp2_x(50.0);
b.set_cp2_y(60.0);
EXPECT_DOUBLE_EQ(b.x(), 10.0);
EXPECT_DOUBLE_EQ(b.y(), 20.0);
EXPECT_DOUBLE_EQ(b.cp1_x(), 30.0);
EXPECT_DOUBLE_EQ(b.cp1_y(), 40.0);
EXPECT_DOUBLE_EQ(b.cp2_x(), 50.0);
EXPECT_DOUBLE_EQ(b.cp2_y(), 60.0);
}
TEST(CoreBezier, QuadraticXtoT)
{
double t = Bezier::QuadraticXtoT(0.5, 0.0, 0.5, 1.0);
EXPECT_NEAR(t, 0.5, 0.00001);
t = Bezier::QuadraticXtoT(0.0, 0.0, 0.5, 1.0);
EXPECT_NEAR(t, 0.0, 0.00001);
t = Bezier::QuadraticXtoT(1.0, 0.0, 0.5, 1.0);
EXPECT_NEAR(t, 1.0, 0.00001);
}
TEST(CoreBezier, QuadraticTtoY)
{
EXPECT_NEAR(Bezier::QuadraticTtoY(0.0, 0.5, 1.0, 0.0), 0.0, 0.00001);
EXPECT_NEAR(Bezier::QuadraticTtoY(0.0, 0.5, 1.0, 0.5), 0.5, 0.00001);
EXPECT_NEAR(Bezier::QuadraticTtoY(0.0, 0.5, 1.0, 1.0), 1.0, 0.00001);
}
TEST(CoreBezier, QuadraticXtoY)
{
Imath::V2d a(0.0, 0.0);
Imath::V2d b(0.5, 0.5);
Imath::V2d c(1.0, 1.0);
EXPECT_NEAR(Bezier::QuadraticXtoY(0.5, a, b, c), 0.5, 0.00001);
}
TEST(CoreBezier, CubicXtoT)
{
// Independent expectation from the Bernstein basis: with x control
// values 0, 0.33, 0.66, 1.0 the curve expands to x(t) = 0.99t + 0.01t^3,
// and x(t) = 0.5 is solved by t = 0.5037592 (Newton-Raphson). The
// implementation bisects until |x(t) - x| < 1e-6 and dx/dt >= 0.99 on
// [0,1], so the returned t is well within 1e-5 of the true root.
double t = Bezier::CubicXtoT(0.5, 0.0, 0.33, 0.66, 1.0);
EXPECT_NEAR(t, 0.5037592, 1e-5);
}
TEST(CoreBezier, CubicTtoY)
{
EXPECT_NEAR(Bezier::CubicTtoY(0.0, 0.33, 0.66, 1.0, 0.0), 0.0, 0.00001);
EXPECT_NEAR(Bezier::CubicTtoY(0.0, 0.33, 0.66, 1.0, 1.0), 1.0, 0.00001);
}
TEST(CoreBezier, CubicXtoY)
{
Imath::V2d a(0.0, 0.0);
Imath::V2d b(0.33, 0.0);
Imath::V2d c(0.66, 1.0);
Imath::V2d d(1.0, 1.0);
// Independent expectation from the Bernstein basis: the x curve is
// x(t) = 0.99t + 0.01t^3, so x = 0.5 gives t = 0.5037592 (Newton-Raphson);
// the y curve is y(t) = 3(1-t)t^2 + t^3 = 3t^2 - 2t^3, which then yields
// y = 0.5056392. The implementation's 1e-6 bisection tolerance in x is
// amplified by dy/dt < 1.5, keeping the y error well under 1e-5.
double y = Bezier::CubicXtoY(0.5, a, b, c, d);
EXPECT_NEAR(y, 0.5056392, 1e-5);
}
TEST(CoreBezier, VectorConverters)
{
Bezier b(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
Imath::V2d v = b.to_vec();
EXPECT_DOUBLE_EQ(v.x, 1.0);
EXPECT_DOUBLE_EQ(v.y, 2.0);
Imath::V2d cp1 = b.control_point_1_to_vec();
EXPECT_DOUBLE_EQ(cp1.x, 3.0);
EXPECT_DOUBLE_EQ(cp1.y, 4.0);
Imath::V2d cp2 = b.control_point_2_to_vec();
EXPECT_DOUBLE_EQ(cp2.x, 5.0);
EXPECT_DOUBLE_EQ(cp2.y, 6.0);
}